git-svn-id: https://localhost/svn/Project64/trunk@19 111125ac-702d-7242-af9c-5ba8ae61c1ef
This commit is contained in:
parent
043a755f80
commit
e1f5d9a555
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@ -30,6 +30,7 @@ enum SettingID {
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Setting_AutoSleep,
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Setting_AutoSleep,
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Setting_AutoStart,
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Setting_AutoStart,
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Setting_AutoFullscreen,
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Setting_AutoFullscreen,
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Setting_EraseGameDefaults,
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Setting_AutoZipInstantSave,
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Setting_AutoZipInstantSave,
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Setting_RememberCheats,
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Setting_RememberCheats,
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@ -100,12 +100,18 @@ void CSettingTypeCheats::Save ( int Index, ULONG Value )
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void CSettingTypeCheats::Save ( int Index, const stdstr & Value )
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void CSettingTypeCheats::Save ( int Index, const stdstr & Value )
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{
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{
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Notify().BreakPoint(__FILE__,__LINE__);
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if (m_CheatIniFile == NULL) { return; }
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stdstr_f Key("Cheat%d%s",Index,m_PostFix);
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m_CheatIniFile->SaveString(m_SectionIdent.c_str(),Key.c_str(),Value.c_str());
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}
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}
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void CSettingTypeCheats::Save ( int Index, const char * Value )
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void CSettingTypeCheats::Save ( int Index, const char * Value )
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{
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{
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Notify().BreakPoint(__FILE__,__LINE__);
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if (m_CheatIniFile == NULL) { return; }
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stdstr_f Key("Cheat%d%s",Index,m_PostFix);
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m_CheatIniFile->SaveString(m_SectionIdent.c_str(),Key.c_str(),Value);
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}
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}
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void CSettingTypeCheats::Delete ( int Index )
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void CSettingTypeCheats::Delete ( int Index )
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@ -4,6 +4,7 @@
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#include "SettingsType-GameSetting.h"
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#include "SettingsType-GameSetting.h"
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bool CSettingTypeGame::m_RdbEditor = false;
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bool CSettingTypeGame::m_RdbEditor = false;
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bool CSettingTypeGame::m_EraseDefaults = true;
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stdstr CSettingTypeGame::m_SectionIdent;
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stdstr CSettingTypeGame::m_SectionIdent;
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CSettingTypeGame::CSettingTypeGame(LPCSTR Name, LPCSTR DefaultValue ) :
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CSettingTypeGame::CSettingTypeGame(LPCSTR Name, LPCSTR DefaultValue ) :
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@ -44,6 +45,7 @@ LPCSTR CSettingTypeGame::SectionName ( void ) const
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void CSettingTypeGame::UpdateSettings ( void * /*Data */ )
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void CSettingTypeGame::UpdateSettings ( void * /*Data */ )
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{
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{
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m_RdbEditor = _Settings->LoadBool(Setting_RdbEditor);
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m_RdbEditor = _Settings->LoadBool(Setting_RdbEditor);
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m_EraseDefaults = _Settings->LoadBool(Setting_EraseGameDefaults);
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stdstr SectionIdent = _Settings->LoadString(Game_IniKey);
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stdstr SectionIdent = _Settings->LoadString(Game_IniKey);
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if (SectionIdent != m_SectionIdent)
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if (SectionIdent != m_SectionIdent)
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@ -146,6 +148,16 @@ void CSettingTypeGame::LoadDefault ( int Index, stdstr & Value ) const
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//Update the settings
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//Update the settings
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void CSettingTypeGame::Save ( int Index, bool Value )
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void CSettingTypeGame::Save ( int Index, bool Value )
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{
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{
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if (m_EraseDefaults)
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{
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bool bDefault;
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LoadDefault(Index,bDefault);
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if (bDefault == Value)
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{
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Delete(Index);
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return;
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}
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}
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if (m_RdbEditor && _Settings->GetSettingType(m_DefaultSetting) == SettingType_RomDatabase)
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if (m_RdbEditor && _Settings->GetSettingType(m_DefaultSetting) == SettingType_RomDatabase)
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{
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{
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if (_Settings->IndexBasedSetting(m_DefaultSetting))
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if (_Settings->IndexBasedSetting(m_DefaultSetting))
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@ -161,6 +173,16 @@ void CSettingTypeGame::Save ( int Index, bool Value )
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void CSettingTypeGame::Save ( int Index, ULONG Value )
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void CSettingTypeGame::Save ( int Index, ULONG Value )
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{
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{
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if (m_EraseDefaults)
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{
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ULONG ulDefault;
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LoadDefault(Index,ulDefault);
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if (ulDefault == Value)
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{
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Delete(Index);
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return;
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}
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}
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if (m_RdbEditor && _Settings->GetSettingType(m_DefaultSetting) == SettingType_RomDatabase)
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if (m_RdbEditor && _Settings->GetSettingType(m_DefaultSetting) == SettingType_RomDatabase)
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{
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{
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if (_Settings->IndexBasedSetting(m_DefaultSetting))
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if (_Settings->IndexBasedSetting(m_DefaultSetting))
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@ -181,6 +203,16 @@ void CSettingTypeGame::Save ( int Index, const stdstr & Value )
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void CSettingTypeGame::Save ( int Index, const char * Value )
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void CSettingTypeGame::Save ( int Index, const char * Value )
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{
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{
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if (m_EraseDefaults)
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{
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stdstr szDefault;
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LoadDefault(Index,szDefault);
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if (_stricmp(szDefault.c_str(),Value) == 0)
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{
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Delete(Index);
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return;
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}
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}
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if (m_RdbEditor && _Settings->GetSettingType(m_DefaultSetting) == SettingType_RomDatabase)
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if (m_RdbEditor && _Settings->GetSettingType(m_DefaultSetting) == SettingType_RomDatabase)
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{
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{
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if (_Settings->IndexBasedSetting(m_DefaultSetting))
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if (_Settings->IndexBasedSetting(m_DefaultSetting))
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@ -5,6 +5,7 @@ class CSettingTypeGame :
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{
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{
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protected:
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protected:
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static bool m_RdbEditor;
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static bool m_RdbEditor;
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static bool m_EraseDefaults;
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static stdstr m_SectionIdent;
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static stdstr m_SectionIdent;
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static void UpdateSettings ( void * /*Data */ );
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static void UpdateSettings ( void * /*Data */ );
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@ -34,9 +34,14 @@ bool CSettingTypeRDBCpuType::Load ( int Index, ULONG & Value ) const
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}
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}
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LPCSTR String = strValue.c_str();
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LPCSTR String = strValue.c_str();
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if (strcmp(String,"Interpreter") == 0) { Value = CPU_Interpreter; }
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if (_stricmp(String,"Interpreter") == 0) { Value = CPU_Interpreter; }
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else if (strcmp(String,"Recompiler") == 0) { Value = CPU_Recompiler; }
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else if (_stricmp(String,"Recompiler") == 0) { Value = CPU_Recompiler; }
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else if (strcmp(String,"SyncCores") == 0) { Value = CPU_SyncCores; }
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else if (_stricmp(String,"SyncCores") == 0) { Value = CPU_SyncCores; }
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else if (_stricmp(String,"default") == 0)
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{
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LoadDefault(Index,Value);
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return false;
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}
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else { Notify().BreakPoint(__FILE__,__LINE__); }
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else { Notify().BreakPoint(__FILE__,__LINE__); }
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return true;
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return true;
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@ -28,9 +28,9 @@ bool CSettingTypeRDBOnOff::Load ( int Index, bool & Value ) const
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}
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}
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LPCSTR String = strValue.c_str();
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LPCSTR String = strValue.c_str();
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if (strcmp(String,"On") == 0) { Value = true; }
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if (_stricmp(String,"On") == 0) { Value = true; }
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else if (strcmp(String,"Off") == 0) { Value = false; }
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else if (_stricmp(String,"Off") == 0) { Value = false; }
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else if (strcmp(String,"Global") == 0)
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else if (_stricmp(String,"Global") == 0 || _stricmp(String,"default"))
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{
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{
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LoadDefault(Index,Value);
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LoadDefault(Index,Value);
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return false;
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return false;
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@ -97,3 +97,8 @@ void CSettingTypeRDBOnOff::Save ( int Index, const char * Value )
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{
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{
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Notify().BreakPoint(__FILE__,__LINE__);
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Notify().BreakPoint(__FILE__,__LINE__);
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}
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}
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void CSettingTypeRDBOnOff::Delete( int Index )
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{
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m_SettingsIniFile->SaveString(m_SectionIdent.c_str(),m_KeyName.c_str(),NULL);
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}
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@ -24,5 +24,8 @@ public:
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virtual void Save ( int Index, ULONG Value );
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virtual void Save ( int Index, ULONG Value );
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virtual void Save ( int Index, const stdstr & Value );
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virtual void Save ( int Index, const stdstr & Value );
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virtual void Save ( int Index, const char * Value );
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virtual void Save ( int Index, const char * Value );
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// Delete the setting
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virtual void Delete ( int Index );
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};
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};
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@ -86,5 +86,5 @@ void CSettingTypeRDBRDRamSize::Save ( int Index, const char * Value )
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void CSettingTypeRDBRDRamSize::Delete( int Index )
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void CSettingTypeRDBRDRamSize::Delete( int Index )
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{
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{
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Notify().BreakPoint(__FILE__,__LINE__);
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m_SettingsIniFile->SaveString(m_SectionIdent.c_str(),m_KeyName.c_str(),NULL);
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}
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}
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@ -34,12 +34,18 @@ bool CSettingTypeRDBSaveChip::Load ( int Index, ULONG & Value ) const
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}
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}
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LPCSTR String = strValue.c_str();
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LPCSTR String = strValue.c_str();
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if (strcmp(String,"First Save Type") == 0) { Value = SaveChip_Auto; }
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if (_stricmp(String,"First Save Type") == 0) { Value = SaveChip_Auto; }
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else if (strcmp(String,"4kbit Eeprom") == 0) { Value = SaveChip_Eeprom_4K; }
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else if (_stricmp(String,"4kbit Eeprom") == 0) { Value = SaveChip_Eeprom_4K; }
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else if (strcmp(String,"16kbit Eeprom") == 0) { Value = SaveChip_Eeprom_16K; }
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else if (_stricmp(String,"16kbit Eeprom") == 0) { Value = SaveChip_Eeprom_16K; }
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else if (strcmp(String,"Sram") == 0) { Value = SaveChip_Sram; }
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else if (_stricmp(String,"Sram") == 0) { Value = SaveChip_Sram; }
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else if (strcmp(String,"FlashRam") == 0) { Value = SaveChip_FlashRam; }
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else if (_stricmp(String,"FlashRam") == 0) { Value = SaveChip_FlashRam; }
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else { Notify().BreakPoint(__FILE__,__LINE__); }
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else if (_stricmp(String,"default") == 0)
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{
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LoadDefault(Index,Value);
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return false;
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} else {
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Notify().BreakPoint(__FILE__,__LINE__);
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}
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return true;
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return true;
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}
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}
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@ -28,8 +28,13 @@ bool CSettingTypeRDBYesNo::Load ( int Index, bool & Value ) const
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}
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}
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LPCSTR String = strValue.c_str();
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LPCSTR String = strValue.c_str();
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if (strcmp(String,"Yes") == 0) { Value = true; }
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if (_stricmp(String,"Yes") == 0) { Value = true; }
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else if (strcmp(String,"No") == 0) { Value = false; }
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else if (_stricmp(String,"No") == 0) { Value = false; }
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else if (_stricmp(String,"default") == 0)
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{
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LoadDefault(Index,Value);
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return false;
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}
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else { Notify().BreakPoint(__FILE__,__LINE__); }
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else { Notify().BreakPoint(__FILE__,__LINE__); }
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return true;
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return true;
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@ -92,3 +97,8 @@ void CSettingTypeRDBYesNo::Save ( int Index, const char * Value )
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{
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{
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Notify().BreakPoint(__FILE__,__LINE__);
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Notify().BreakPoint(__FILE__,__LINE__);
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}
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}
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void CSettingTypeRDBYesNo::Delete( int Index )
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{
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m_SettingsIniFile->SaveString(m_SectionIdent.c_str(),m_KeyName.c_str(),NULL);
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}
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@ -24,5 +24,8 @@ public:
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virtual void Save ( int Index, ULONG Value );
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virtual void Save ( int Index, ULONG Value );
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virtual void Save ( int Index, const stdstr & Value );
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virtual void Save ( int Index, const stdstr & Value );
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virtual void Save ( int Index, const char * Value );
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virtual void Save ( int Index, const char * Value );
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// Delete the setting
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virtual void Delete ( int Index );
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};
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};
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@ -82,13 +82,14 @@ void CSettings::AddHowToHandleSetting ()
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//Settings location
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//Settings location
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AddHandler(Setting_ApplicationName, new CSettingTypeTempString(""));
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AddHandler(Setting_ApplicationName, new CSettingTypeTempString(""));
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AddHandler(Setting_UseFromRegistry, new CSettingTypeApplication("Settings","Use Registry",(DWORD)false));
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AddHandler(Setting_UseFromRegistry, new CSettingTypeApplication("Settings","Use Registry",(DWORD)false));
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AddHandler(Setting_RdbEditor, new CSettingTypeApplication("","Rdb Editor", true));
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AddHandler(Setting_RdbEditor, new CSettingTypeApplication("","Rdb Editor", false));
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AddHandler(Setting_PluginPageFirst, new CSettingTypeApplication("","Plugin Page First", false));
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AddHandler(Setting_PluginPageFirst, new CSettingTypeApplication("","Plugin Page First", false));
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AddHandler(Setting_DisableScrSaver, new CSettingTypeApplication("","Disable Screen Saver",(DWORD)true));
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AddHandler(Setting_DisableScrSaver, new CSettingTypeApplication("","Disable Screen Saver",(DWORD)true));
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AddHandler(Setting_AutoSleep, new CSettingTypeApplication("","Auto Sleep", (DWORD)true));
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AddHandler(Setting_AutoSleep, new CSettingTypeApplication("","Auto Sleep", (DWORD)true));
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AddHandler(Setting_AutoStart, new CSettingTypeApplication("","Auto Start", (DWORD)true));
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AddHandler(Setting_AutoStart, new CSettingTypeApplication("","Auto Start", (DWORD)true));
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AddHandler(Setting_AutoFullscreen, new CSettingTypeApplication("","Auto Full Screen", (DWORD)true));
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AddHandler(Setting_AutoFullscreen, new CSettingTypeApplication("","Auto Full Screen", (DWORD)true));
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AddHandler(Setting_AutoZipInstantSave,new CSettingTypeApplication("","Auto Zip Saves", (DWORD)true));
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AddHandler(Setting_AutoZipInstantSave,new CSettingTypeApplication("","Auto Zip Saves", (DWORD)true));
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AddHandler(Setting_EraseGameDefaults, new CSettingTypeApplication("","Erase on default", (DWORD)true));
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AddHandler(Setting_RememberCheats, new CSettingTypeApplication("","Remember Cheats", (DWORD)false));
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AddHandler(Setting_RememberCheats, new CSettingTypeApplication("","Remember Cheats", (DWORD)false));
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AddHandler(Setting_CurrentLanguage, new CSettingTypeApplication("","Current Language",""));
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AddHandler(Setting_CurrentLanguage, new CSettingTypeApplication("","Current Language",""));
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@ -96,7 +97,7 @@ void CSettings::AddHowToHandleSetting ()
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AddHandler(Rdb_GoodName, new CSettingTypeRomDatabase("Good Name",Game_GameName));
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AddHandler(Rdb_GoodName, new CSettingTypeRomDatabase("Good Name",Game_GameName));
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AddHandler(Rdb_SaveChip, new CSettingTypeRDBSaveChip("Save Type",SaveChip_Auto));
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AddHandler(Rdb_SaveChip, new CSettingTypeRDBSaveChip("Save Type",SaveChip_Auto));
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AddHandler(Rdb_CpuType, new CSettingTypeRDBCpuType("CPU Type",CPU_Recompiler));
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AddHandler(Rdb_CpuType, new CSettingTypeRDBCpuType("CPU Type",CPU_Recompiler));
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AddHandler(Rdb_RDRamSize, new CSettingTypeRDBRDRamSize("RDRAM Size",4));
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AddHandler(Rdb_RDRamSize, new CSettingTypeRDBRDRamSize("RDRAM Size",0x400000));
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AddHandler(Rdb_CounterFactor, new CSettingTypeRomDatabase("Counter Factor",2));
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AddHandler(Rdb_CounterFactor, new CSettingTypeRomDatabase("Counter Factor",2));
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AddHandler(Rdb_UseTlb, new CSettingTypeRDBYesNo("Use TLB",true));
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AddHandler(Rdb_UseTlb, new CSettingTypeRDBYesNo("Use TLB",true));
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AddHandler(Rdb_DelaySi, new CSettingTypeRDBYesNo("Delay SI",false));
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AddHandler(Rdb_DelaySi, new CSettingTypeRDBYesNo("Delay SI",false));
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@ -79,7 +79,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../../Bin/Debug/RSP 1.7.dll" /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../../Bin/Debug/Plugin/RSP/RSP 1.7.dll" /pdbtype:sept
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!ENDIF
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!ENDIF
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@ -155,10 +155,6 @@ SOURCE=".\RSP Register.c"
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\RSP.rc
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# End Source File
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# Begin Source File
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SOURCE=.\Sse.c
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SOURCE=.\Sse.c
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@ -286,6 +282,10 @@ SOURCE=.\Support\XString.h
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# Begin Group "Resource Files"
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# Begin Source File
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SOURCE=.\RSP.rc
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# End Source File
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# End Group
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# End Group
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# End Target
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# End Target
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# End Project
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# End Project
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@ -148,6 +148,11 @@ const char * GetSettingSz ( short SettingID, char * Buffer, int BufferLen )
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return g_PluginSettings.GetSettingSz(g_PluginSettings.handle,SettingID + g_PluginSettings.SettingStartRange,Buffer,BufferLen);
|
return g_PluginSettings.GetSettingSz(g_PluginSettings.handle,SettingID + g_PluginSettings.SettingStartRange,Buffer,BufferLen);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const char * GetSystemSettingSz ( short SettingID, char * Buffer, int BufferLen )
|
||||||
|
{
|
||||||
|
return g_PluginSettings.GetSettingSz(g_PluginSettings.handle,SettingID,Buffer,BufferLen);
|
||||||
|
}
|
||||||
|
|
||||||
void SetSetting ( short SettingID, unsigned int Value )
|
void SetSetting ( short SettingID, unsigned int Value )
|
||||||
{
|
{
|
||||||
g_PluginSettings.SetSetting(g_PluginSettings.handle,SettingID + g_PluginSettings.SettingStartRange, Value);
|
g_PluginSettings.SetSetting(g_PluginSettings.handle,SettingID + g_PluginSettings.SettingStartRange, Value);
|
||||||
|
|
|
@ -2,11 +2,14 @@
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Get Settings, take a setting id
|
// Get Plugin Settings, take a setting id
|
||||||
unsigned int GetSetting ( short SettingID );
|
unsigned int GetSetting ( short SettingID );
|
||||||
unsigned int GetSystemSetting ( short SettingID );
|
|
||||||
const char * GetSettingSz ( short SettingID, char * Buffer, int BufferLen );
|
const char * GetSettingSz ( short SettingID, char * Buffer, int BufferLen );
|
||||||
|
|
||||||
|
// Get System Settings, take a setting returned by FindSystemSettingId
|
||||||
|
unsigned int GetSystemSetting ( short SettingID );
|
||||||
|
const char * GetSystemSettingSz( short SettingID, char * Buffer, int BufferLen );
|
||||||
|
|
||||||
// Set a settings value
|
// Set a settings value
|
||||||
void SetSetting ( short SettingID, unsigned int Value );
|
void SetSetting ( short SettingID, unsigned int Value );
|
||||||
void SetSettingSz ( short SettingID, const char * Value );
|
void SetSettingSz ( short SettingID, const char * Value );
|
||||||
|
|
Loading…
Reference in New Issue