Revert Infernal Machine VI\AI to 2200\785

This fixes the game not reliably booting with Counter Factor=1. 1500\530 gets better results with some games, such as Resident Evil 2 - but clearly not this one.
This commit is contained in:
AmbientMalice 2015-03-12 21:40:08 +10:00
parent 2a528562bf
commit ef68298b5c
1 changed files with 4 additions and 2 deletions

View File

@ -2849,7 +2849,7 @@ Status=Issues (mixed)
Core Note=Recompiler Trading Post freeze.
Plugin Note=[rsp] interpreter only
32bit=No
AiCountPerBytes=530
AiCountPerBytes=785
CPU Type=Recompiler
Counter Factor=1
Fast SP=No
@ -2864,6 +2864,7 @@ SMM-FUNC=0
SMM-PI DMA=0
SMM-TLB=0
Sync Audio=0
ViRefresh=2200
[AF9DCC15-1A723D88-C:45]
Good Name=Indiana Jones and the Infernal Machine (U)
@ -2872,7 +2873,7 @@ Status=Issues (mixed)
Core Note=Recompiler Trading Post freeze.
Plugin Note=[rsp] interpreter only [audio] wrong speed;use(E)ROM
32bit=No
AiCountPerBytes=530
AiCountPerBytes=785
CPU Type=Recompiler
Counter Factor=1
Fast SP=No
@ -2887,6 +2888,7 @@ SMM-FUNC=0
SMM-PI DMA=0
SMM-TLB=0
Sync Audio=0
ViRefresh=2200
[E436467A-82DE8F9B-C:45]
Good Name=Indy Racing 2000 (U)