[Video] Change FxI32 to int32_t
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a361cf8947
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f0bd5ca3f2
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@ -485,7 +485,7 @@ int InitGfx()
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to_fullscreen = FALSE;
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to_fullscreen = FALSE;
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// get maximal texture size
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// get maximal texture size
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gfxGet(GR_MAX_TEXTURE_SIZE, 4, (FxI32*)&voodoo.max_tex_size);
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gfxGet(GR_MAX_TEXTURE_SIZE, 4, (int32_t*)&voodoo.max_tex_size);
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voodoo.sup_large_tex = (voodoo.max_tex_size > 256 && !g_settings->hacks(CSettings::hack_PPL));
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voodoo.sup_large_tex = (voodoo.max_tex_size > 256 && !g_settings->hacks(CSettings::hack_PPL));
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voodoo.tex_min_addr[0] = voodoo.tex_min_addr[1] = gfxTexMinAddress(GFX_TMU0);
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voodoo.tex_min_addr[0] = voodoo.tex_min_addr[1] = gfxTexMinAddress(GFX_TMU0);
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@ -143,7 +143,7 @@ void init_geometry()
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glDisable(GL_DEPTH_TEST);
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glDisable(GL_DEPTH_TEST);
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}
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}
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void gfxVertexLayout(uint32_t param, FxI32 offset, uint32_t mode)
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void gfxVertexLayout(uint32_t param, int32_t offset, uint32_t mode)
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{
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{
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WriteTrace(TraceGlitch, TraceDebug, "param: %d offset: %d mode: %d", param, offset, mode);
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WriteTrace(TraceGlitch, TraceDebug, "param: %d offset: %d mode: %d", param, offset, mode);
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switch (param)
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switch (param)
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@ -294,7 +294,7 @@ void gfxDepthMask(bool mask)
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}
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}
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float biasFactor = 0;
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float biasFactor = 0;
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void gfxDepthBiasLevel(FxI32 level)
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void gfxDepthBiasLevel(int32_t level)
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{
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{
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WriteTrace(TraceGlitch, TraceDebug, "level: %d", level);
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WriteTrace(TraceGlitch, TraceDebug, "level: %d", level);
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if (level)
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if (level)
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@ -875,7 +875,7 @@ int CheckTextureBufferFormat(gfxChipID_t tmu, uint32_t startAddress, gfxTexInfo
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return 0;
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return 0;
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}
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}
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uint32_t gfxGet(uint32_t pname, uint32_t plength, FxI32 *params)
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uint32_t gfxGet(uint32_t pname, uint32_t plength, int32_t *params)
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{
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{
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WriteTrace(TraceGlitch, TraceDebug, "pname: %d plength: %d", pname, plength);
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WriteTrace(TraceGlitch, TraceDebug, "pname: %d plength: %d", pname, plength);
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switch (pname)
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switch (pname)
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@ -1464,7 +1464,7 @@ bool gfxLfbReadRegion(gfxBuffer_t src_buffer, uint32_t src_x, uint32_t src_y, ui
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return FXTRUE;
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return FXTRUE;
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}
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}
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bool gfxLfbWriteRegion(gfxBuffer_t dst_buffer, uint32_t dst_x, uint32_t dst_y, gfxLfbSrcFmt_t src_format, uint32_t src_width, uint32_t src_height, bool pixelPipeline, FxI32 src_stride, void *src_data)
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bool gfxLfbWriteRegion(gfxBuffer_t dst_buffer, uint32_t dst_x, uint32_t dst_y, gfxLfbSrcFmt_t src_format, uint32_t src_width, uint32_t src_height, bool pixelPipeline, int32_t src_stride, void *src_data)
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{
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{
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unsigned char *buf;
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unsigned char *buf;
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unsigned int i, j;
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unsigned int i, j;
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@ -73,7 +73,7 @@ void init_geometry()
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grDisplayGLError("init_geometry");
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grDisplayGLError("init_geometry");
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}
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}
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void gfxVertexLayout(uint32_t param, FxI32 offset, uint32_t mode)
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void gfxVertexLayout(uint32_t param, int32_t offset, uint32_t mode)
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{
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{
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WriteTrace(TraceGlitch, TraceDebug, "param: %d offset: %d mode: %d", param, offset, mode);
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WriteTrace(TraceGlitch, TraceDebug, "param: %d offset: %d mode: %d", param, offset, mode);
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switch (param)
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switch (param)
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@ -286,7 +286,7 @@ void FindBestDepthBias()
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grDisplayGLError("FindBestDepthBias");
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grDisplayGLError("FindBestDepthBias");
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}
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}
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void gfxDepthBiasLevel(FxI32 level)
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void gfxDepthBiasLevel(int32_t level)
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{
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{
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WriteTrace(TraceGlitch, TraceDebug, "level: %d", level);
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WriteTrace(TraceGlitch, TraceDebug, "level: %d", level);
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if (level)
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if (level)
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@ -355,8 +355,8 @@ void gfxClipWindow(uint32_t minx, uint32_t miny, uint32_t maxx, uint32_t maxy)
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maxy = th - maxy;
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maxy = th - maxy;
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miny = th - miny;
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miny = th - miny;
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uint32_t tmp = maxy; maxy = miny; miny = tmp;
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uint32_t tmp = maxy; maxy = miny; miny = tmp;
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if ((FxI32)maxx > g_width) maxx = g_width;
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if ((int32_t)maxx > g_width) maxx = g_width;
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if ((FxI32)maxy > g_height) maxy = g_height;
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if ((int32_t)maxy > g_height) maxy = g_height;
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if (int(minx) < 0) minx = 0;
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if (int(minx) < 0) minx = 0;
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if (int(miny) < 0) miny = 0;
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if (int(miny) < 0) miny = 0;
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if (maxx < minx) maxx = minx;
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if (maxx < minx) maxx = minx;
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@ -1179,7 +1179,7 @@ int CheckTextureBufferFormat(gfxChipID_t tmu, uint32_t startAddress, gfxTexInfo
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return 0;
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return 0;
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}
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}
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uint32_t gfxGet(uint32_t pname, uint32_t plength, FxI32 *params)
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uint32_t gfxGet(uint32_t pname, uint32_t plength, int32_t *params)
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{
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{
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WriteTrace(TraceGlitch, TraceDebug, "pname: %d plength: %d", pname, plength);
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WriteTrace(TraceGlitch, TraceDebug, "pname: %d plength: %d", pname, plength);
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switch (pname)
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switch (pname)
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@ -1746,7 +1746,7 @@ bool gfxLfbReadRegion(gfxBuffer_t src_buffer, uint32_t src_x, uint32_t src_y, ui
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return FXTRUE;
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return FXTRUE;
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}
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}
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bool gfxLfbWriteRegion(gfxBuffer_t dst_buffer, uint32_t dst_x, uint32_t dst_y, gfxLfbSrcFmt_t src_format, uint32_t src_width, uint32_t src_height, bool pixelPipeline, FxI32 src_stride, void *src_data)
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bool gfxLfbWriteRegion(gfxBuffer_t dst_buffer, uint32_t dst_x, uint32_t dst_y, gfxLfbSrcFmt_t src_format, uint32_t src_width, uint32_t src_height, bool pixelPipeline, int32_t src_stride, void *src_data)
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{
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{
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unsigned char *buf;
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unsigned char *buf;
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unsigned int i, j;
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unsigned int i, j;
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@ -40,27 +40,27 @@ void gfxAlphaCombineExt(gfxACUColor_t a, gfxCombineMode_t a_mode, gfxACUColor_t
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void gfxTexColorCombineExt(gfxChipID_t tmu, gfxTCCUColor_t a, gfxCombineMode_t a_mode, gfxTCCUColor_t b, gfxCombineMode_t b_mode, gfxTCCUColor_t c, bool c_invert, gfxTCCUColor_t d, bool d_invert, uint32_t shift, bool invert);
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void gfxTexColorCombineExt(gfxChipID_t tmu, gfxTCCUColor_t a, gfxCombineMode_t a_mode, gfxTCCUColor_t b, gfxCombineMode_t b_mode, gfxTCCUColor_t c, bool c_invert, gfxTCCUColor_t d, bool d_invert, uint32_t shift, bool invert);
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void gfxTexAlphaCombineExt(gfxChipID_t tmu, gfxTACUColor_t a, gfxCombineMode_t a_mode, gfxTACUColor_t b, gfxCombineMode_t b_mode, gfxTACUColor_t c, bool c_invert, gfxTACUColor_t d, bool d_invert, uint32_t shift, bool invert);
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void gfxTexAlphaCombineExt(gfxChipID_t tmu, gfxTACUColor_t a, gfxCombineMode_t a_mode, gfxTACUColor_t b, gfxCombineMode_t b_mode, gfxTACUColor_t c, bool c_invert, gfxTACUColor_t d, bool d_invert, uint32_t shift, bool invert);
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void gfxConstantColorValueExt(gfxChipID_t tmu, gfxColor_t value);
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void gfxConstantColorValueExt(gfxChipID_t tmu, gfxColor_t value);
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void gfxVertexLayout(uint32_t param, FxI32 offset, uint32_t mode);
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void gfxVertexLayout(uint32_t param, int32_t offset, uint32_t mode);
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void gfxCullMode(gfxCullMode_t mode);
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void gfxCullMode(gfxCullMode_t mode);
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void gfxDepthBufferMode(gfxDepthBufferMode_t mode);
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void gfxDepthBufferMode(gfxDepthBufferMode_t mode);
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void gfxDepthBufferFunction(gfxCmpFnc_t function);
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void gfxDepthBufferFunction(gfxCmpFnc_t function);
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void gfxDepthMask(bool mask);
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void gfxDepthMask(bool mask);
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void gfxDrawTriangle(const void *a, const void *b, const void *c);
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void gfxDrawTriangle(const void *a, const void *b, const void *c);
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void gfxDepthBiasLevel(FxI32 level);
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void gfxDepthBiasLevel(int32_t level);
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void gfxDrawLine(const void *a, const void *b);
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void gfxDrawLine(const void *a, const void *b);
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void gfxDrawVertexArray(uint32_t mode, uint32_t Count, void *pointers2);
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void gfxDrawVertexArray(uint32_t mode, uint32_t Count, void *pointers2);
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void gfxDrawVertexArrayContiguous(uint32_t mode, uint32_t Count, void *pointers, uint32_t stride);
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void gfxDrawVertexArrayContiguous(uint32_t mode, uint32_t Count, void *pointers, uint32_t stride);
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bool gfxSstWinOpen(gfxColorFormat_t color_format, gfxOriginLocation_t origin_location, int nColBuffers, int nAuxBuffers);
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bool gfxSstWinOpen(gfxColorFormat_t color_format, gfxOriginLocation_t origin_location, int nColBuffers, int nAuxBuffers);
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void gfxAuxBufferExt(gfxBuffer_t buffer);
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void gfxAuxBufferExt(gfxBuffer_t buffer);
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uint32_t gfxGet(uint32_t pname, uint32_t plength, FxI32 *params);
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uint32_t gfxGet(uint32_t pname, uint32_t plength, int32_t *params);
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void gfxRenderBuffer(gfxBuffer_t buffer);
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void gfxRenderBuffer(gfxBuffer_t buffer);
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void gfxBufferClear(gfxColor_t color, gfxAlpha_t alpha, uint32_t depth);
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void gfxBufferClear(gfxColor_t color, gfxAlpha_t alpha, uint32_t depth);
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void gfxBufferSwap(uint32_t swap_interval);
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void gfxBufferSwap(uint32_t swap_interval);
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bool gfxLfbLock(gfxLock_t type, gfxBuffer_t buffer, gfxLfbWriteMode_t writeMode, gfxOriginLocation_t origin, bool pixelPipeline, gfxLfbInfo_t *info);
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bool gfxLfbLock(gfxLock_t type, gfxBuffer_t buffer, gfxLfbWriteMode_t writeMode, gfxOriginLocation_t origin, bool pixelPipeline, gfxLfbInfo_t *info);
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bool gfxLfbUnlock(gfxLock_t type, gfxBuffer_t buffer);
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bool gfxLfbUnlock(gfxLock_t type, gfxBuffer_t buffer);
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bool gfxLfbReadRegion(gfxBuffer_t src_buffer, uint32_t src_x, uint32_t src_y, uint32_t src_width, uint32_t src_height, uint32_t dst_stride, void *dst_data);
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bool gfxLfbReadRegion(gfxBuffer_t src_buffer, uint32_t src_x, uint32_t src_y, uint32_t src_width, uint32_t src_height, uint32_t dst_stride, void *dst_data);
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bool gfxLfbWriteRegion(gfxBuffer_t dst_buffer, uint32_t dst_x, uint32_t dst_y, gfxLfbSrcFmt_t src_format, uint32_t src_width, uint32_t src_height, bool pixelPipeline, FxI32 src_stride, void *src_data);
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bool gfxLfbWriteRegion(gfxBuffer_t dst_buffer, uint32_t dst_x, uint32_t dst_y, gfxLfbSrcFmt_t src_format, uint32_t src_width, uint32_t src_height, bool pixelPipeline, int32_t src_stride, void *src_data);
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uint32_t gfxTexCalcMemRequired(gfxLOD_t lodmin, gfxLOD_t lodmax, gfxAspectRatio_t aspect, gfxTextureFormat_t fmt);
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uint32_t gfxTexCalcMemRequired(gfxLOD_t lodmin, gfxLOD_t lodmax, gfxAspectRatio_t aspect, gfxTextureFormat_t fmt);
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void gfxLoadGammaTable(uint32_t nentries, uint32_t *red, uint32_t *green, uint32_t *blue);
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void gfxLoadGammaTable(uint32_t nentries, uint32_t *red, uint32_t *green, uint32_t *blue);
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void gfxGetGammaTableExt(uint32_t /*nentries*/, uint32_t *red, uint32_t *green, uint32_t *blue);
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void gfxGetGammaTableExt(uint32_t /*nentries*/, uint32_t *red, uint32_t *green, uint32_t *blue);
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@ -159,7 +159,7 @@ typedef struct
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int sup_32bit_tex;
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int sup_32bit_tex;
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int has_2mb_tex_boundary;
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int has_2mb_tex_boundary;
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int gamma_correction;
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int gamma_correction;
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FxI32 gamma_table_size;
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int32_t gamma_table_size;
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uint32_t *gamma_table_r;
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uint32_t *gamma_table_r;
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uint32_t *gamma_table_g;
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uint32_t *gamma_table_g;
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uint32_t *gamma_table_b;
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uint32_t *gamma_table_b;
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