From cf80a16ac841d8c608c26b0d7235dcfabf2a87c0 Mon Sep 17 00:00:00 2001 From: AmbientMalice Date: Sun, 17 Jan 2016 22:32:53 +1000 Subject: [PATCH] Disable texture filtering hotkey. IMO, it causes too much trouble from accidental presses. --- Source/Glide64/Main.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/Source/Glide64/Main.cpp b/Source/Glide64/Main.cpp index 5a0541bf9..87a4cb670 100644 --- a/Source/Glide64/Main.cpp +++ b/Source/Glide64/Main.cpp @@ -2038,14 +2038,14 @@ void newSwapBuffers() } } //hotkeys - if (CheckKeyPressed(G64_VK_BACK, 0x0001)) - { - hotkey_info.hk_filtering = 100; - if (settings.filtering < 2) - settings.filtering++; - else - settings.filtering = 0; - } + //if (CheckKeyPressed(G64_VK_BACK, 0x0001)) + //{ + //hotkey_info.hk_filtering = 100; + //if (settings.filtering < 2) + //settings.filtering++; + //else + //settings.filtering = 0; + //} if ((abs((int)(frame_count - curframe)) > 3 ) && CheckKeyPressed(G64_VK_ALT, 0x8000)) //alt + { if (CheckKeyPressed(G64_VK_B, 0x8000)) //b