[Glide64] Get ghq_enht to use an enum
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@ -105,19 +105,6 @@ void ConfigCleanup(void)
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void CloseConfig();
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uint32_t texenht[] =
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{
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NO_ENHANCEMENT, //"None"
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NO_ENHANCEMENT, //"Store"
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X2_ENHANCEMENT, //"X2"
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X2SAI_ENHANCEMENT, //"X2SAI"
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HQ2X_ENHANCEMENT, //"HQ2X"
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HQ2XS_ENHANCEMENT, //"HQ2XS"
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LQ2X_ENHANCEMENT, //"LQ2X"
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LQ2XS_ENHANCEMENT, //"LQ2XS"
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HQ4X_ENHANCEMENT, //"HQ4X"
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};
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uint32_t texcmpr[] =
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{
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//NO_COMPRESSION, //"None"
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@ -646,16 +633,15 @@ public:
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TTSetTxt(IDC_TXT_ENHANCEMENT, tooltip.c_str());
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TTSetTxt(IDC_CMB_ENHANCEMENT, tooltip.c_str());
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m_cmbEnhEnhancement.Attach(GetDlgItem(IDC_CMB_ENHANCEMENT));
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m_cmbEnhEnhancement.SetItemData(m_cmbEnhEnhancement.AddString("None"), 0);
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m_cmbEnhEnhancement.SetItemData(m_cmbEnhEnhancement.AddString("Store"), 1);
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m_cmbEnhEnhancement.SetItemData(m_cmbEnhEnhancement.AddString("X2"), 2);
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m_cmbEnhEnhancement.SetItemData(m_cmbEnhEnhancement.AddString("X2SAI"), 3);
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m_cmbEnhEnhancement.SetItemData(m_cmbEnhEnhancement.AddString("HQ2X"), 4);
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m_cmbEnhEnhancement.SetItemData(m_cmbEnhEnhancement.AddString("HQ2XS"), 5);
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m_cmbEnhEnhancement.SetItemData(m_cmbEnhEnhancement.AddString("LQ2X"), 6);
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m_cmbEnhEnhancement.SetItemData(m_cmbEnhEnhancement.AddString("LQ2XS"), 7);
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m_cmbEnhEnhancement.SetItemData(m_cmbEnhEnhancement.AddString("HQ4X"), 8);
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SetComboBoxIndex(m_cmbEnhEnhancement, g_settings->ghq_enht);
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m_cmbEnhEnhancement.SetItemData(m_cmbEnhEnhancement.AddString("None"), CSettings::TextureEnht_None);
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m_cmbEnhEnhancement.SetItemData(m_cmbEnhEnhancement.AddString("X2"), CSettings::TextureEnht_X2);
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m_cmbEnhEnhancement.SetItemData(m_cmbEnhEnhancement.AddString("X2SAI"), CSettings::TextureEnht_X2SAI);
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m_cmbEnhEnhancement.SetItemData(m_cmbEnhEnhancement.AddString("HQ2X"), CSettings::TextureEnht_HQ2X);
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m_cmbEnhEnhancement.SetItemData(m_cmbEnhEnhancement.AddString("HQ2XS"), CSettings::TextureEnht_HQ2XS);
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m_cmbEnhEnhancement.SetItemData(m_cmbEnhEnhancement.AddString("LQ2X"), CSettings::TextureEnht_LQ2X);
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m_cmbEnhEnhancement.SetItemData(m_cmbEnhEnhancement.AddString("LQ2XS"), CSettings::TextureEnht_LQ2XS);
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m_cmbEnhEnhancement.SetItemData(m_cmbEnhEnhancement.AddString("HQ4X"), CSettings::TextureEnht_HQ4X);
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SetComboBoxIndex(m_cmbEnhEnhancement, g_settings->ghq_enht());
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tooltip = "Hi-res pack format:\n\nChoose which method is to be used for loading Hi-res texture packs.\nOnly Rice's format is available currently.\nLeave on \"None\" if you will not be needing to load hi-res packs.\n\n[Recommended: Rice's format. Default: \"None\"]";
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TTSetTxt(IDC_TXT_FORMAT_CHOICES, tooltip.c_str());
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@ -737,7 +723,7 @@ public:
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CSettings oldsettings = *g_settings;
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g_settings->SetGhqFltr((CSettings::TextureFilter_t)m_cmbEnhFilter.GetItemData(m_cmbEnhFilter.GetCurSel()));
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g_settings->ghq_enht = m_cmbEnhEnhancement.GetItemData(m_cmbEnhEnhancement.GetCurSel());
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g_settings->SetGhqEnht((CSettings::TextureEnhancement_t)m_cmbEnhEnhancement.GetItemData(m_cmbEnhEnhancement.GetCurSel()));
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g_settings->ghq_cache_size = atoi(texcache);
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g_settings->ghq_enht_nobg = (int)m_cbxEnhIgnoreBG.GetCheck() == BST_CHECKED;
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g_settings->ghq_enht_cmpr = (int)m_cbxEnhTexCompression.GetCheck() == BST_CHECKED;
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@ -807,11 +807,11 @@ int InitGfx()
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if (!g_settings->ghq_use)
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{
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g_settings->ghq_use = g_settings->ghq_fltr() != CSettings::TextureFilter_None || g_settings->ghq_enht /*|| g_settings->ghq_cmpr*/ || g_settings->ghq_hirs;
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g_settings->ghq_use = g_settings->ghq_fltr() != CSettings::TextureFilter_None || g_settings->ghq_enht() != CSettings::TextureEnht_None || g_settings->ghq_hirs;
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if (g_settings->ghq_use)
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{
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/* Plugin path */
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int options = g_settings->ghq_fltr() | texenht[g_settings->ghq_enht] | texcmpr[g_settings->ghq_cmpr] | texhirs[g_settings->ghq_hirs];
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int options = g_settings->ghq_fltr() | g_settings->ghq_enht() | texcmpr[g_settings->ghq_cmpr] | texhirs[g_settings->ghq_hirs];
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if (g_settings->ghq_enht_cmpr)
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options |= COMPRESS_TEX;
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if (g_settings->ghq_hirs_cmpr)
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@ -32,7 +32,7 @@ buff_clear(0),
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//Texture filtering options
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texture_dir(""),
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m_ghq_fltr(TextureFilter_None),
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ghq_enht(0),
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m_ghq_enht(TextureEnht_None),
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ghq_cmpr(0),
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ghq_hirs(0),
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ghq_use(0),
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@ -130,7 +130,7 @@ void CSettings::RegisterSettings(void)
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general_setting(Set_unk_clear, "unk_clear", 0);
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general_setting(Set_ghq_fltr, "ghq_fltr", TextureFilter_None);
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general_setting(Set_ghq_cmpr, "ghq_cmpr", 0);
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general_setting(Set_ghq_enht, "ghq_enht", 0);
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general_setting(Set_ghq_enht, "ghq_enht", TextureEnht_None);
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general_setting(Set_ghq_hirs, "ghq_hirs", 0);
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general_setting(Set_ghq_enht_cmpr, "ghq_enht_cmpr", 0);
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general_setting(Set_ghq_enht_tile, "ghq_enht_tile", 0);
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@ -251,6 +251,15 @@ void CSettings::SetGhqFltr(TextureFilter_t value)
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}
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}
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void CSettings::SetGhqEnht(TextureEnhancement_t value)
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{
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if (value != m_ghq_enht)
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{
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m_ghq_enht = value;
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m_dirty = true;
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}
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}
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void CSettings::UpdateFrameBufferBits(uint32_t BitsToAdd, uint32_t BitsToRemove)
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{
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uint32_t frame_buffer_original = m_frame_buffer;
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@ -336,7 +345,7 @@ void CSettings::ReadSettings()
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this->texture_dir = texture_dir;
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m_ghq_fltr = (TextureFilter_t)GetSetting(Set_ghq_fltr);
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this->ghq_cmpr = (uint8_t)GetSetting(Set_ghq_cmpr);
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this->ghq_enht = (uint8_t)GetSetting(Set_ghq_enht);
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m_ghq_enht = (TextureEnhancement_t)GetSetting(Set_ghq_enht);
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this->ghq_hirs = (uint8_t)GetSetting(Set_ghq_hirs);
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this->ghq_enht_cmpr = GetSetting(Set_ghq_enht_cmpr);
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this->ghq_enht_tile = GetSetting(Set_ghq_enht_tile);
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@ -608,7 +617,7 @@ void CSettings::WriteSettings(void)
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SetSetting(Set_ghq_fltr, m_ghq_fltr);
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SetSetting(Set_ghq_cmpr, g_settings->ghq_cmpr);
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SetSetting(Set_ghq_enht, g_settings->ghq_enht);
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SetSetting(Set_ghq_enht, m_ghq_enht);
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SetSetting(Set_ghq_hirs, g_settings->ghq_hirs);
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SetSetting(Set_ghq_enht_cmpr, g_settings->ghq_enht_cmpr);
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SetSetting(Set_ghq_enht_tile, g_settings->ghq_enht_tile);
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@ -94,6 +94,18 @@ public:
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TextureFilter_SharpFiltering2 = 0x20,
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};
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enum TextureEnhancement_t
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{
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TextureEnht_None = 0x00,
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TextureEnht_X2 = 0x100,
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TextureEnht_X2SAI = 0x200,
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TextureEnht_HQ2X = 0x300,
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TextureEnht_HQ2XS = 0x600,
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TextureEnht_LQ2X = 0x400,
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TextureEnht_LQ2XS = 0x700,
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TextureEnht_HQ4X = 0x500,
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};
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enum SwapMode_t
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{
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SwapMode_Old = 0,
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@ -167,7 +179,7 @@ public:
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//Texture filtering options
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std::string texture_dir;
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inline TextureFilter_t ghq_fltr(void) const { return m_ghq_fltr; }
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int ghq_enht;
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inline TextureEnhancement_t ghq_enht(void) const { return m_ghq_enht; }
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int ghq_cmpr;
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int ghq_hirs;
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int ghq_use;
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@ -232,6 +244,7 @@ public:
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void SetFiltering(Filtering_t value);
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void SetSwapMode(SwapMode_t value);
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void SetGhqFltr(TextureFilter_t value);
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void SetGhqEnht(TextureEnhancement_t value);
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void UpdateFrameBufferBits(uint32_t BitsToAdd, uint32_t BitsToRemove);
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void ReadGameSettings(const char * name);
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@ -253,6 +266,7 @@ private:
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SwapMode_t m_swapmode;
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PixelLevelOfDetail_t m_lodmode;
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TextureFilter_t m_ghq_fltr;
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TextureEnhancement_t m_ghq_enht;
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StippleMode_t m_stipple_mode;
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hacks_t m_hacks;
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};
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@ -164,7 +164,6 @@ typedef struct {
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uint32_t lr_y;
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} SCISSOR;
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extern uint32_t texenht[];
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extern uint32_t texcmpr[];
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extern uint32_t texhirs[];
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