diff --git a/README.md b/README.md index 5290240bd..2cc798db4 100644 --- a/README.md +++ b/README.md @@ -15,7 +15,7 @@ Project64 is a free and open-source emulator for the Nintendo 64 and Nintendo 64 * [Dependencies](#dependencies) * [Contributing](#contributing) * [Maintainers and contributors](#maintainers-and-contributors) - * [🔗 Links](#---links) + * [Links](#links) * [License](#license) ## Features @@ -98,7 +98,7 @@ See the [contributing](./.github/CONTRIBUTING.md) file for ways to get started. Also see the list of [community contributors](https://github.com/project64/project64/contributors). -## 🔗 Links +## Links - [Website](https://pj64-emu.com) - [Discord](https://discord.gg/Cg3zquF) diff --git a/Source/Project64-core/N64System/Recompiler/x86/x86RecompilerOps.cpp b/Source/Project64-core/N64System/Recompiler/x86/x86RecompilerOps.cpp index cffc1df73..754b3eca1 100644 --- a/Source/Project64-core/N64System/Recompiler/x86/x86RecompilerOps.cpp +++ b/Source/Project64-core/N64System/Recompiler/x86/x86RecompilerOps.cpp @@ -9609,7 +9609,7 @@ void CX86RecompilerOps::OverflowDelaySlot(bool TestTimer) if (TestTimer) { - m_Assembler.MoveConstToVariable(&g_System->m_TestTimer, "R4300iOp::m_TestTimer", TestTimer); + m_Assembler.MoveConstByteToVariable(&g_System->m_TestTimer, "R4300iOp::m_TestTimer", TestTimer); } m_Assembler.PushImm32("g_System->CountPerOp()", g_System->CountPerOp());