Removed CustomSMM from RDB

This setting isn't used in the current version of PJ64
This commit is contained in:
Lithium64 2015-03-11 23:02:12 -03:00
parent 29839ee15e
commit d446ce9229
1 changed files with 0 additions and 41 deletions

View File

@ -186,7 +186,6 @@ Internal Name=1080 SNOWBOARDING
Status=Compatible
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=1
Primary Frame Buffer=0
@ -1004,7 +1003,6 @@ Good Name=Castlevania (E) (M3)
Internal Name=CASTLEVANIA
Status=Compatible
Clear Frame=0
CustomSMM=1
FuncFind=1
RDRAM Size=8
SMM-Cache=0
@ -1020,7 +1018,6 @@ Status=Compatible
AiCountPerBytes=200
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=0
FuncFind=1
Primary Frame Buffer=1
@ -1039,7 +1036,6 @@ Status=Compatible
AiCountPerBytes=200
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=0
FuncFind=1
Primary Frame Buffer=1
@ -1058,7 +1054,6 @@ Status=Compatible
AiCountPerBytes=200
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=0
FuncFind=1
Primary Frame Buffer=1
@ -1077,7 +1072,6 @@ Status=Compatible
AiCountPerBytes=200
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=0
FuncFind=1
Primary Frame Buffer=1
@ -1095,7 +1089,6 @@ Status=Compatible
AiCountPerBytes=200
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=0
FuncFind=1
Primary Frame Buffer=1
@ -1304,7 +1297,6 @@ Plugin Note=[video] errors:various (see GameFAQ)
AiCountPerBytes=500
Clear Frame=2
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=2
Primary Frame Buffer=0
@ -1325,7 +1317,6 @@ Plugin Note=[video] errors:various
AiCountPerBytes=500
Clear Frame=2
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=2
Primary Frame Buffer=0
@ -1346,7 +1337,6 @@ Plugin Note=[video] errors:various
AiCountPerBytes=500
Clear Frame=2
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=2
Primary Frame Buffer=0
@ -1369,7 +1359,6 @@ Plugin Note=[video] errors:various (see GameFAQ)
AiCountPerBytes=500
Clear Frame=2
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=2
Primary Frame Buffer=0
@ -2468,7 +2457,6 @@ Core Note=high system requirement
Plugin Note=[video] (see GameFAQ)
32bit=No
Clear Frame=2
CustomSMM=1
FuncFind=2
SMM-Cache=0
SMM-FUNC=0
@ -2483,7 +2471,6 @@ Core Note=high system requirement
Plugin Note=[video] (see GameFAQ)
32bit=No
Clear Frame=2
CustomSMM=1
FuncFind=2
SMM-Cache=0
SMM-FUNC=0
@ -2499,7 +2486,6 @@ Plugin Note=[video] (see GameFAQ)
32bit=No
Clear Frame=2
Culling=1
CustomSMM=1
Emulate Clear=0
FuncFind=2
Primary Frame Buffer=0
@ -2519,7 +2505,6 @@ Status=Compatible
32bit=No
Clear Frame=2
Culling=1
CustomSMM=1
FuncFind=2
RDRAM Size=8
SMM-Cache=0
@ -2534,7 +2519,6 @@ Status=Compatible
32bit=No
Clear Frame=2
Culling=1
CustomSMM=1
FuncFind=2
RDRAM Size=8
SMM-Cache=0
@ -4411,7 +4395,6 @@ Counter Factor=1
Good Name=Nintendo All-Star! Dairantou Smash Brothers (J)
Internal Name=SMASH BROTHERS
Status=Compatible
CustomSMM=1
SMM-Cache=0
SMM-FUNC=0
SMM-PI DMA=1
@ -4610,7 +4593,6 @@ Core Note=high system requirement; timing (see GameFAQ)
Plugin Note=[video] errors:various (see GameFAQ)
32bit=No
Clear Frame=2
CustomSMM=1
FuncFind=1
RDRAM Size=8
SMM-Cache=0
@ -4628,7 +4610,6 @@ Core Note=high system requirement; timing (see GameFAQ)
Plugin Note=[video] errors:various (see GameFAQ)
32bit=No
Clear Frame=2
CustomSMM=1
FuncFind=1
RDRAM Size=8
SMM-Cache=0
@ -4647,7 +4628,6 @@ Plugin Note=[video] errors:various (see GameFAQ)
32bit=No
Clear Frame=2
Culling=1
CustomSMM=1
Emulate Clear=0
FuncFind=2
Primary Frame Buffer=0
@ -4668,7 +4648,6 @@ Plugin Note=[video] errors:various (see GameFAQ)
32bit=No
Clear Frame=2
Culling=1
CustomSMM=1
FuncFind=2
RDRAM Size=8
SMM-Cache=0
@ -6215,7 +6194,6 @@ Plugin Note=[video] too slow to play
Good Name=Super Smash Bros. (A)
Internal Name=SMASH BROTHERS
Status=Compatible
CustomSMM=1
SMM-Cache=0
SMM-FUNC=0
SMM-PI DMA=1
@ -6227,7 +6205,6 @@ ViRefresh=2200
Good Name=Super Smash Bros. (E) (M3)
Internal Name=SMASH BROTHERS
Status=Compatible
CustomSMM=1
SMM-Cache=0
SMM-FUNC=0
SMM-PI DMA=1
@ -6241,7 +6218,6 @@ Internal Name=SMASH BROTHERS
Status=Compatible
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=0
Primary Frame Buffer=0
SMM-Cache=0
@ -6471,7 +6447,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=1
Primary Frame Buffer=0
@ -6490,7 +6465,6 @@ Cheat0=801D860B 0002 //Subscreen Delay Fix
CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=1
Primary Frame Buffer=0
@ -6509,7 +6483,6 @@ Cheat0=801D864B 0002 //Subscreen Delay Fix
CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=1
Primary Frame Buffer=0
@ -6529,7 +6502,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=1
Primary Frame Buffer=0
@ -6551,7 +6523,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
Clear Frame=0
ClearvFrame=0
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=1
Primary Frame Buffer=0
@ -6574,7 +6545,6 @@ Cheat0=801DA78B 0002 //Subscreen Delay Fix
CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=1
Primary Frame Buffer=0
@ -6597,7 +6567,6 @@ Cheat0=801DAE8B 0002
CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=1
Primary Frame Buffer=0
@ -6636,7 +6605,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=1
Primary Frame Buffer=0
@ -6656,7 +6624,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=1
Primary Frame Buffer=0
@ -6671,7 +6638,6 @@ Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] errors:sun;
Clear Frame=0
CustomSMM=1
FuncFind=1
RDRAM Size=8
SMM-PI DMA=0
@ -6689,7 +6655,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=1
Primary Frame Buffer=0
@ -7868,7 +7833,6 @@ Cheat0=801DA5CB 0002 //Subscreen Delay Fix
CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=1
Primary Frame Buffer=0
@ -7886,7 +7850,6 @@ Cheat0=801DA78B 0002 //Subscreen Delay Fix
CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=1
Primary Frame Buffer=0
@ -7904,7 +7867,6 @@ Cheat0=801DAE8B 0002 //Subscreen Delay Fix
CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=1
Primary Frame Buffer=0
@ -7924,7 +7886,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=1
Primary Frame Buffer=0
@ -7944,7 +7905,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64
Clear Frame=0
Culling=1
CustomSMM=1
Emulate Clear=1
FuncFind=1
Primary Frame Buffer=0
@ -7964,7 +7924,6 @@ CheatPlugin0=Jabo's Direct3D8,Glide64 For PJ64
CheatPlugin1=Jabo's Direct3D8,Glide64 For PJ64
Clear Frame=0
Culling=1
CustomSMM=1
RDRAM Size=4
Emulate Clear=1
FuncFind=1