[Android] Add option to remove limit fps
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861634d343
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@ -116,6 +116,8 @@
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<string name="CpuUsage_title">CPU Usage</string>
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<string name="CpuUsage_summary">Show the cpu used by different components</string>
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<string name="DisplaySpeed_title">Display Speed</string>
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<string name="LimitFPS_summary">Limit the max speed executed</string>
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<string name="LimitFPS_title">Limit FPS</string>
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<string name="DisplaySpeed_summary">Show the speed of the emulation</string>
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<string name="DisplaySpeedDisplay">Display Speed Display</string>
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<string name="DListPerSecond">Display lists per second</string>
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@ -19,6 +19,11 @@
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android:key="Debugger_GenerateLogFiles"
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android:summary="@string/GenerateLogFiles_summary"
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android:title="@string/GenerateLogFiles_title" />
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<CheckBoxPreference
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android:key="Debugger_LimitFPS"
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android:summary="@string/LimitFPS_summary"
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android:title="@string/LimitFPS_title" />
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<CheckBoxPreference
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android:key="Debugger_CpuUsage"
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android:summary="@string/CpuUsage_summary"
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@ -54,6 +54,7 @@ public class SettingsActivity extends AppCompatActivity implements SharedPrefere
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.putBoolean("UserInterface_BasicMode",NativeExports.SettingsLoadBool(SettingsID.UserInterface_BasicMode.getValue()))
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.putBoolean("Debugger_Enabled",NativeExports.SettingsLoadBool(SettingsID.Debugger_Enabled.getValue()))
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.putBoolean("Debugger_GenerateLogFiles",NativeExports.SettingsLoadBool(SettingsID.Debugger_GenerateLogFiles.getValue()))
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.putBoolean("Debugger_LimitFPS",NativeExports.SettingsLoadBool(SettingsID.GameRunning_LimitFPS.getValue()))
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.putBoolean("Debugger_DisplaySpeed",NativeExports.SettingsLoadBool(SettingsID.UserInterface_DisplayFrameRate.getValue()))
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.putBoolean("Debugger_CpuUsage",NativeExports.SettingsLoadBool(SettingsID.UserInterface_ShowCPUPer.getValue()))
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.putString("Debugger_DisplaySpeedType",String.valueOf(NativeExports.SettingsLoadDword(SettingsID.UserInterface_FrameDisplayType.getValue())))
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@ -122,6 +123,7 @@ public class SettingsActivity extends AppCompatActivity implements SharedPrefere
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else if (key.equals("Debugger_Enabled")) { NativeExports.SettingsSaveBool(SettingsID.Debugger_Enabled.getValue(), sharedPreferences.getBoolean(key,false)); }
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else if (key.equals("Debugger_GenerateLogFiles")) { NativeExports.SettingsSaveBool(SettingsID.Debugger_GenerateLogFiles.getValue(), sharedPreferences.getBoolean(key,false)); }
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else if (key.equals("Debugger_CpuUsage")) { NativeExports.SettingsSaveBool(SettingsID.UserInterface_ShowCPUPer.getValue(), sharedPreferences.getBoolean(key,false)); }
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else if (key.equals("Debugger_LimitFPS")) { NativeExports.SettingsSaveBool(SettingsID.GameRunning_LimitFPS.getValue(), sharedPreferences.getBoolean(key,false)); }
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else if (key.equals("Debugger_DisplaySpeed")) { NativeExports.SettingsSaveBool(SettingsID.UserInterface_DisplayFrameRate.getValue(), sharedPreferences.getBoolean(key,false)); }
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else if (key.equals("Debugger_DisplaySpeedType")) { NativeExports.SettingsSaveDword(SettingsID.UserInterface_FrameDisplayType.getValue(), Integer.valueOf(sharedPreferences.getString(key, "0"))); }
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else if (key.equals("Debugger_TraceMD5")) { NativeExports.SettingsSaveDword(SettingsID.Debugger_TraceMD5.getValue(), Integer.valueOf(sharedPreferences.getString(key, "1"))); }
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