[Android] Fix up accessing settings in bridge
This commit is contained in:
parent
1c22355295
commit
ce6042fe9d
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@ -3,25 +3,24 @@
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#include <Project64-core/Settings/SettingType/SettingsType-ApplicationIndex.h>
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#include <Project64-core/Settings/SettingType/SettingsType-RelativePath.h>
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#include <Project64-core/Settings/SettingType/SettingsType-GameSetting.h>
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#include <Project64-core/Settings/SettingType/SettingsType-TempNumber.h>
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#include <Project64-core/Version.h>
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#include "UISettings.h"
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void RegisterUISettings(void)
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{
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g_Settings->AddHandler((SettingID)(FirstUISettings + Asserts_Version), new CSettingTypeApplication("Settings", "Asserts Version", (uint32_t)0));
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g_Settings->AddHandler((SettingID)(FirstUISettings + Screen_Orientation), new CSettingTypeApplication("Settings", "Screen Orientation", (uint32_t)0));
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g_Settings->AddHandler((SettingID)(FirstUISettings + File_RecentGameFileCount), new CSettingTypeApplication("Settings", "Remembered ROM Files", (uint32_t)10));
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g_Settings->AddHandler((SettingID)(FirstUISettings + File_RecentGameFileIndex), new CSettingTypeApplicationIndex("Recent File", "Recent ROM", Default_None));
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g_Settings->AddHandler((SettingID)(FirstUISettings + TouchScreen_ButtonScale), new CSettingTypeApplication("Touch Screen", "Button Scale", (uint32_t)100));
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g_Settings->AddHandler((SettingID)(FirstUISettings + TouchScreen_Layout), new CSettingTypeApplication("Touch Screen", "Layout", "Analog"));
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g_Settings->AddHandler((SettingID)(FirstUISettings + Controller_ConfigFile), new CSettingTypeRelativePath("Config", "Controller.cfg"));
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g_Settings->AddHandler((SettingID)(FirstUISettings + Controller_CurrentProfile), new CSettingTypeApplication("Controller", "Profile", "User"));
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g_Settings->AddHandler((SettingID)(FirstUISettings + Controller_Deadzone), new CSettingTypeApplication("Controller", "Deadzone", (uint32_t)0));
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g_Settings->AddHandler((SettingID)(FirstUISettings + Controller_Sensitivity), new CSettingTypeApplication("Controller", "Sensitivity", (uint32_t)100));
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g_Settings->AddHandler((SettingID)(FirstUISettings + SupportWindow_FirstRun), new CSettingTypeApplication("Support Project64", "First Run", ""));
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g_Settings->AddHandler((SettingID)(FirstUISettings + SupportWindow_AlwaysShow), new CSettingTypeApplication("Support Project64", "Always Show", false));
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g_Settings->AddHandler((SettingID)(FirstUISettings + SupportWindow_ShowingSupportWindow), new CSettingTypeApplication("Support Project64", "Showing Support Window", false));
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g_Settings->AddHandler((SettingID)(FirstUISettings + SupportWindow_RunCount), new CSettingTypeApplication("Support Project64", "Run Count", (uint32_t)0));
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g_Settings->AddHandler((SettingID)(FirstUISettings + Game_RunCount), new CSettingTypeGame("Run Count", (uint32_t)0));
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g_Settings->AddHandler((SettingID)AssertsVersion, new CSettingTypeApplication("Settings", "Asserts Version", (uint32_t)0));
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g_Settings->AddHandler((SettingID)BuildVersion, new CSettingTypeTempNumber(VERSION_BUILD));
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g_Settings->AddHandler((SettingID)ScreenOrientation, new CSettingTypeApplication("Settings", "Screen Orientation", (uint32_t)0));
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g_Settings->AddHandler((SettingID)FileRecentGameFileCount, new CSettingTypeApplication("Settings", "Remembered ROM Files", (uint32_t)10));
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g_Settings->AddHandler((SettingID)FileRecentGameFileIndex, new CSettingTypeApplicationIndex("Recent File", "Recent ROM", Default_None));
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g_Settings->AddHandler((SettingID)TouchScreenButtonScale, new CSettingTypeApplication("Touch Screen", "Button Scale", (uint32_t)100));
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g_Settings->AddHandler((SettingID)TouchScreenLayout, new CSettingTypeApplication("Touch Screen", "Layout", "Analog"));
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g_Settings->AddHandler((SettingID)ControllerConfigFile, new CSettingTypeRelativePath("Config", "Controller.cfg"));
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g_Settings->AddHandler((SettingID)ControllerCurrentProfile, new CSettingTypeApplication("Controller", "Profile", "User"));
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g_Settings->AddHandler((SettingID)ControllerDeadzone, new CSettingTypeApplication("Controller", "Deadzone", (uint32_t)0));
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g_Settings->AddHandler((SettingID)ControllerSensitivity, new CSettingTypeApplication("Controller", "Sensitivity", (uint32_t)100));
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g_Settings->AddHandler((SettingID)AppInfoRunCount, new CSettingTypeGame("Run Count", (uint32_t)0));
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}
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void UISettingsSaveBool(UISettingID Type, bool Value)
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@ -1,34 +1,32 @@
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#pragma once
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#include <string>
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#include <stdint.h>
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#include <Project64-core\Settings\SettingsID.h>
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enum UISettingID
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{
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Asserts_Version,
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Screen_Orientation,
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StartUISetting = SettingID::FirstUISettings,
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// Recent game
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File_RecentGameFileCount,
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File_RecentGameFileIndex,
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AssertsVersion,
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BuildVersion,
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ScreenOrientation,
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// Touch screen
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TouchScreen_ButtonScale,
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TouchScreen_Layout,
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//Recent Game
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FileRecentGameFileCount,
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FileRecentGameFileIndex,
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// Controller config
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Controller_ConfigFile,
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Controller_CurrentProfile,
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Controller_Deadzone,
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Controller_Sensitivity,
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//Touch Screen
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TouchScreenButtonScale,
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TouchScreenLayout,
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// Support window
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SupportWindow_FirstRun,
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SupportWindow_AlwaysShow,
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SupportWindow_ShowingSupportWindow,
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SupportWindow_RunCount,
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//Controller Config
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ControllerConfigFile,
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ControllerCurrentProfile,
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ControllerDeadzone,
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ControllerSensitivity,
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// Game settings
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Game_RunCount,
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//App Info
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AppInfoRunCount,
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};
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void RegisterUISettings(void);
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@ -1,17 +1,13 @@
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#include <stdlib.h>
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#ifdef ANDROID
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#include <unistd.h>
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#include <sys/inotify.h>
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#include <sys/file.h>
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#include <jni.h>
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#endif
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#include <Project64-core/AppInit.h>
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#include <Project64-core/Version.h>
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#include <Project64-core/TraceModulesProject64.h>
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#include <Project64-core/Settings.h>
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#include <Project64-core/Settings/SettingType/SettingsType-Application.h>
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#include <Project64-core/N64System/N64System.h>
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#include <Project64-core/N64System/SystemGlobals.h>
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#include <Project64-core/Plugin.h>
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#include <Common/Trace.h>
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#include <Common/Thread.h>
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#include <Common/StdString.h>
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@ -90,28 +86,18 @@ EXPORT jint CALL JNI_OnLoad(JavaVM* vm, void* reserved)
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return JNI_VERSION_1_4;
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}
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std::string UISettingsLoadStringIndex(UISettingID Type, int32_t index)
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{
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return g_Settings->LoadStringIndex((SettingID)(FirstUISettings + Type), index);
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}
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void UISettingsSaveStringIndex(UISettingID Type, int32_t index, const std::string & Value)
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{
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g_Settings->SaveStringIndex((SettingID)(FirstUISettings + Type), index, Value);
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}
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void AddRecentRom(const char * ImagePath)
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{
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if (ImagePath == NULL) { return; }
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WriteTrace(TraceUserInterface, TraceDebug, "Start (ImagePath: %s)", ImagePath);
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// Get information about the stored ROM list
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size_t MaxRememberedFiles = UISettingsLoadDword(File_RecentGameFileCount);
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size_t MaxRememberedFiles = g_Settings->LoadDword((SettingID)FileRecentGameFileCount);
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strlist RecentGames;
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size_t i;
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for (i = 0; i < MaxRememberedFiles; i++)
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{
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stdstr RecentGame = UISettingsLoadStringIndex(File_RecentGameFileIndex, i);
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stdstr RecentGame = g_Settings->LoadStringIndex((SettingID)FileRecentGameFileIndex, i);
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if (RecentGame.empty())
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{
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break;
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@ -138,7 +124,7 @@ void AddRecentRom(const char * ImagePath)
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for (i = 0, iter = RecentGames.begin(); iter != RecentGames.end(); iter++, i++)
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{
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UISettingsSaveStringIndex(File_RecentGameFileIndex, i, *iter);
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g_Settings->SaveStringIndex((SettingID)FileRecentGameFileIndex, i, *iter);
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}
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if (g_JavaBridge)
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@ -164,9 +150,9 @@ void GameCpuRunning(void * /*NotUsed*/)
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}
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g_System->RefreshGameSettings();
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int RunCount = UISettingsLoadDword(Game_RunCount);
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WriteTrace(TraceUserInterface, TraceDebug, "Setting run count to %d", RunCount + 1);
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UISettingsSaveDword(Game_RunCount, RunCount + 1);
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//int RunCount = UISettingsLoadDword(Game_RunCount);
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//WriteTrace(TraceUserInterface, TraceDebug, "Setting run count to %d", RunCount + 1);
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//UISettingsSaveDword(Game_RunCount, RunCount + 1);
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if (env != NULL)
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{
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if (g_JavaBridge)
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@ -348,9 +334,28 @@ EXPORT jstring CALL Java_emu_project64_jni_NativeExports_SettingsLoadString(JNIE
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return env->NewStringUTF("");
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}
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EXPORT jstring CALL Java_emu_project64_jni_NativeExports_SettingsLoadStringIndex(JNIEnv* env, jclass cls, jstring Type, int32_t Index)
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{
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const char * szType = env->GetStringUTFChars(Type, 0);
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SettingID Id = JniBridegSettings->TranslateSettingID(szType);
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env->ReleaseStringUTFChars(Type, szType);
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if (Id != Default_None)
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{
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return env->NewStringUTF(g_Settings->LoadStringIndex(Id,Index).c_str());
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}
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return env->NewStringUTF("");
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}
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EXPORT jboolean CALL Java_emu_project64_jni_NativeExports_IsSettingSet(JNIEnv* env, jclass cls, jstring Type)
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{
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return g_Settings->IsSettingSet((SettingID)Type);
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const char * szType = env->GetStringUTFChars(Type, 0);
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SettingID Id = JniBridegSettings->TranslateSettingID(szType);
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env->ReleaseStringUTFChars(Type, szType);
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if (Id != Default_None)
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{
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return g_Settings->IsSettingSet(Id);
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}
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return false;
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}
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EXPORT void CALL Java_emu_project64_jni_NativeExports_LoadRomList(JNIEnv* env, jclass cls)
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@ -518,49 +523,6 @@ EXPORT void CALL Java_emu_project64_jni_NativeExports_onSurfaceChanged(JNIEnv *
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WriteTrace(TraceUserInterface, TraceDebug, "Done");
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}
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EXPORT void CALL Java_emu_project64_jni_NativeExports_UISettingsSaveBool(JNIEnv* env, jclass cls, jint Type, jboolean Value)
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{
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WriteTrace(TraceUserInterface, TraceDebug, "Saving UI %d value: %s", Type, Value ? "true" : "false");
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UISettingsSaveBool((UISettingID)Type, Value);
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WriteTrace(TraceUserInterface, TraceDebug, "Saved");
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}
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EXPORT void CALL Java_emu_project64_jni_NativeExports_UISettingsSaveDword(JNIEnv* env, jclass cls, jint Type, jint Value)
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{
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WriteTrace(TraceUserInterface, TraceDebug, "Saving UI %d value: %X", Type, Value);
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UISettingsSaveDword((UISettingID)Type, Value);
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WriteTrace(TraceUserInterface, TraceDebug, "Saved");
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}
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EXPORT void CALL Java_emu_project64_jni_NativeExports_UISettingsSaveString(JNIEnv* env, jclass cls, jint Type, jstring Buffer)
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{
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const char *value = env->GetStringUTFChars(Buffer, 0);
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WriteTrace(TraceUserInterface, TraceDebug, "Saving UI %d value: %s", Type, value);
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UISettingsSaveString((UISettingID)Type, value);
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WriteTrace(TraceUserInterface, TraceDebug, "Saved");
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env->ReleaseStringUTFChars(Buffer, value);
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}
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EXPORT jboolean CALL Java_emu_project64_jni_NativeExports_UISettingsLoadBool(JNIEnv* env, jclass cls, jint Type)
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{
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return UISettingsLoadBool((UISettingID)Type);
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}
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EXPORT int CALL Java_emu_project64_jni_NativeExports_UISettingsLoadDword(JNIEnv* env, jclass cls, jint Type)
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{
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return UISettingsLoadDword((UISettingID)Type);
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}
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EXPORT jstring CALL Java_emu_project64_jni_NativeExports_UISettingsLoadString(JNIEnv* env, jclass cls, int Type)
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{
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return env->NewStringUTF(UISettingsLoadStringVal((UISettingID)Type).c_str());
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}
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EXPORT jstring CALL Java_emu_project64_jni_NativeExports_UISettingsLoadStringIndex(JNIEnv* env, jclass cls, jint Type, jint Index)
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{
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return env->NewStringUTF(UISettingsLoadStringIndex((UISettingID)Type, Index).c_str());
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}
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EXPORT void CALL Java_emu_project64_jni_NativeExports_StopEmulation(JNIEnv* env, jclass cls)
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{
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WriteTrace(TraceUserInterface, TraceDebug, "Start");
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@ -1,5 +1,10 @@
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#include "jniBridgeSettings.h"
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#include "UISettings.h"
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#include <Project64-core/Settings.h>
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#include <Project64-video/SettingsID.h>
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#ifdef ANDROID
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#include <android/log.h>
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#endif
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int CJniBridegSettings::m_RefCount = 0;
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bool CJniBridegSettings::m_bCPURunning;
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@ -13,7 +18,9 @@ CJniBridegSettings::CJniBridegSettings()
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RefreshSettings(NULL);
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}
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#define ADD_SETTING(ID) m_SettingNameList.insert(SettingNameList::value_type(#ID,ID));
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#define ADD_SETTING(ID) m_SettingNameList.insert(SettingNameList::value_type("Core." #ID,ID));
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#define ADD_UI_SETTING(ID) m_SettingNameList.insert(SettingNameList::value_type("UISettingID." #ID,(SettingID)ID));
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#define ADD_VIDEO_SETTING(ID) m_SettingNameList.insert(SettingNameList::value_type("VideoSettingID." #ID,(SettingID)(FirstGfxSettings + ID)));
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ADD_SETTING(Cmd_BaseDirectory);
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ADD_SETTING(Cmd_RomFile);
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@ -331,6 +338,132 @@ CJniBridegSettings::CJniBridegSettings()
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ADD_SETTING(Logging_LogCache);
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ADD_SETTING(Logging_LogRomHeader);
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ADD_SETTING(Logging_LogUnknown);
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ADD_UI_SETTING(AssertsVersion);
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ADD_UI_SETTING(BuildVersion);
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ADD_UI_SETTING(ScreenOrientation);
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//Recent Game
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ADD_UI_SETTING(FileRecentGameFileCount);
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ADD_UI_SETTING(FileRecentGameFileIndex);
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//Touch Screen
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ADD_UI_SETTING(TouchScreenButtonScale);
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ADD_UI_SETTING(TouchScreenLayout);
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//Controller Config
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ADD_UI_SETTING(ControllerConfigFile);
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ADD_UI_SETTING(ControllerCurrentProfile);
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ADD_UI_SETTING(ControllerDeadzone);
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ADD_UI_SETTING(ControllerSensitivity);
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//App Info
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ADD_UI_SETTING(AppInfoRunCount);
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// General Settings
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ADD_VIDEO_SETTING(Set_vsync);
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ADD_VIDEO_SETTING(Set_Rotate);
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ADD_VIDEO_SETTING(Set_texenh_options);
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ADD_VIDEO_SETTING(Set_wrpVRAM);
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ADD_VIDEO_SETTING(Set_wrpFBO);
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ADD_VIDEO_SETTING(Set_wrpAnisotropic);
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ADD_VIDEO_SETTING(Set_autodetect_ucode);
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ADD_VIDEO_SETTING(Set_ucode);
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ADD_VIDEO_SETTING(Set_wireframe);
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ADD_VIDEO_SETTING(Set_wfmode);
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ADD_VIDEO_SETTING(Set_ghq_fltr);
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ADD_VIDEO_SETTING(Set_ghq_cmpr);
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ADD_VIDEO_SETTING(Set_ghq_enht);
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ADD_VIDEO_SETTING(Set_ghq_hirs);
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ADD_VIDEO_SETTING(Set_ghq_enht_cmpr);
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ADD_VIDEO_SETTING(Set_ghq_enht_f16bpp);
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ADD_VIDEO_SETTING(Set_ghq_enht_gz);
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ADD_VIDEO_SETTING(Set_ghq_enht_nobg);
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ADD_VIDEO_SETTING(Set_ghq_hirs_cmpr);
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ADD_VIDEO_SETTING(Set_ghq_hirs_tile);
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ADD_VIDEO_SETTING(Set_ghq_hirs_f16bpp);
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ADD_VIDEO_SETTING(Set_ghq_hirs_gz);
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ADD_VIDEO_SETTING(Set_ghq_hirs_altcrc);
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ADD_VIDEO_SETTING(Set_ghq_cache_save);
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ADD_VIDEO_SETTING(Set_ghq_cache_size);
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ADD_VIDEO_SETTING(Set_ghq_hirs_let_texartists_fly);
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ADD_VIDEO_SETTING(Set_ghq_hirs_dump);
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ADD_VIDEO_SETTING(Set_Resolution);
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// Default Game Settings
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ADD_VIDEO_SETTING(Set_optimize_texrect_default);
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ADD_VIDEO_SETTING(Set_filtering_default);
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ADD_VIDEO_SETTING(Set_lodmode_default);
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ADD_VIDEO_SETTING(Set_fog_default);
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ADD_VIDEO_SETTING(Set_buff_clear_default);
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ADD_VIDEO_SETTING(Set_swapmode_default);
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ADD_VIDEO_SETTING(Set_aspect_default);
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ADD_VIDEO_SETTING(Set_fb_smart_default);
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ADD_VIDEO_SETTING(Set_fb_hires_default);
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ADD_VIDEO_SETTING(Set_fb_read_always_default);
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ADD_VIDEO_SETTING(Set_read_back_to_screen_default);
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ADD_VIDEO_SETTING(Set_detect_cpu_write_default);
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ADD_VIDEO_SETTING(Set_fb_get_info_default);
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ADD_VIDEO_SETTING(Set_fb_render_default);
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//Game Settings
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ADD_VIDEO_SETTING(Set_alt_tex_size);
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ADD_VIDEO_SETTING(Set_use_sts1_only);
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ADD_VIDEO_SETTING(Set_force_calc_sphere);
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ADD_VIDEO_SETTING(Set_correct_viewport);
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ADD_VIDEO_SETTING(Set_increase_texrect_edge);
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ADD_VIDEO_SETTING(Set_decrease_fillrect_edge);
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ADD_VIDEO_SETTING(Set_texture_correction);
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ADD_VIDEO_SETTING(Set_pal230);
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ADD_VIDEO_SETTING(Set_stipple_mode);
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ADD_VIDEO_SETTING(Set_stipple_pattern);
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ADD_VIDEO_SETTING(Set_force_microcheck);
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ADD_VIDEO_SETTING(Set_force_quad3d);
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ADD_VIDEO_SETTING(Set_clip_zmin);
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ADD_VIDEO_SETTING(Set_clip_zmax);
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ADD_VIDEO_SETTING(Set_fast_crc);
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ADD_VIDEO_SETTING(Set_adjust_aspect);
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ADD_VIDEO_SETTING(Set_zmode_compare_less);
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ADD_VIDEO_SETTING(Set_old_style_adither);
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ADD_VIDEO_SETTING(Set_n64_z_scale);
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ADD_VIDEO_SETTING(Set_optimize_texrect);
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ADD_VIDEO_SETTING(Set_ignore_aux_copy);
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ADD_VIDEO_SETTING(Set_hires_buf_clear);
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ADD_VIDEO_SETTING(Set_fb_read_alpha);
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ADD_VIDEO_SETTING(Set_useless_is_useless);
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ADD_VIDEO_SETTING(Set_fb_crc_mode);
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ADD_VIDEO_SETTING(Set_filtering);
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ADD_VIDEO_SETTING(Set_fog);
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ADD_VIDEO_SETTING(Set_buff_clear);
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ADD_VIDEO_SETTING(Set_swapmode);
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ADD_VIDEO_SETTING(Set_aspect);
|
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ADD_VIDEO_SETTING(Set_lodmode);
|
||||
ADD_VIDEO_SETTING(Set_fb_smart);
|
||||
ADD_VIDEO_SETTING(Set_fb_hires);
|
||||
ADD_VIDEO_SETTING(Set_fb_read_always);
|
||||
ADD_VIDEO_SETTING(Set_read_back_to_screen);
|
||||
ADD_VIDEO_SETTING(Set_detect_cpu_write);
|
||||
ADD_VIDEO_SETTING(Set_fb_get_info);
|
||||
ADD_VIDEO_SETTING(Set_fb_render);
|
||||
|
||||
//RDB Setting
|
||||
ADD_VIDEO_SETTING(Set_ucodeLookup);
|
||||
|
||||
//Logging Settings
|
||||
ADD_VIDEO_SETTING(Set_Logging_MD5);
|
||||
ADD_VIDEO_SETTING(Set_Logging_Thread);
|
||||
ADD_VIDEO_SETTING(Set_Logging_Path);
|
||||
ADD_VIDEO_SETTING(Set_Logging_Settings);
|
||||
ADD_VIDEO_SETTING(Set_Logging_Unknown);
|
||||
ADD_VIDEO_SETTING(Set_Logging_Glide64);
|
||||
ADD_VIDEO_SETTING(Set_Logging_Interface);
|
||||
ADD_VIDEO_SETTING(Set_Logging_Resolution);
|
||||
ADD_VIDEO_SETTING(Set_Logging_Glitch);
|
||||
ADD_VIDEO_SETTING(Set_Logging_VideoRDP);
|
||||
ADD_VIDEO_SETTING(Set_Logging_TLUT);
|
||||
ADD_VIDEO_SETTING(Set_Logging_PNG);
|
||||
ADD_VIDEO_SETTING(Set_Logging_OGLWrapper);
|
||||
ADD_VIDEO_SETTING(Set_Logging_RDPCommands);
|
||||
}
|
||||
|
||||
CJniBridegSettings::~CJniBridegSettings()
|
||||
|
|
|
@ -1,14 +1,22 @@
|
|||
#pragma once
|
||||
#include <Project64-core\Settings\SettingsID.h>
|
||||
#include <string>
|
||||
#include <map>
|
||||
|
||||
class CJniBridegSettings
|
||||
{
|
||||
typedef std::map<std::string, SettingID> SettingNameList;
|
||||
|
||||
public:
|
||||
CJniBridegSettings();
|
||||
~CJniBridegSettings();
|
||||
|
||||
SettingID TranslateSettingID(const char * SettingName);
|
||||
static inline bool bCPURunning ( void) { return m_bCPURunning; }
|
||||
|
||||
private:
|
||||
SettingNameList m_SettingNameList;
|
||||
|
||||
static void RefreshSettings (void *);
|
||||
|
||||
static bool m_bCPURunning;
|
||||
|
|
Loading…
Reference in New Issue