From d446ce9229141c505771c27a19de25c3199a05ba Mon Sep 17 00:00:00 2001
From: Lithium64 <Lithium64@users.noreply.github.com>
Date: Wed, 11 Mar 2015 23:02:12 -0300
Subject: [PATCH] Removed CustomSMM from RDB

This setting isn't used in the current version of PJ64
---
 Config/Project64.rdb | 41 -----------------------------------------
 1 file changed, 41 deletions(-)

diff --git a/Config/Project64.rdb b/Config/Project64.rdb
index df3e211db..ae87e1364 100644
--- a/Config/Project64.rdb
+++ b/Config/Project64.rdb
@@ -186,7 +186,6 @@ Internal Name=1080 SNOWBOARDING
 Status=Compatible
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=1
 Primary Frame Buffer=0
@@ -1004,7 +1003,6 @@ Good Name=Castlevania (E) (M3)
 Internal Name=CASTLEVANIA
 Status=Compatible
 Clear Frame=0
-CustomSMM=1
 FuncFind=1
 RDRAM Size=8
 SMM-Cache=0
@@ -1020,7 +1018,6 @@ Status=Compatible
 AiCountPerBytes=200
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=0
 FuncFind=1
 Primary Frame Buffer=1
@@ -1039,7 +1036,6 @@ Status=Compatible
 AiCountPerBytes=200
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=0
 FuncFind=1
 Primary Frame Buffer=1
@@ -1058,7 +1054,6 @@ Status=Compatible
 AiCountPerBytes=200
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=0
 FuncFind=1
 Primary Frame Buffer=1
@@ -1077,7 +1072,6 @@ Status=Compatible
 AiCountPerBytes=200
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=0
 FuncFind=1
 Primary Frame Buffer=1
@@ -1095,7 +1089,6 @@ Status=Compatible
 AiCountPerBytes=200
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=0
 FuncFind=1
 Primary Frame Buffer=1
@@ -1304,7 +1297,6 @@ Plugin Note=[video] errors:various (see GameFAQ)
 AiCountPerBytes=500
 Clear Frame=2
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=2
 Primary Frame Buffer=0
@@ -1325,7 +1317,6 @@ Plugin Note=[video] errors:various
 AiCountPerBytes=500
 Clear Frame=2
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=2
 Primary Frame Buffer=0
@@ -1346,7 +1337,6 @@ Plugin Note=[video] errors:various
 AiCountPerBytes=500
 Clear Frame=2
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=2
 Primary Frame Buffer=0
@@ -1369,7 +1359,6 @@ Plugin Note=[video] errors:various (see GameFAQ)
 AiCountPerBytes=500
 Clear Frame=2
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=2
 Primary Frame Buffer=0
@@ -2468,7 +2457,6 @@ Core Note=high system requirement
 Plugin Note=[video] (see GameFAQ)
 32bit=No
 Clear Frame=2
-CustomSMM=1
 FuncFind=2
 SMM-Cache=0
 SMM-FUNC=0
@@ -2483,7 +2471,6 @@ Core Note=high system requirement
 Plugin Note=[video] (see GameFAQ)
 32bit=No
 Clear Frame=2
-CustomSMM=1
 FuncFind=2
 SMM-Cache=0
 SMM-FUNC=0
@@ -2499,7 +2486,6 @@ Plugin Note=[video] (see GameFAQ)
 32bit=No
 Clear Frame=2
 Culling=1
-CustomSMM=1
 Emulate Clear=0
 FuncFind=2
 Primary Frame Buffer=0
@@ -2519,7 +2505,6 @@ Status=Compatible
 32bit=No
 Clear Frame=2
 Culling=1
-CustomSMM=1
 FuncFind=2
 RDRAM Size=8
 SMM-Cache=0
@@ -2534,7 +2519,6 @@ Status=Compatible
 32bit=No
 Clear Frame=2
 Culling=1
-CustomSMM=1
 FuncFind=2
 RDRAM Size=8
 SMM-Cache=0
@@ -4411,7 +4395,6 @@ Counter Factor=1
 Good Name=Nintendo All-Star! Dairantou Smash Brothers (J)
 Internal Name=SMASH BROTHERS
 Status=Compatible
-CustomSMM=1
 SMM-Cache=0
 SMM-FUNC=0
 SMM-PI DMA=1
@@ -4610,7 +4593,6 @@ Core Note=high system requirement; timing (see GameFAQ)
 Plugin Note=[video] errors:various (see GameFAQ)
 32bit=No
 Clear Frame=2
-CustomSMM=1
 FuncFind=1
 RDRAM Size=8
 SMM-Cache=0
@@ -4628,7 +4610,6 @@ Core Note=high system requirement; timing (see GameFAQ)
 Plugin Note=[video] errors:various (see GameFAQ)
 32bit=No
 Clear Frame=2
-CustomSMM=1
 FuncFind=1
 RDRAM Size=8
 SMM-Cache=0
@@ -4647,7 +4628,6 @@ Plugin Note=[video] errors:various (see GameFAQ)
 32bit=No
 Clear Frame=2
 Culling=1
-CustomSMM=1
 Emulate Clear=0
 FuncFind=2
 Primary Frame Buffer=0
@@ -4668,7 +4648,6 @@ Plugin Note=[video] errors:various (see GameFAQ)
 32bit=No
 Clear Frame=2
 Culling=1
-CustomSMM=1
 FuncFind=2
 RDRAM Size=8
 SMM-Cache=0
@@ -6215,7 +6194,6 @@ Plugin Note=[video] too slow to play
 Good Name=Super Smash Bros. (A)
 Internal Name=SMASH BROTHERS
 Status=Compatible
-CustomSMM=1
 SMM-Cache=0
 SMM-FUNC=0
 SMM-PI DMA=1
@@ -6227,7 +6205,6 @@ ViRefresh=2200
 Good Name=Super Smash Bros. (E) (M3)
 Internal Name=SMASH BROTHERS
 Status=Compatible
-CustomSMM=1
 SMM-Cache=0
 SMM-FUNC=0
 SMM-PI DMA=1
@@ -6241,7 +6218,6 @@ Internal Name=SMASH BROTHERS
 Status=Compatible
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=0
 Primary Frame Buffer=0
 SMM-Cache=0
@@ -6471,7 +6447,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
 CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=1
 Primary Frame Buffer=0
@@ -6490,7 +6465,6 @@ Cheat0=801D860B 0002 //Subscreen Delay Fix
 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=1
 Primary Frame Buffer=0
@@ -6509,7 +6483,6 @@ Cheat0=801D864B 0002 //Subscreen Delay Fix
 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=1
 Primary Frame Buffer=0
@@ -6529,7 +6502,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
 CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=1
 Primary Frame Buffer=0
@@ -6551,7 +6523,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
 Clear Frame=0
 ClearvFrame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=1
 Primary Frame Buffer=0
@@ -6574,7 +6545,6 @@ Cheat0=801DA78B 0002 //Subscreen Delay Fix
 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=1
 Primary Frame Buffer=0
@@ -6597,7 +6567,6 @@ Cheat0=801DAE8B 0002
 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=1
 Primary Frame Buffer=0
@@ -6636,7 +6605,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
 CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=1
 Primary Frame Buffer=0
@@ -6656,7 +6624,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
 CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=1
 Primary Frame Buffer=0
@@ -6671,7 +6638,6 @@ Status=Compatible
 Core Note=(see GameFAQ)
 Plugin Note=[video] errors:sun;
 Clear Frame=0
-CustomSMM=1
 FuncFind=1
 RDRAM Size=8
 SMM-PI DMA=0
@@ -6689,7 +6655,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
 CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=1
 Primary Frame Buffer=0
@@ -7868,7 +7833,6 @@ Cheat0=801DA5CB 0002 //Subscreen Delay Fix
 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=1
 Primary Frame Buffer=0
@@ -7886,7 +7850,6 @@ Cheat0=801DA78B 0002 //Subscreen Delay Fix
 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=1
 Primary Frame Buffer=0
@@ -7904,7 +7867,6 @@ Cheat0=801DAE8B 0002 //Subscreen Delay Fix
 CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=1
 Primary Frame Buffer=0
@@ -7924,7 +7886,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
 CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=1
 Primary Frame Buffer=0
@@ -7944,7 +7905,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
 CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64
 Clear Frame=0
 Culling=1
-CustomSMM=1
 Emulate Clear=1
 FuncFind=1
 Primary Frame Buffer=0
@@ -7964,7 +7924,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
 CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64
 Clear Frame=0
 Culling=1
-CustomSMM=1
 RDRAM Size=4
 Emulate Clear=1
 FuncFind=1