Set up EnableDisk when anything 64DD is being loaded
This commit is contained in:
parent
f300fd9cb5
commit
c0b3246a2e
|
@ -64,6 +64,7 @@ bool CN64Disk::LoadDiskImage(const char * FileLoc)
|
||||||
if (g_Disk == this)
|
if (g_Disk == this)
|
||||||
{
|
{
|
||||||
g_Settings->SaveBool(GameRunning_LoadingInProgress, false);
|
g_Settings->SaveBool(GameRunning_LoadingInProgress, false);
|
||||||
|
g_Settings->SaveBool(Setting_EnableDisk, true);
|
||||||
SaveDiskSettingID(false);
|
SaveDiskSettingID(false);
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
|
|
|
@ -751,6 +751,7 @@ bool CN64Rom::LoadN64ImageIPL(const char * FileLoc, bool LoadBootCodeOnly)
|
||||||
if (!LoadBootCodeOnly && g_DDRom == this)
|
if (!LoadBootCodeOnly && g_DDRom == this)
|
||||||
{
|
{
|
||||||
g_Settings->SaveBool(GameRunning_LoadingInProgress, false);
|
g_Settings->SaveBool(GameRunning_LoadingInProgress, false);
|
||||||
|
g_Settings->SaveBool(Setting_EnableDisk, true);
|
||||||
SaveRomSettingID(false);
|
SaveRomSettingID(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue