From 08771484d5e3d80c6836b30f2365383719866d7e Mon Sep 17 00:00:00 2001 From: unknown Date: Thu, 18 Jun 2015 23:23:12 -0400 Subject: [PATCH] No need to go through C language barriers since inline asm is gone. --- Source/Glide64/DepthBufferRender.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Glide64/DepthBufferRender.cpp b/Source/Glide64/DepthBufferRender.cpp index dd68a5235..3c1c0410d 100644 --- a/Source/Glide64/DepthBufferRender.cpp +++ b/Source/Glide64/DepthBufferRender.cpp @@ -85,8 +85,8 @@ static int right_height, left_height; static int right_x, right_dxdy, left_x, left_dxdy; static int left_z, left_dzdy; -extern "C" int imul16(int x, int y); -extern "C" int imul14(int x, int y); +extern int imul16(int x, int y); +extern int imul14(int x, int y); extern int idiv16(int x, int y); __inline int iceil(int x)