[Video] Change GR_LOD_ to GFX_LOD_
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parent
34c481c04f
commit
d1f6f1a1fb
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@ -122,8 +122,8 @@ static void DrawRE2Video256(FB_TO_SCREEN_INFO & fb_info)
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WriteTrace(TraceRDP, TraceDebug, "DrawRE2Video256. ul_x=%d, ul_y=%d, lr_x=%d, lr_y=%d, size=%d, addr=%08lx", fb_info.ul_x, fb_info.ul_y, fb_info.lr_x, fb_info.lr_y, fb_info.size, fb_info.addr);
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uint32_t * src = (uint32_t*)(gfx.RDRAM + fb_info.addr);
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GrTexInfo t_info;
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t_info.smallLodLog2 = GR_LOD_LOG2_256;
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t_info.largeLodLog2 = GR_LOD_LOG2_256;
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t_info.smallLodLog2 = GFX_LOD_LOG2_256;
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t_info.largeLodLog2 = GFX_LOD_LOG2_256;
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t_info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
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uint16_t * tex = (uint16_t*)texture_buffer;
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uint16_t * dst = tex;
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@ -173,7 +173,7 @@ static void DrawFrameBufferToScreen256(FB_TO_SCREEN_INFO & fb_info)
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uint8_t * image = gfx.RDRAM + fb_info.addr;
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uint32_t width256 = ((width - 1) >> 8) + 1;
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uint32_t height256 = ((height - 1) >> 8) + 1;
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t_info.smallLodLog2 = t_info.largeLodLog2 = GR_LOD_LOG2_256;
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t_info.smallLodLog2 = t_info.largeLodLog2 = GFX_LOD_LOG2_256;
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t_info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
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t_info.format = GFX_TEXFMT_ARGB_1555;
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uint16_t * tex = (uint16_t*)texture_buffer;
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@ -293,13 +293,13 @@ bool DrawFrameBufferToScreen(FB_TO_SCREEN_INFO & fb_info)
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{
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texwidth = 256;
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scale = 1.0f;
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t_info.smallLodLog2 = t_info.largeLodLog2 = GR_LOD_LOG2_256;
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t_info.smallLodLog2 = t_info.largeLodLog2 = GFX_LOD_LOG2_256;
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}
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else
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{
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texwidth = 512;
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scale = 0.5f;
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t_info.smallLodLog2 = t_info.largeLodLog2 = GR_LOD_LOG2_512;
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t_info.smallLodLog2 = t_info.largeLodLog2 = GFX_LOD_LOG2_512;
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}
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if (height <= (texwidth >> 1))
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@ -407,7 +407,7 @@ static void DrawDepthBufferToScreen256(FB_TO_SCREEN_INFO & fb_info)
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uint8_t * image = gfx.RDRAM + fb_info.addr;
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uint32_t width256 = ((width - 1) >> 8) + 1;
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uint32_t height256 = ((height - 1) >> 8) + 1;
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t_info.smallLodLog2 = t_info.largeLodLog2 = GR_LOD_LOG2_256;
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t_info.smallLodLog2 = t_info.largeLodLog2 = GFX_LOD_LOG2_256;
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t_info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
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t_info.format = GFX_TEXFMT_ALPHA_INTENSITY_88;
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uint16_t * tex = (uint16_t*)texture_buffer;
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@ -475,11 +475,11 @@ static void DrawHiresDepthBufferToScreen(FB_TO_SCREEN_INFO & fb_info)
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WriteTrace(TraceRDP, TraceDebug, "DrawHiresDepthBufferToScreen. ul_x=%d, ul_y=%d, lr_x=%d, lr_y=%d, size=%d, addr=%08lx", fb_info.ul_x, fb_info.ul_y, fb_info.lr_x, fb_info.lr_y, fb_info.size, fb_info.addr);
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GrTexInfo t_info;
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float scale = 0.25f;
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GrLOD_t LOD = GR_LOD_LOG2_1024;
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GrLOD_t LOD = GFX_LOD_LOG2_1024;
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if (g_scr_res_x > 1024)
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{
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scale = 0.125f;
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LOD = GR_LOD_LOG2_2048;
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LOD = GFX_LOD_LOG2_2048;
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}
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t_info.format = GFX_TEXFMT_ALPHA_INTENSITY_88;
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t_info.smallLodLog2 = t_info.largeLodLog2 = LOD;
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@ -562,13 +562,13 @@ void DrawDepthBufferToScreen(FB_TO_SCREEN_INFO & fb_info)
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{
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texwidth = 256;
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scale = 1.0f;
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t_info.smallLodLog2 = t_info.largeLodLog2 = GR_LOD_LOG2_256;
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t_info.smallLodLog2 = t_info.largeLodLog2 = GFX_LOD_LOG2_256;
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}
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else
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{
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texwidth = 512;
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scale = 0.5f;
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t_info.smallLodLog2 = t_info.largeLodLog2 = GR_LOD_LOG2_512;
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t_info.smallLodLog2 = t_info.largeLodLog2 = GFX_LOD_LOG2_512;
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}
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if (height <= (texwidth >> 1))
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@ -229,16 +229,16 @@ void guLoadTextures()
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int tbuf_size = 0;
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if (voodoo.max_tex_size <= 256)
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{
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grTextureBufferExt(GR_TMU1, voodoo.tex_min_addr[GR_TMU1], GR_LOD_LOG2_256, GR_LOD_LOG2_256,
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grTextureBufferExt(GR_TMU1, voodoo.tex_min_addr[GR_TMU1], GFX_LOD_LOG2_256, GFX_LOD_LOG2_256,
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GR_ASPECT_LOG2_1x1, GFX_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH);
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tbuf_size = 8 * grTexCalcMemRequired(GR_LOD_LOG2_256, GR_LOD_LOG2_256,
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tbuf_size = 8 * grTexCalcMemRequired(GFX_LOD_LOG2_256, GFX_LOD_LOG2_256,
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GR_ASPECT_LOG2_1x1, GFX_TEXFMT_RGB_565);
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}
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else if (g_scr_res_x <= 1024)
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{
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grTextureBufferExt(GR_TMU0, voodoo.tex_min_addr[GR_TMU0], GR_LOD_LOG2_1024, GR_LOD_LOG2_1024,
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grTextureBufferExt(GR_TMU0, voodoo.tex_min_addr[GR_TMU0], GFX_LOD_LOG2_1024, GFX_LOD_LOG2_1024,
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GR_ASPECT_LOG2_1x1, GFX_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH);
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tbuf_size = grTexCalcMemRequired(GR_LOD_LOG2_1024, GR_LOD_LOG2_1024,
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tbuf_size = grTexCalcMemRequired(GFX_LOD_LOG2_1024, GFX_LOD_LOG2_1024,
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GR_ASPECT_LOG2_1x1, GFX_TEXFMT_RGB_565);
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grRenderBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
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grBufferClear(0, 0, 0xFFFF);
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@ -246,9 +246,9 @@ void guLoadTextures()
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}
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else
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{
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grTextureBufferExt(GR_TMU0, voodoo.tex_min_addr[GR_TMU0], GR_LOD_LOG2_2048, GR_LOD_LOG2_2048,
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grTextureBufferExt(GR_TMU0, voodoo.tex_min_addr[GR_TMU0], GFX_LOD_LOG2_2048, GFX_LOD_LOG2_2048,
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GR_ASPECT_LOG2_1x1, GFX_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH);
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tbuf_size = grTexCalcMemRequired(GR_LOD_LOG2_2048, GR_LOD_LOG2_2048,
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tbuf_size = grTexCalcMemRequired(GFX_LOD_LOG2_2048, GFX_LOD_LOG2_2048,
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GR_ASPECT_LOG2_1x1, GFX_TEXFMT_RGB_565);
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grRenderBuffer(GR_BUFFER_TEXTUREBUFFER_EXT);
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grBufferClear(0, 0, 0xFFFF);
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@ -278,7 +278,7 @@ void guLoadTextures()
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// ** Font texture **
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uint8_t *tex8 = (uint8_t*)malloc(256 * 64);
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fontTex.smallLodLog2 = fontTex.largeLodLog2 = GR_LOD_LOG2_256;
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fontTex.smallLodLog2 = fontTex.largeLodLog2 = GFX_LOD_LOG2_256;
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fontTex.aspectRatioLog2 = GR_ASPECT_LOG2_4x1;
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fontTex.format = GFX_TEXFMT_ALPHA_8;
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fontTex.data = tex8;
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@ -318,7 +318,7 @@ void guLoadTextures()
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uint16_t *tex16 = (uint16_t*)malloc(32 * 32 * 2);
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cursorTex.smallLodLog2 = cursorTex.largeLodLog2 = GR_LOD_LOG2_32;
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cursorTex.smallLodLog2 = cursorTex.largeLodLog2 = GFX_LOD_LOG2_32;
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cursorTex.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
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cursorTex.format = GFX_TEXFMT_ARGB_1555;
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cursorTex.data = tex16;
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@ -16,6 +16,22 @@
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#include <Common/stdtypes.h>
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typedef uint8_t gfxAlpha_t;
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enum gfxLOD_t
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{
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GFX_LOD_LOG2_1 = 0x0,
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GFX_LOD_LOG2_2 = 0x1,
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GFX_LOD_LOG2_4 = 0x2,
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GFX_LOD_LOG2_8 = 0x3,
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GFX_LOD_LOG2_16 = 0x4,
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GFX_LOD_LOG2_32 = 0x5,
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GFX_LOD_LOG2_64 = 0x6,
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GFX_LOD_LOG2_128 = 0x7,
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GFX_LOD_LOG2_256 = 0x8,
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GFX_LOD_LOG2_512 = 0x9,
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GFX_LOD_LOG2_1024 = 0xa,
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GFX_LOD_LOG2_2048 = 0xb,
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};
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enum gfxTextureFormat_t
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{
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GFX_TEXFMT_8BIT = 0x0,
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@ -42,23 +42,23 @@ static TBUFF_COLOR_IMAGE * AllocateTextureBuffer(COLOR_IMAGE & cimage)
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switch ((max_size - 1) >> 6)
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{
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case 0:
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_64;
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GFX_LOD_LOG2_64;
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tex_size = 64;
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break;
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case 1:
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_128;
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GFX_LOD_LOG2_128;
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tex_size = 128;
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break;
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case 2:
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case 3:
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_256;
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GFX_LOD_LOG2_256;
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tex_size = 256;
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break;
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case 4:
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case 5:
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case 6:
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case 7:
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_512;
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GFX_LOD_LOG2_512;
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tex_size = 512;
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break;
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case 8:
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@ -69,11 +69,11 @@ static TBUFF_COLOR_IMAGE * AllocateTextureBuffer(COLOR_IMAGE & cimage)
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case 13:
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case 14:
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case 15:
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_1024;
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GFX_LOD_LOG2_1024;
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tex_size = 1024;
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break;
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default:
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_2048;
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texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GFX_LOD_LOG2_2048;
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tex_size = 2048;
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}
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//calculate aspect
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@ -508,11 +508,11 @@ int CopyDepthBuffer()
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{
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WriteTrace(TraceRDP, TraceDebug, "CopyDepthBuffer. ");
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float bound = 1024.0f;
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GrLOD_t LOD = GR_LOD_LOG2_1024;
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GrLOD_t LOD = GFX_LOD_LOG2_1024;
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if (g_scr_res_x > 1024)
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{
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bound = 2048.0f;
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LOD = GR_LOD_LOG2_2048;
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LOD = GFX_LOD_LOG2_2048;
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}
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rdp.tbuff_tex = &(rdp.texbufs[0].images[0]);
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rdp.tbuff_tex->tmu = rdp.texbufs[0].tmu;
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@ -1021,47 +1021,47 @@ void LoadTex(int id, int tmu)
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switch (size_max)
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{
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case 1:
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lod = GR_LOD_LOG2_1;
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lod = GFX_LOD_LOG2_1;
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cache->scale = 256.0f;
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break;
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case 2:
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lod = GR_LOD_LOG2_2;
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lod = GFX_LOD_LOG2_2;
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cache->scale = 128.0f;
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break;
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case 4:
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lod = GR_LOD_LOG2_4;
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lod = GFX_LOD_LOG2_4;
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cache->scale = 64.0f;
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break;
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case 8:
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lod = GR_LOD_LOG2_8;
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lod = GFX_LOD_LOG2_8;
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cache->scale = 32.0f;
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break;
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case 16:
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lod = GR_LOD_LOG2_16;
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lod = GFX_LOD_LOG2_16;
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cache->scale = 16.0f;
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break;
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case 32:
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lod = GR_LOD_LOG2_32;
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lod = GFX_LOD_LOG2_32;
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cache->scale = 8.0f;
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break;
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case 64:
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lod = GR_LOD_LOG2_64;
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lod = GFX_LOD_LOG2_64;
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cache->scale = 4.0f;
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break;
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case 128:
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lod = GR_LOD_LOG2_128;
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lod = GFX_LOD_LOG2_128;
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cache->scale = 2.0f;
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break;
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case 256:
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lod = GR_LOD_LOG2_256;
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lod = GFX_LOD_LOG2_256;
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cache->scale = 1.0f;
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break;
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case 512:
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lod = GR_LOD_LOG2_512;
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lod = GFX_LOD_LOG2_512;
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cache->scale = 0.5f;
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break;
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default:
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lod = GR_LOD_LOG2_1024;
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lod = GFX_LOD_LOG2_1024;
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cache->scale = 0.25f;
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break;
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}
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@ -1544,8 +1544,8 @@ void LoadTex(int id, int tmu)
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{
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if (ghqTexInfo.aspectRatioLog2 < GR_ASPECT_LOG2_1x8 ||
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ghqTexInfo.aspectRatioLog2 > GR_ASPECT_LOG2_8x1 ||
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ghqTexInfo.largeLodLog2 > GR_LOD_LOG2_2048 ||
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ghqTexInfo.largeLodLog2 < GR_LOD_LOG2_1)
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ghqTexInfo.largeLodLog2 > GFX_LOD_LOG2_2048 ||
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ghqTexInfo.largeLodLog2 < GFX_LOD_LOG2_1)
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{
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/* invalid dimensions */
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}
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@ -2905,7 +2905,7 @@ void rdp_setcolorimage()
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{
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if (g_settings->fb_hwfbe_enabled() && !rdp.copy_ci_index && (rdp.copy_zi_index || g_settings->hacks(CSettings::hack_BAR)))
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{
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GrLOD_t LOD = g_scr_res_x > 1024 ? GR_LOD_LOG2_1024 : GR_LOD_LOG2_2048;
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GrLOD_t LOD = g_scr_res_x > 1024 ? GFX_LOD_LOG2_1024 : GFX_LOD_LOG2_2048;
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grTextureAuxBufferExt(rdp.texbufs[0].tmu, rdp.texbufs[0].begin, LOD, LOD,
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GR_ASPECT_LOG2_1x1, GFX_TEXFMT_RGB_565, GR_MIPMAPLEVELMASK_BOTH);
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grAuxBufferExt(GR_BUFFER_TEXTUREAUXBUFFER_EXT);
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@ -132,8 +132,8 @@ void DrawHiresDepthImage(const DRAWIMAGE & d)
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GrTexInfo t_info;
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t_info.format = GFX_TEXFMT_RGB_565;
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t_info.data = image;
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t_info.smallLodLog2 = GR_LOD_LOG2_512;
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t_info.largeLodLog2 = GR_LOD_LOG2_512;
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t_info.smallLodLog2 = GFX_LOD_LOG2_512;
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t_info.largeLodLog2 = GFX_LOD_LOG2_512;
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t_info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
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grTexDownloadMipMap(rdp.texbufs[1].tmu,
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@ -175,7 +175,7 @@ void DrawHiresDepthImage(const DRAWIMAGE & d)
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grDepthBufferFunction(GR_CMP_ALWAYS);
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grDepthMask(FXFALSE);
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GrLOD_t LOD = g_scr_res_x > 1024 ? GR_LOD_LOG2_2048 : GR_LOD_LOG2_1024;
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GrLOD_t LOD = g_scr_res_x > 1024 ? GFX_LOD_LOG2_2048 : GFX_LOD_LOG2_1024;
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float lr_x = (float)d.imageW * rdp.scale_x;
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float lr_y = (float)d.imageH * rdp.scale_y;
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