Merge pull request #706 from cxd4/att-asm-is-dumb
Remove incompatible in-line asm from DepthBufferRender.
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commit
c67d64031b
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@ -87,41 +87,17 @@ static int left_z, left_dzdy;
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__inline int imul16(int x, int y) // (x * y) >> 16
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{
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return (((long long)x) * ((long long)y)) >> 16;
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return ((int64_t)x * (int64_t)y) >> 16;
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}
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__inline int imul14(int x, int y) // (x * y) >> 14
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{
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return (((long long)x) * ((long long)y)) >> 14;
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return ((int64_t)x * (int64_t)y) >> 14;
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}
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__inline int idiv16(int x, int y) // (x << 16) / y
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{
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//x = (((long long)x) << 16) / ((long long)y);
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/*
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eax = x;
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ebx = y;
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edx = x;
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(x << 16) | ()
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*/
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#if !defined(__GNUC__) && !defined(NO_ASM)
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__asm {
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mov eax, x
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mov ebx, y
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mov edx,eax
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sar edx,16
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shl eax,16
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idiv ebx
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mov x, eax
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}
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#elif !defined(NO_ASM)
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int reminder;
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asm ("idivl %[divisor]"
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: "=a" (x), "=d" (reminder)
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: [divisor] "g" (y), "d" (x >> 16), "a" (x << 16));
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#else
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x = (((long long)x) << 16) / ((long long)y);
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#endif
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x = ((int64_t)x << 16) / (int64_t)y;
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return x;
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}
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