Merge pull request #831 from cxd4/limit0r

s/limitor/limiter
This commit is contained in:
zilmar 2015-12-15 09:21:33 +11:00
commit c1a78c2ba8
9 changed files with 28 additions and 28 deletions

View File

@ -61,7 +61,7 @@ m_CheatsSlectionChanged(false)
{
gameHertz = (SystemType() == SYSTEM_PAL) ? 50 : 60;
}
m_Limitor.SetHertz(gameHertz);
m_Limiter.SetHertz(gameHertz);
g_Settings->SaveDword(GameRunning_ScreenHertz, gameHertz);
m_Cheats.LoadCheats(!g_Settings->LoadDword(Setting_RememberCheats), Plugins);
}
@ -1868,7 +1868,7 @@ void CN64System::RefreshScreen()
{
if (bShowCPUPer()) { m_CPU_Usage.StartTimer(Timer_Idel); }
uint32_t FrameRate;
if (m_Limitor.Timer_Process(&FrameRate) && bDisplayFrameRate())
if (m_Limiter.Timer_Process(&FrameRate) && bDisplayFrameRate())
{
m_FPS.DisplayViCounter(FrameRate);
m_bCleanFrameBox = true;

View File

@ -26,7 +26,7 @@
#include "ProfilingClass.h"
#include "CheatClass.h"
#include "FramePerSecondClass.h"
#include "SpeedLimitorClass.h"
#include "SpeedLimiterClass.h"
typedef std::list<SystemEvent> EVENT_LIST;
@ -64,8 +64,8 @@ public:
void ExternalEvent(SystemEvent action); //covers gui interacting and timers etc..
void StartEmulation(bool NewThread);
void SyncToAudio();
void IncreaseSpeed() { m_Limitor.IncreaseSpeed(); }
void DecreaseSpeed() { m_Limitor.DecreaseSpeed(); }
void IncreaseSpeed() { m_Limiter.IncreaseSpeed(); }
void DecreaseSpeed() { m_Limiter.DecreaseSpeed(); }
void Reset(bool bInitReg, bool ClearMenory);
void GameReset();
void PluginReset();
@ -147,7 +147,7 @@ private:
CProfiling m_CPU_Usage; //used to track the cpu usage
CRecompiler * m_Recomp;
CAudio m_Audio;
CSpeedLimitor m_Limitor;
CSpeedLimiter m_Limiter;
bool m_InReset;
int32_t m_NextTimer;
CSystemTimer m_SystemTimer;

View File

@ -9,14 +9,14 @@
* *
****************************************************************************/
#include "stdafx.h"
#include "SpeedLimitorClass.h"
#include "SpeedLimiterClass.h"
#include <common/util.h>
#include <Windows.h>
#include <Mmsystem.h>
#pragma comment(lib, "winmm.lib")
CSpeedLimitor::CSpeedLimitor()
CSpeedLimiter::CSpeedLimiter()
{
m_Frames = 0;
m_LastTime = 0;
@ -32,28 +32,28 @@ CSpeedLimitor::CSpeedLimitor()
}
}
CSpeedLimitor::~CSpeedLimitor()
CSpeedLimiter::~CSpeedLimiter()
{
TIMECAPS Caps;
timeGetDevCaps(&Caps, sizeof(Caps));
timeEndPeriod(Caps.wPeriodMin);
}
void CSpeedLimitor::SetHertz(uint32_t Hertz)
void CSpeedLimiter::SetHertz(uint32_t Hertz)
{
m_Speed = Hertz;
m_BaseSpeed = Hertz;
FixSpeedRatio();
}
void CSpeedLimitor::FixSpeedRatio()
void CSpeedLimiter::FixSpeedRatio()
{
m_Ratio = 1000.0f / static_cast<double>(m_Speed);
m_Frames = 0;
m_LastTime = timeGetTime();
}
bool CSpeedLimitor::Timer_Process(uint32_t * FrameRate)
bool CSpeedLimiter::Timer_Process(uint32_t * FrameRate)
{
m_Frames += 1;
uint32_t CurrentTime = timeGetTime();
@ -87,7 +87,7 @@ bool CSpeedLimitor::Timer_Process(uint32_t * FrameRate)
}
}
void CSpeedLimitor::IncreaseSpeed()
void CSpeedLimiter::IncreaseSpeed()
{
if (m_Speed >= 60)
{
@ -105,7 +105,7 @@ void CSpeedLimitor::IncreaseSpeed()
FixSpeedRatio();
}
void CSpeedLimitor::DecreaseSpeed()
void CSpeedLimiter::DecreaseSpeed()
{
if (m_Speed > 60)
{

View File

@ -12,12 +12,12 @@
#include "../Settings/GameSettings.h"
class CSpeedLimitor :
class CSpeedLimiter :
private CGameSettings
{
public:
CSpeedLimitor();
~CSpeedLimitor();
CSpeedLimiter();
~CSpeedLimiter();
void SetHertz(const uint32_t Hertz);
bool Timer_Process(uint32_t* const FrameRate);
@ -25,8 +25,8 @@ public:
void DecreaseSpeed();
private:
CSpeedLimitor(const CSpeedLimitor&); // Disable copy constructor
CSpeedLimitor& operator=(const CSpeedLimitor&); // Disable assignment
CSpeedLimiter(const CSpeedLimiter&); // Disable copy constructor
CSpeedLimiter& operator=(const CSpeedLimiter&); // Disable assignment
void FixSpeedRatio();

View File

@ -330,7 +330,7 @@
>
</File>
<File
RelativePath=".\N64System\SpeedLimitorClass.cpp"
RelativePath=".\N64System\SpeedLimiterClass.cpp"
>
</File>
<File
@ -552,7 +552,7 @@
>
</File>
<File
RelativePath=".\N64System\SpeedLimitorClass.h"
RelativePath=".\N64System\SpeedLimiterClass.h"
>
</File>
<File

View File

@ -73,7 +73,7 @@
<ClCompile Include="N64System\Recompiler\SectionInfo.cpp" />
<ClCompile Include="N64System\Recompiler\x86CodeLog.cpp" />
<ClCompile Include="N64System\Recompiler\X86ops.cpp" />
<ClCompile Include="N64System\SpeedLimitorClass.cpp" />
<ClCompile Include="N64System\SpeedLimiterClass.cpp" />
<ClCompile Include="N64System\SystemGlobals.cpp" />
<ClCompile Include="Plugins\AudioPlugin.cpp" />
<ClCompile Include="Plugins\ControllerPlugin.cpp" />
@ -161,7 +161,7 @@
<ClInclude Include="N64System\Recompiler\SectionInfo.h" />
<ClInclude Include="N64System\Recompiler\X86CodeLog.h" />
<ClInclude Include="N64System\Recompiler\X86ops.h" />
<ClInclude Include="N64System\SpeedLimitorClass.h" />
<ClInclude Include="N64System\SpeedLimiterClass.h" />
<ClInclude Include="N64System\SystemGlobals.h" />
<ClInclude Include="Notification.h" />
<ClInclude Include="Plugin.h" />

View File

@ -201,7 +201,7 @@
<ClCompile Include="N64System\ProfilingClass.cpp">
<Filter>Source Files\N64 System</Filter>
</ClCompile>
<ClCompile Include="N64System\SpeedLimitorClass.cpp">
<ClCompile Include="N64System\SpeedLimiterClass.cpp">
<Filter>Source Files\N64 System</Filter>
</ClCompile>
<ClCompile Include="N64System\SystemGlobals.cpp">
@ -560,7 +560,7 @@
<ClInclude Include="Settings\SettingsClass.h">
<Filter>Header Files\Settings</Filter>
</ClInclude>
<ClInclude Include="N64System\SpeedLimitorClass.h">
<ClInclude Include="N64System\SpeedLimiterClass.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="TraceModulesProject64.h">

View File

@ -23,7 +23,7 @@
//General Mips Information
#include <Project64-core/N64System/N64RomClass.h>
#include "N64System/RomInformationClass.h"
#include <Project64-core/N64System/SpeedLimitorClass.h>
#include <Project64-core/N64System/SpeedLimiterClass.h>
#include <Project64-core/N64System/Mips/OpCode.h>
#include <Project64-core/N64System/Recompiler/X86ops.h>
#include <Project64-core/N64System/Mips/Mempak.h>

View File

@ -539,7 +539,7 @@ SOURCE="N64 System\Rom Information Class.cpp"
# End Source File
# Begin Source File
SOURCE="N64 System\Speed Limitor Class.cpp"
SOURCE="N64 System\Speed Limiter Class.cpp"
# End Source File
# Begin Source File
@ -1224,7 +1224,7 @@ SOURCE="N64 System\Rom Information Class.h"
# End Source File
# Begin Source File
SOURCE="N64 System\Speed Limitor Class.h"
SOURCE="N64 System\Speed Limiter Class.h"
# End Source File
# Begin Source File