diff --git a/Source/Project64/Multilanguage/Language Class.cpp b/Source/Project64/Multilanguage/Language Class.cpp index 8a6a6bd1c..7a460aebb 100644 --- a/Source/Project64/Multilanguage/Language Class.cpp +++ b/Source/Project64/Multilanguage/Language Class.cpp @@ -204,18 +204,18 @@ void CLanguage::LoadDefaultStrings (void) DEF_STR(PLUG_DEFAULT, L"** Use System Plugin **"); //Directory Dialog - DEF_STR(DIR_PLUGIN, L" Plugin Directory: "); - DEF_STR(DIR_ROM, L" ROM Directory: "); - DEF_STR(DIR_AUTO_SAVE, L" N64 native saves Directory: "); - DEF_STR(DIR_INSTANT_SAVE, L" State Directory: "); - DEF_STR(DIR_SCREEN_SHOT, L" Screenshot Directory: "); + DEF_STR(DIR_PLUGIN, L" Plugin directory: "); + DEF_STR(DIR_ROM, L" ROM directory: "); + DEF_STR(DIR_AUTO_SAVE, L" N64 native saves directory: "); + DEF_STR(DIR_INSTANT_SAVE, L" State directory: "); + DEF_STR(DIR_SCREEN_SHOT, L" Screenshot directory: "); DEF_STR(DIR_ROM_DEFAULT, L"Last folder that a ROM was open from."); DEF_STR(DIR_SELECT_PLUGIN, L"Select plugin directory"); DEF_STR(DIR_SELECT_ROM, L"Select ROM directory"); DEF_STR(DIR_SELECT_AUTO, L"Select N64 native saves directory"); DEF_STR(DIR_SELECT_INSTANT,L"Select state directory"); DEF_STR(DIR_SELECT_SCREEN, L"Select screenshot directory"); - DEF_STR(DIR_TEXTURE, L" Texture pack Directory: "); + DEF_STR(DIR_TEXTURE, L" Texture pack directory: "); DEF_STR(DIR_SELECT_TEXTURE, L"Select texture pack directory"); //Options (general) Tab