Gliden64: Fix up x64 build with including UI

This commit is contained in:
zilmar 2024-10-31 08:12:52 +10:30
parent 246934c0ab
commit f3a3d56c13
1 changed files with 9 additions and 9 deletions

View File

@ -53,6 +53,15 @@
<PreBuildEvent>
<Command>call Source\src\getRevision.bat</Command>
</PreBuildEvent>
<PostBuildEvent>
<Command>copy /y "$(ProjectDir)Source\ini\GLideN64.ini" "$(SolutionDir)Plugin\$(Platform)\GFX\GLideN64"
copy /y "$(ProjectDir)Source\ini\GLideN64.custom.ini" "$(SolutionDir)Plugin\$(Platform)\GFX\GLideN64"
</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WTL_UI;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir)Source\projects\msvc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
<ClCompile>
@ -64,15 +73,6 @@
<AdditionalLibraryDirectories Condition="'$(Configuration)'=='Release' And '$(MSBuildAssemblyVersion)'=='12.0'">Source/projects/msvc/lib/msvc12/rel</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories Condition="'$(Configuration)'=='Release' And '$(MSBuildAssemblyVersion)'!='12.0'">Source/projects/msvc/lib/rel</AdditionalLibraryDirectories>
</Link>
<PostBuildEvent>
<Command>copy /y "$(ProjectDir)Source\ini\GLideN64.ini" "$(SolutionDir)Plugin\$(Platform)\GFX\GLideN64"
copy /y "$(ProjectDir)Source\ini\GLideN64.custom.ini" "$(SolutionDir)Plugin\$(Platform)\GFX\GLideN64"
</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>WTL_UI;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir)Source\projects\msvc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
<Link>