[Project64] check if enhancement exists
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@ -80,6 +80,9 @@ void CGameSettings::RefreshGameSettings()
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{
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{
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for (int i = 0; i < CCheats::MaxCheats; i++)
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for (int i = 0; i < CCheats::MaxCheats; i++)
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{
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{
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std::string Name = g_Settings->LoadStringIndex(Enhancement_Name, i);
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if (Name.length() == 0) { break; }
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if (g_Settings->LoadBoolIndex(Enhancement_Active, i) && g_Settings->LoadBoolIndex(Enhancement_Overclock, i))
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if (g_Settings->LoadBoolIndex(Enhancement_Active, i) && g_Settings->LoadBoolIndex(Enhancement_Overclock, i))
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{
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{
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m_OverClockModifier = g_Settings->LoadDwordIndex(Enhancement_OverclockValue, i);
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m_OverClockModifier = g_Settings->LoadDwordIndex(Enhancement_OverclockValue, i);
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