From c6c374033b4179b80f610655c65c1c09aa869b52 Mon Sep 17 00:00:00 2001 From: zilmar Date: Fri, 5 Oct 2012 19:31:30 +1000 Subject: [PATCH] set super smash brothers to vi 2200 and protected self mod --- Config/Project64.rdb | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) diff --git a/Config/Project64.rdb b/Config/Project64.rdb index 3c294570b..017fb2045 100644 --- a/Config/Project64.rdb +++ b/Config/Project64.rdb @@ -13811,6 +13811,13 @@ Status=Compatible Core Note= Plugin Note=[video] (see GameFAQ) Audio Signal=No +ViRefresh=2200 +CustomSMM=1 +SMM-Cache=0 +SMM-FUNC=0 +SMM-PI DMA=0 +SMM-Protect=1 +SMM-TLB=0 [93945F48-5C0F2E30-C:50] Good Name=Super Smash Bros. (E) (M3) @@ -13830,6 +13837,13 @@ Status=Compatible Core Note= Plugin Note=[video] (see GameFAQ) Audio Signal=No +ViRefresh=2200 +CustomSMM=1 +SMM-Cache=0 +SMM-FUNC=0 +SMM-PI DMA=0 +SMM-Protect=1 +SMM-TLB=0 [916B8B5B-780B85A4-C:45] Good Name=Super Smash Bros. (U) @@ -13856,6 +13870,13 @@ Primary Frame Buffer=0 Culling=1 Emulate Clear=0 Audio Signal=No +ViRefresh=2200 +CustomSMM=1 +SMM-Cache=0 +SMM-FUNC=0 +SMM-PI DMA=0 +SMM-Protect=1 +SMM-TLB=0 [9CE02E22-206EF1B0-C:4A] Good Name=Super Speed Race 64 (J)