Merge pull request #258 from AmbientMalice/patch-8

Ambient Needs to Stop Touching Things.
This commit is contained in:
zilmar 2015-03-11 15:02:51 +11:00
commit f07cdf5ce6
1 changed files with 109 additions and 106 deletions

View File

@ -318,20 +318,20 @@ Bad ROM?.AutoFullScreen=False
Good Name=007 - The World is Not Enough (E) (M3)
Internal Name=TWINE
Status=Compatible
ViRefresh=2200
AiCountPerBytes=785
ViRefresh=1500
AiCountPerBytes=530
Fixed Audio=1
Sync Audio=0
Sync Audio=No
RDRAM Size=8
[033F4C13-319EE7A7-C:45]
Good Name=007 - The World is Not Enough (U)
Internal Name=TWINE
Status=Compatible
ViRefresh=2200
AiCountPerBytes=785
ViRefresh=1500
AiCountPerBytes=530
Fixed Audio=1
Sync Audio=0
Sync Audio=No
RDRAM Size=8
[58FD3F25-D92EAA8D-C:50]
@ -917,6 +917,8 @@ Emulate Clear=0
Primary Frame Buffer=0
Self Texture=0
[7EAE2488-9D40A35A-C:4A]
Good Name=Biohazard 2 (J)
Internal Name=BioHazard II
@ -926,9 +928,8 @@ Plugin Note=[video] depth problem (use Glide64)
32bit=No
ViRefresh=1500
AiCountPerBytes=530
Sync Audio=0
Sync Audio=No
Fixed Audio=1
Audio Signal=Yes
Counter Factor=1
[7C64E6DB-55B924DB-C:50]
@ -1678,7 +1679,7 @@ Good Name=Derby Stallion 64 (J)
Internal Name=DERBYSTALLION 64
Status=Compatible
AiCountPerBytes=200
Sync Audio=0
Sync Audio=No
[96BA4EFB-C9988E4E-C:0]
Good Name=Derby Stallion 64 (J) (Beta)
@ -1756,53 +1757,54 @@ Clear Frame=0
Counter Factor=3
RDRAM Size=8
[D614E5BF-A76DBCC1-C:50]
Good Name=Disney's Tarzan (E)
Internal Name=TARZAN
Status=Compatible
Plugin Note=[video] missing:items; use 1.5.2 plugin
AiCountPerBytes=785
Audio Signal=Yes
Counter Factor=1
ViRefresh=1500
AiCountPerBytes=530
Fixed Audio=1
Sync Audio=0
ViRefresh=2200
Sync Audio=No
Counter Factor=1
Audio Signal=Yes
[001A3BD0-AFB3DE1A-C:46]
Good Name=Disney's Tarzan (F)
Internal Name=TARZAN
Status=Compatible
Plugin Note=[video] missing:items; use 1.5.2 plugin
AiCountPerBytes=785
Audio Signal=Yes
Counter Factor=1
ViRefresh=1500
AiCountPerBytes=530
Fixed Audio=1
Sync Audio=0
ViRefresh=2200
Sync Audio=No
Counter Factor=1
Audio Signal=Yes
[4C261323-4F295E1A-C:44]
Good Name=Disney's Tarzan (G)
Internal Name=TARZAN
Status=Compatible
Plugin Note=[video] missing:items; use 1.5.2 plugin
AiCountPerBytes=785
Audio Signal=Yes
Counter Factor=1
ViRefresh=1500
AiCountPerBytes=530
Fixed Audio=1
Sync Audio=0
ViRefresh=2200
Sync Audio=No
Counter Factor=1
Audio Signal=Yes
[CBFE69C7-F2C0AB2A-C:45]
Good Name=Disney's Tarzan (U)
Internal Name=TARZAN
Status=Compatible
Plugin Note=[video] missing:items; use 1.5.2 plugin
AiCountPerBytes=785
Audio Signal=Yes
Counter Factor=1
ViRefresh=1500
AiCountPerBytes=530
Fixed Audio=1
Sync Audio=0
ViRefresh=2200
Sync Audio=No
Counter Factor=1
Audio Signal=Yes
[3DF17480-193DED5A-C:50]
Good Name=Donald Duck - Quack Attack (E) (M5)
@ -2500,6 +2502,7 @@ Plugin Note=[video] missing:motion blur; use Glide64 (see GameFAQ)
AiCountPerBytes=200
RDRAM Size=8
[D543BCD6-2BA5E256-C:50]
Good Name=Gauntlet Legends (E)
Internal Name=GAUNTLET LEGENDS
@ -2507,7 +2510,10 @@ Status=Issues (plugin)
Core Note=high system requirement
Plugin Note=[video] missing:various (see GameFAQ)
RDRAM Size=8
ViRefresh=1400
ViRefresh=1500
AiCountPerBytes=530
Sync Audio=No
Fixed Audio=1
[70B0260E-6716D04C-C:4A]
Good Name=Gauntlet Legends (J)
@ -2516,7 +2522,10 @@ Status=Issues (plugin)
Core Note=high system requirement
Plugin Note=[video] missing:various (see GameFAQ)
RDRAM Size=8
ViRefresh=1400
ViRefresh=1500
AiCountPerBytes=530
Sync Audio=No
Fixed Audio=1
[729B5E32-B728D980-C:45]
Good Name=Gauntlet Legends (U)
@ -2530,7 +2539,10 @@ Emulate Clear=0
Primary Frame Buffer=0
RDRAM Size=8
Self Texture=0
ViRefresh=1400
ViRefresh=1500
AiCountPerBytes=530
Sync Audio=No
Fixed Audio=1
[489C84E6-4C6E49F9-C:4A]
Good Name=Getter Love!! - Cho Ren-ai Party Game (J)
@ -2956,41 +2968,42 @@ Status=Compatible
AiCountPerBytes=50
RDRAM Size=8
[B58988E9-B1FC4BE8-C:50]
Good Name=Hydro Thunder (E)
Internal Name=Hydro Thunder
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Audio Signal=Yes
ViRefresh=2200
ViRefresh=1500
Fixed Audio=1
AiCountPerBytes=785
Sync Audio=0
AiCountPerBytes=530
Sync Audio=No
RDRAM Size=8
Counter Factor=1
[29A045CE-ABA9060E-C:46]
Good Name=Hydro Thunder (F)
Internal Name=Hydro Thunder
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Audio Signal=Yes
ViRefresh=2200
ViRefresh=1500
Fixed Audio=1
AiCountPerBytes=785
Sync Audio=0
AiCountPerBytes=530
Sync Audio=No
RDRAM Size=8
Counter Factor=1
[C8DC65EB-3D8C8904-C:45]
Good Name=Hydro Thunder (U)
Internal Name=HYDRO THUNDER
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Audio Signal=Yes
ViRefresh=2200
ViRefresh=1500
Fixed Audio=1
AiCountPerBytes=785
Sync Audio=0
AiCountPerBytes=530
Sync Audio=No
RDRAM Size=8
Counter Factor=1
[2FC5C34C-7A05CC9D-C:4A]
Good Name=Hyper Olympics in Nagano 64 (J)
@ -3043,20 +3056,18 @@ Counter Factor=1
RDRAM Size=8
FuncFind=1
HLE GFX=No
ViRefresh=2200
AiCountPerBytes=785
ViRefresh=1500
AiCountPerBytes=530
RSP-JumpTableSize=3584
SMM-Cache=1
SMM-FUNC=0
SMM-PI DMA=1
SMM-Protect=0
SMM-TLB=1
Sync Audio=0
SMM-PI DMA=0
SMM-TLB=0
Sync Audio=No
Fixed Audio=1
CPU Type=Recompiler
Linking=Off
Fast SP=No
Audio Signal=Yes
[AF9DCC15-1A723D88-C:45]
Good Name=Indiana Jones and the Infernal Machine (U)
@ -3069,20 +3080,18 @@ Counter Factor=1
RDRAM Size=8
FuncFind=1
HLE GFX=No
ViRefresh=2200
AiCountPerBytes=540
ViRefresh=1500
AiCountPerBytes=530
RSP-JumpTableSize=3584
SMM-Cache=1
SMM-FUNC=0
SMM-PI DMA=1
SMM-Protect=0
SMM-TLB=1
Sync Audio=0
SMM-PI DMA=0
SMM-TLB=0
Sync Audio=No
Fixed Audio=1
CPU Type=Recompiler
Linking=Off
Fast SP=No
Audio Signal=Yes
[E436467A-82DE8F9B-C:45]
Good Name=Indy Racing 2000 (U)
@ -3505,7 +3514,7 @@ Culling=1
Emulate Clear=0
Primary Frame Buffer=0
Self Texture=0
Sync Audio=0
Sync Audio=No
[4A997C74-E2087F99-C:50]
Good Name=Knife Edge - Nose Gunner (E)
@ -4247,7 +4256,7 @@ Internal Name=MS. PAC-MAN MM
Status=Compatible
Core Note=crash in credits?
Plugin Note=[video] (see GameFAQ)
Sync Audio=0
Sync Audio=No
[7F9345D3-841ECADE-C:50]
Good Name=Mystical Ninja 2 Starring Goemon (E) (M3)
@ -4442,6 +4451,10 @@ Status=Compatible
Audio Signal=Yes
Counter Factor=1
Save Type=FlashRam
ViRefresh=500
AiCountPerBytes=180
Fixed Audio=1
Sync Audio=0
[147E0EDB-36C5B12C-C:4A]
Good Name=Neon Genesis Evangelion (J)
@ -5513,9 +5526,8 @@ Plugin Note=[video] depth problem (use Glide64)
32bit=No
ViRefresh=1500
AiCountPerBytes=530
Audio Signal=Yes
Fixed Audio=1
Sync Audio=0
Sync Audio=No
Clear Frame=0
Counter Factor=1
@ -5529,14 +5541,12 @@ Plugin Note=[video] depth problem (use Glide64)
ViRefresh=1500
AiCountPerBytes=530
Fixed Audio=1
Sync Audio=0
Audio Signal=Yes
Sync Audio=No
Clear Frame=0
Counter Factor=1
Culling=1
Emulate Clear=0
Primary Frame Buffer=0
RDRAM Size=8
Resolution Height=239
Resolution Width=319
Self Texture=0
@ -5551,8 +5561,7 @@ Plugin Note=[video] depth problem (use Glide64)
ViRefresh=1500
AiCountPerBytes=530
Fixed Audio=1
Sync Audio=0
Audio Signal=Yes
Sync Audio=No
Clear Frame=0
Counter Factor=1
Culling=1
@ -5682,7 +5691,7 @@ Internal Name=RUGRATS IN PARIS
Status=Compatible
ViRefresh=2200
AiCountPerBytes=400
Sync Audio=0
Sync Audio=No
Audio Signal=Yes
Fixed Audio=1
@ -5692,7 +5701,7 @@ Internal Name=RUGRATS IN PARIS
Status=Compatible
ViRefresh=2200
AiCountPerBytes=400
Sync Audio=0
Sync Audio=No
Audio Signal=Yes
Fixed Audio=1
@ -5756,24 +5765,22 @@ Clear Frame=0
Good Name=San Francisco Rush 2049 (E) (M6)
Internal Name=RUSH 2049
Status=Compatible
ViRefresh=2200
Sync Audio=0
Audio Signal=Yes
ViRefresh=1500
AiCountPerBytes=530
Sync Audio=No
Fixed Audio=1
Counter Factor=1
AiCountPerBytes=785
RDRAM Size=8
[B9A9ECA2-17AAE48E-C:45]
Good Name=San Francisco Rush 2049 (U)
Internal Name=Rush 2049
Status=Compatible
ViRefresh=2200
Sync Audio=0
Audio Signal=Yes
ViRefresh=1500
AiCountPerBytes=530
Sync Audio=No
Fixed Audio=1
Counter Factor=1
AiCountPerBytes=785
Clear Frame=0
Counter Factor=1
RDRAM Size=8
@ -6110,12 +6117,12 @@ Plugin Note=[rsp] interpreter only, flicker [video] (see GameFAQ)
RDRAM Size=8
32bit=No
HLE GFX=No
ViRefresh=2200
AiCountPerBytes=785
Audio Signal=Yes
ViRefresh=1500
AiCountPerBytes=530
Counter Factor=1
Sync Audio=0
Sync Audio=No
Fixed Audio=1
RSP-JumpTableSize=3584
[219191C1-33183C61-C:50]
Good Name=Star Wars - Rogue Squadron (E) (M3) (V1.1)
@ -6126,12 +6133,12 @@ Plugin Note=[rsp] interpreter only, flicker [video] (see GameFAQ)
RDRAM Size=8
32bit=No
HLE GFX=No
ViRefresh=2200
AiCountPerBytes=785
Audio Signal=Yes
ViRefresh=1500
AiCountPerBytes=530
Counter Factor=1
Sync Audio=0
Sync Audio=No
Fixed Audio=1
RSP-JumpTableSize=3584
[66A24BEC-2EADD94F-C:45]
Good Name=Star Wars - Rogue Squadron (U) (V1.0)
@ -6142,13 +6149,12 @@ Plugin Note=[rsp] interpreter only, flicker [video] (see GameFAQ)
RDRAM Size=8
32bit=No
HLE GFX=No
ViRefresh=2200
AiCountPerBytes=785
Audio Signal=Yes
ViRefresh=1500
AiCountPerBytes=530
Counter Factor=1
Sync Audio=0
RSP-JumpTableSize=3584
Sync Audio=No
Fixed Audio=1
RSP-JumpTableSize=3584
[C7F30CFA-ECB0FA36-C:45]
Good Name=Star Wars - Rogue Squadron (U) (V1.1)
@ -6159,13 +6165,12 @@ Plugin Note=[rsp] interpreter only, flicker [video] (see GameFAQ)
RDRAM Size=8
32bit=No
HLE GFX=No
ViRefresh=2200
AiCountPerBytes=785
Audio Signal=Yes
ViRefresh=1500
AiCountPerBytes=530
Counter Factor=1
Sync Audio=0
RSP-JumpTableSize=3584
Sync Audio=No
Fixed Audio=1
RSP-JumpTableSize=3584
[4D486681-AB7D9245-C:50]
Good Name=Star Wars - Shadows of the Empire (E)
@ -6230,13 +6235,12 @@ Core Note=(see GameFAQ)
Plugin Note=[rsp] interpreter only [video] errors:various (see GameFAQ)
32bit=No
HLE GFX=No
ViRefresh=2200
AiCountPerBytes=785
ViRefresh=1500
AiCountPerBytes=530
RDRAM Size=8
Sync Audio=0
Sync Audio=No
Fixed Audio=1
Counter Factor=1
Audio Signal=Yes
SMM-FUNC=0
[3D02989B-D4A381E2-C:45]
@ -6247,13 +6251,12 @@ Core Note=(see GameFAQ)
Plugin Note=[rsp] interpreter only [video] errors:various (see GameFAQ)
32bit=No
HLE GFX=No
ViRefresh=2200
AiCountPerBytes=785
ViRefresh=1500
AiCountPerBytes=530
RDRAM Size=8
Sync Audio=0
Sync Audio=No
Fixed Audio=1
Counter Factor=1
Audio Signal=Yes
SMM-FUNC=0
[53ED2DC4-06258002-C:50]
@ -7119,7 +7122,7 @@ Core Note=sound (see GameFAQ)
Plugin Note=[video] errors:various; use Glide64
Fixed Audio=1
32bit=No
Sync Audio=0
Sync Audio=No
[0E596247-753D4B8B-C:4A]
Good Name=Top Gear Rally (J)
@ -7129,7 +7132,7 @@ Core Note=sound (see GameFAQ)
Plugin Note=[video] errors:various; use Glide64
Fixed Audio=1
32bit=No
Sync Audio=0
Sync Audio=No
[62269B3D-FE11B1E8-C:45]
Good Name=Top Gear Rally (U)
@ -7139,7 +7142,7 @@ Core Note=sound (see GameFAQ)
Plugin Note=[video] errors:various; use Glide64
Fixed Audio=1
32bit=No
Sync Audio=0
Sync Audio=No
Clear Frame=0
[BEBAB677-51B0B5E4-C:50]