CD64 Memory Test runs fastest with interpreter core.
The Project64 recompiler is mostly to get games running at full speed for playability, but this is not a game, and implementing memory address range prediction in the recompiler to prevent missing the branch weighs would possibly not be worth it for a demo which should run fast enough with the interpreter.
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@ -8148,6 +8148,7 @@ Good Name=CD64 Memory Test (PD)
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Internal Name=CD64 SIMMtest
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Internal Name=CD64 SIMMtest
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Status=Issues (core)
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Status=Issues (core)
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Core Note=unknown country error
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Core Note=unknown country error
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CPU Type=Interpreter
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[EDA1A0C7-58EE0464-C:0]
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[EDA1A0C7-58EE0464-C:0]
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Good Name=Chaos 89 Demo (PD)
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Good Name=Chaos 89 Demo (PD)
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