states directory for more than one saved state--should be plural
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@ -207,13 +207,13 @@ void CLanguage::LoadDefaultStrings (void)
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DEF_STR(DIR_PLUGIN, L" Plugin directory: ");
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DEF_STR(DIR_PLUGIN, L" Plugin directory: ");
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DEF_STR(DIR_ROM, L" ROM directory: ");
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DEF_STR(DIR_ROM, L" ROM directory: ");
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DEF_STR(DIR_AUTO_SAVE, L" N64 native saves directory: ");
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DEF_STR(DIR_AUTO_SAVE, L" N64 native saves directory: ");
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DEF_STR(DIR_INSTANT_SAVE, L" State directory: ");
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DEF_STR(DIR_INSTANT_SAVE, L" Saved states directory: ");
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DEF_STR(DIR_SCREEN_SHOT, L" Screenshot directory: ");
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DEF_STR(DIR_SCREEN_SHOT, L" Screenshot directory: ");
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DEF_STR(DIR_ROM_DEFAULT, L"Last folder that a ROM was open from.");
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DEF_STR(DIR_ROM_DEFAULT, L"Last folder that a ROM was open from.");
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DEF_STR(DIR_SELECT_PLUGIN, L"Select plugin directory");
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DEF_STR(DIR_SELECT_PLUGIN, L"Select plugin directory");
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DEF_STR(DIR_SELECT_ROM, L"Select ROM directory");
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DEF_STR(DIR_SELECT_ROM, L"Select ROM directory");
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DEF_STR(DIR_SELECT_AUTO, L"Select N64 native saves directory");
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DEF_STR(DIR_SELECT_AUTO, L"Select N64 native saves directory");
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DEF_STR(DIR_SELECT_INSTANT,L"Select state directory");
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DEF_STR(DIR_SELECT_INSTANT,L"Select saved states directory");
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DEF_STR(DIR_SELECT_SCREEN, L"Select screenshot directory");
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DEF_STR(DIR_SELECT_SCREEN, L"Select screenshot directory");
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DEF_STR(DIR_TEXTURE, L" Texture pack directory: ");
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DEF_STR(DIR_TEXTURE, L" Texture pack directory: ");
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DEF_STR(DIR_SELECT_TEXTURE, L"Select texture pack directory");
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DEF_STR(DIR_SELECT_TEXTURE, L"Select texture pack directory");
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