[Project64] Add GetPlugins to N64 system
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@ -83,6 +83,7 @@ public:
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void SetCheatsSlectionChanged(bool changed) { m_CheatsSlectionChanged = changed; }
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bool HasCheatsSlectionChanged(void) const { return m_CheatsSlectionChanged; }
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uint32_t GetButtons(int32_t Control) const { return m_Buttons[Control]; }
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CPlugins * GetPlugins() { return m_Plugins; }
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//Variable used to track that the SP is being handled and stays the same as the real SP in sync core
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#ifdef TEST_SP_TRACKING
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