[Video[ rename grDepthBufferMode to gfxDepthBufferMode

This commit is contained in:
zilmar 2017-05-25 08:44:15 +10:00
parent d9aa3468b7
commit c4dc8f587e
4 changed files with 6 additions and 9 deletions

View File

@ -537,7 +537,7 @@ int InitGfx()
gfxVertexLayout(GR_PARAM_FOG_EXT, offsetof(VERTEX, f), GR_PARAM_ENABLE);
}
grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER);
gfxDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER);
grDepthBufferFunction(GR_CMP_LESS);
grDepthMask(FXTRUE);
@ -547,7 +547,7 @@ int InitGfx()
ClearCache();
gfxCullMode(GR_CULL_DISABLE);
grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER);
gfxDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER);
grDepthBufferFunction(GR_CMP_ALWAYS);
grRenderBuffer(GR_BUFFER_BACKBUFFER);
gfxColorMask(FXTRUE, FXTRUE);

View File

@ -216,8 +216,7 @@ void gfxCullMode(GrCullMode_t mode)
// Depth buffer
FX_ENTRY void FX_CALL
grDepthBufferMode(GrDepthBufferMode_t mode)
void gfxDepthBufferMode(GrDepthBufferMode_t mode)
{
WriteTrace(TraceGlitch, TraceDebug, "mode: %d", mode);
switch (mode)

View File

@ -146,9 +146,7 @@ void gfxCullMode(GrCullMode_t mode)
}
// Depth buffer
FX_ENTRY void FX_CALL
grDepthBufferMode(GrDepthBufferMode_t mode)
void gfxDepthBufferMode(GrDepthBufferMode_t mode)
{
WriteTrace(TraceGlitch, TraceDebug, "mode: %d", mode);
switch (mode)
@ -170,7 +168,7 @@ grDepthBufferMode(GrDepthBufferMode_t mode)
default:
WriteTrace(TraceGlitch, TraceWarning, "unknown depth buffer mode : %x", mode);
}
grDisplayGLError("grDepthBufferMode");
grDisplayGLError("gfxDepthBufferMode");
}
FX_ENTRY void FX_CALL

View File

@ -42,8 +42,8 @@ void gfxTexColorCombineExt(GrChipID_t tmu, GrTCCUColor_t a, GrCombineMode_t a_mo
void gfxTexAlphaCombineExt(GrChipID_t tmu, GrTACUColor_t a, GrCombineMode_t a_mode, GrTACUColor_t b, GrCombineMode_t b_mode, GrTACUColor_t c, FxBool c_invert, GrTACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert);
void gfxConstantColorValueExt(GrChipID_t tmu, GrColor_t value);
void gfxVertexLayout(FxU32 param, FxI32 offset, FxU32 mode);
void gfxVertexLayout(GrCullMode_t mode);
void gfxCullMode(GrCullMode_t mode);
void gfxDepthBufferMode(GrDepthBufferMode_t mode);
extern uint32_t nbTextureUnits;
extern uint32_t g_scr_res_x, g_scr_res_y, g_res_x, g_res_y;