[Video] Change GrBuffer_t to gfxBuffer_t
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81fbec9e42
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d425d47778
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@ -1114,7 +1114,7 @@ void updateTexture()
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}
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}
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void gfxRenderBuffer(GrBuffer_t buffer)
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void gfxRenderBuffer(gfxBuffer_t buffer)
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{
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#ifdef _WIN32
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static HANDLE region = NULL;
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@ -1234,7 +1234,7 @@ void gfxRenderBuffer(GrBuffer_t buffer)
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}
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}
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void gfxAuxBufferExt(GrBuffer_t buffer)
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void gfxAuxBufferExt(gfxBuffer_t buffer)
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{
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WriteTrace(TraceGlitch, TraceDebug, "buffer: %d", buffer);
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//WriteTrace(TraceGlitch, TraceWarning, "gfxAuxBufferExt");
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@ -1324,7 +1324,7 @@ void gfxBufferSwap(uint32_t swap_interval)
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}
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// frame buffer
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bool gfxLfbLock(gfxLock_t type, GrBuffer_t buffer, GrLfbWriteMode_t writeMode, GrOriginLocation_t origin, bool pixelPipeline, GrLfbInfo_t *info)
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bool gfxLfbLock(gfxLock_t type, gfxBuffer_t buffer, GrLfbWriteMode_t writeMode, GrOriginLocation_t origin, bool pixelPipeline, GrLfbInfo_t *info)
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{
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WriteTrace(TraceGlitch, TraceDebug, "type: %d buffer: %d writeMode: %d origin: %d pixelPipeline: %d", type, buffer, writeMode, origin, pixelPipeline);
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if (type == GFX_LFB_WRITE_ONLY)
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@ -1393,7 +1393,7 @@ bool gfxLfbLock(gfxLock_t type, GrBuffer_t buffer, GrLfbWriteMode_t writeMode, G
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return FXTRUE;
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}
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bool gfxLfbUnlock(gfxLock_t type, GrBuffer_t buffer)
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bool gfxLfbUnlock(gfxLock_t type, gfxBuffer_t buffer)
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{
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WriteTrace(TraceGlitch, TraceDebug, "type: %d, buffer: %d", type, buffer);
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if (type == GFX_LFB_WRITE_ONLY)
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@ -1403,7 +1403,7 @@ bool gfxLfbUnlock(gfxLock_t type, GrBuffer_t buffer)
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return FXTRUE;
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}
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bool gfxLfbReadRegion(GrBuffer_t src_buffer, uint32_t src_x, uint32_t src_y, uint32_t src_width, uint32_t src_height, uint32_t dst_stride, void *dst_data)
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bool gfxLfbReadRegion(gfxBuffer_t src_buffer, uint32_t src_x, uint32_t src_y, uint32_t src_width, uint32_t src_height, uint32_t dst_stride, void *dst_data)
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{
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unsigned char *buf;
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unsigned int i, j;
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@ -1464,7 +1464,7 @@ bool gfxLfbReadRegion(GrBuffer_t src_buffer, uint32_t src_x, uint32_t src_y, uin
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return FXTRUE;
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}
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bool gfxLfbWriteRegion(GrBuffer_t dst_buffer, uint32_t dst_x, uint32_t dst_y, GrLfbSrcFmt_t src_format, uint32_t src_width, uint32_t src_height, bool pixelPipeline, FxI32 src_stride, void *src_data)
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bool gfxLfbWriteRegion(gfxBuffer_t dst_buffer, uint32_t dst_x, uint32_t dst_y, GrLfbSrcFmt_t src_format, uint32_t src_width, uint32_t src_height, bool pixelPipeline, FxI32 src_stride, void *src_data)
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{
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unsigned char *buf;
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unsigned int i, j;
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@ -1405,7 +1405,7 @@ void updateTexture()
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grDisplayGLError("updateTexture");
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}
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void gfxRenderBuffer(GrBuffer_t buffer)
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void gfxRenderBuffer(gfxBuffer_t buffer)
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{
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#ifdef _WIN32
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static HANDLE region = NULL;
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@ -1525,7 +1525,7 @@ void gfxRenderBuffer(GrBuffer_t buffer)
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grDisplayGLError("gfxRenderBuffer");
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}
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void gfxAuxBufferExt(GrBuffer_t buffer)
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void gfxAuxBufferExt(gfxBuffer_t buffer)
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{
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WriteTrace(TraceGlitch, TraceDebug, "buffer: %d", buffer);
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@ -1604,7 +1604,7 @@ void gfxBufferSwap(uint32_t swap_interval)
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}
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// frame buffer
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bool gfxLfbLock(gfxLock_t type, GrBuffer_t buffer, GrLfbWriteMode_t writeMode, GrOriginLocation_t origin, bool pixelPipeline, GrLfbInfo_t *info)
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bool gfxLfbLock(gfxLock_t type, gfxBuffer_t buffer, GrLfbWriteMode_t writeMode, GrOriginLocation_t origin, bool pixelPipeline, GrLfbInfo_t *info)
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{
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WriteTrace(TraceGlitch, TraceDebug, "type: %d buffer: %d writeMode: %d origin: %d pixelPipeline: %d", type, buffer, writeMode, origin, pixelPipeline);
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if (type == GFX_LFB_WRITE_ONLY)
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@ -1674,7 +1674,7 @@ bool gfxLfbLock(gfxLock_t type, GrBuffer_t buffer, GrLfbWriteMode_t writeMode, G
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return FXTRUE;
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}
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bool gfxLfbUnlock(gfxLock_t type, GrBuffer_t buffer)
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bool gfxLfbUnlock(gfxLock_t type, gfxBuffer_t buffer)
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{
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WriteTrace(TraceGlitch, TraceDebug, "type: %d, buffer: %d", type, buffer);
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if (type == GFX_LFB_WRITE_ONLY)
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@ -1684,7 +1684,7 @@ bool gfxLfbUnlock(gfxLock_t type, GrBuffer_t buffer)
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return FXTRUE;
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}
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bool gfxLfbReadRegion(GrBuffer_t src_buffer, uint32_t src_x, uint32_t src_y, uint32_t src_width, uint32_t src_height, uint32_t dst_stride, void *dst_data)
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bool gfxLfbReadRegion(gfxBuffer_t src_buffer, uint32_t src_x, uint32_t src_y, uint32_t src_width, uint32_t src_height, uint32_t dst_stride, void *dst_data)
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{
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unsigned char *buf;
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unsigned int i, j;
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@ -1746,7 +1746,7 @@ bool gfxLfbReadRegion(GrBuffer_t src_buffer, uint32_t src_x, uint32_t src_y, uin
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return FXTRUE;
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}
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bool gfxLfbWriteRegion(GrBuffer_t dst_buffer, uint32_t dst_x, uint32_t dst_y, GrLfbSrcFmt_t src_format, uint32_t src_width, uint32_t src_height, bool pixelPipeline, FxI32 src_stride, void *src_data)
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bool gfxLfbWriteRegion(gfxBuffer_t dst_buffer, uint32_t dst_x, uint32_t dst_y, GrLfbSrcFmt_t src_format, uint32_t src_width, uint32_t src_height, bool pixelPipeline, FxI32 src_stride, void *src_data)
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{
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unsigned char *buf;
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unsigned int i, j;
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@ -52,15 +52,15 @@ void gfxDrawVertexArray(uint32_t mode, uint32_t Count, void *pointers2);
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void gfxDrawVertexArrayContiguous(uint32_t mode, uint32_t Count, void *pointers, uint32_t stride);
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bool gfxSstWinOpen(gfxColorFormat_t color_format, GrOriginLocation_t origin_location, int nColBuffers, int nAuxBuffers);
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void gfxAuxBufferExt(GrBuffer_t buffer);
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void gfxAuxBufferExt(gfxBuffer_t buffer);
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uint32_t gfxGet(uint32_t pname, uint32_t plength, FxI32 *params);
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void gfxRenderBuffer(GrBuffer_t buffer);
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void gfxRenderBuffer(gfxBuffer_t buffer);
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void gfxBufferClear(gfxColor_t color, gfxAlpha_t alpha, uint32_t depth);
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void gfxBufferSwap(uint32_t swap_interval);
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bool gfxLfbLock(gfxLock_t type, GrBuffer_t buffer, GrLfbWriteMode_t writeMode, GrOriginLocation_t origin, bool pixelPipeline, GrLfbInfo_t *info);
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bool gfxLfbUnlock(gfxLock_t type, GrBuffer_t buffer);
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bool gfxLfbReadRegion(GrBuffer_t src_buffer, uint32_t src_x, uint32_t src_y, uint32_t src_width, uint32_t src_height, uint32_t dst_stride, void *dst_data);
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bool gfxLfbWriteRegion(GrBuffer_t dst_buffer, uint32_t dst_x, uint32_t dst_y, GrLfbSrcFmt_t src_format, uint32_t src_width, uint32_t src_height, bool pixelPipeline, FxI32 src_stride, void *src_data);
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bool gfxLfbLock(gfxLock_t type, gfxBuffer_t buffer, GrLfbWriteMode_t writeMode, GrOriginLocation_t origin, bool pixelPipeline, GrLfbInfo_t *info);
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bool gfxLfbUnlock(gfxLock_t type, gfxBuffer_t buffer);
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bool gfxLfbReadRegion(gfxBuffer_t src_buffer, uint32_t src_x, uint32_t src_y, uint32_t src_width, uint32_t src_height, uint32_t dst_stride, void *dst_data);
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bool gfxLfbWriteRegion(gfxBuffer_t dst_buffer, uint32_t dst_x, uint32_t dst_y, GrLfbSrcFmt_t src_format, uint32_t src_width, uint32_t src_height, bool pixelPipeline, FxI32 src_stride, void *src_data);
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uint32_t gfxTexCalcMemRequired(gfxLOD_t lodmin, gfxLOD_t lodmax, gfxAspectRatio_t aspect, gfxTextureFormat_t fmt);
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void gfxLoadGammaTable(uint32_t nentries, uint32_t *red, uint32_t *green, uint32_t *blue);
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void gfxGetGammaTableExt(uint32_t /*nentries*/, uint32_t *red, uint32_t *green, uint32_t *blue);
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@ -581,7 +581,7 @@ static void copyWhiteToRDRAM()
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}
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}
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static void CopyFrameBuffer(GrBuffer_t buffer = GFX_BUFFER_BACKBUFFER)
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static void CopyFrameBuffer(gfxBuffer_t buffer = GFX_BUFFER_BACKBUFFER)
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{
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WriteTrace(TraceRDP, TraceDebug, "CopyFrameBuffer: %08lx... ", rdp.cimg);
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