Change AiCountPerBytes from 500 to 400

This commit is contained in:
zilmar 2015-01-26 15:05:02 +11:00
parent a9f8dd461f
commit f8b26bbdfb
1 changed files with 1 additions and 1 deletions

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@ -154,7 +154,7 @@ void CSettings::AddHowToHandleSetting ()
AddHandler(Rdb_SMM_ValidFunc, new CSettingTypeRomDatabase("SMM-FUNC",true)); AddHandler(Rdb_SMM_ValidFunc, new CSettingTypeRomDatabase("SMM-FUNC",true));
AddHandler(Rdb_GameCheatFix, new CSettingTypeRomDatabaseIndex("Cheat","","")); AddHandler(Rdb_GameCheatFix, new CSettingTypeRomDatabaseIndex("Cheat","",""));
AddHandler(Rdb_ViRefreshRate, new CSettingTypeRomDatabase("ViRefresh",1500)); AddHandler(Rdb_ViRefreshRate, new CSettingTypeRomDatabase("ViRefresh",1500));
AddHandler(Rdb_AiCountPerBytes, new CSettingTypeRomDatabase("AiCountPerBytes",500)); AddHandler(Rdb_AiCountPerBytes, new CSettingTypeRomDatabase("AiCountPerBytes",400));
AddHandler(Game_IniKey, new CSettingTypeTempString("")); AddHandler(Game_IniKey, new CSettingTypeTempString(""));
AddHandler(Game_GameName, new CSettingTypeTempString("")); AddHandler(Game_GameName, new CSettingTypeTempString(""));