[core] Prefer a CALL macro to centralize the convention.
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a038c21ea8
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@ -20,9 +20,9 @@ public:
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void DacrateChanged(SYSTEM_TYPE Type);
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bool Initiate(CN64System * System, RenderWindow * Window);
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void(__cdecl *AiLenChanged)(void);
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uint32_t(__cdecl *AiReadLength)(void);
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void(__cdecl *ProcessAList)(void);
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void(CALL *AiLenChanged)(void);
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uint32_t(CALL *AiReadLength)(void);
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void(CALL *ProcessAList)(void);
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private:
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CAudioPlugin(const CAudioPlugin&); // Disable copy constructor
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@ -37,8 +37,8 @@ private:
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bool LoadFunctions(void);
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void UnloadPluginDetails(void);
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void(__cdecl *AiUpdate) (int32_t Wait);
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void(__cdecl *AiDacrateChanged)(SYSTEM_TYPE Type);
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void(CALL *AiUpdate) (int32_t Wait);
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void(CALL *AiDacrateChanged)(SYSTEM_TYPE Type);
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// Function used in a thread for using audio
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static void AudioThread(CAudioPlugin * _this);
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@ -102,12 +102,12 @@ public:
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void SetControl(CControl_Plugin const * const Plugin);
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void UpdateKeys(void);
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void(__cdecl *WM_KeyDown) (uint32_t wParam, uint32_t lParam);
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void(__cdecl *WM_KeyUp) (uint32_t wParam, uint32_t lParam);
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void(__cdecl *RumbleCommand) (int32_t Control, int32_t bRumble);
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void(__cdecl *GetKeys) (int32_t Control, BUTTONS * Keys);
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void(__cdecl *ReadController) (int32_t Control, uint8_t * Command);
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void(__cdecl *ControllerCommand)(int32_t Control, uint8_t * Command);
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void(CALL *WM_KeyDown) (uint32_t wParam, uint32_t lParam);
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void(CALL *WM_KeyUp) (uint32_t wParam, uint32_t lParam);
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void(CALL *RumbleCommand) (int32_t Control, int32_t bRumble);
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void(CALL *GetKeys) (int32_t Control, BUTTONS * Keys);
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void(CALL *ReadController) (int32_t Control, uint8_t * Command);
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void(CALL *ControllerCommand) (int32_t Control, uint8_t * Command);
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inline CCONTROL const * Controller(int32_t control) { return m_Controllers[control]; }
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inline CONTROL * PluginControllers(void) { return m_PluginControllers; }
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@ -18,34 +18,34 @@ class CGfxPlugin : public CPlugin
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/* Menu */
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/* Items should have an ID between 5101 and 5200 */
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void * hGFXMenu;
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void(__cdecl *ProcessMenuItem) (int32_t ID);
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void(CALL *ProcessMenuItem)(int32_t ID);
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/* Break Points */
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int32_t UseBPoints;
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char BPPanelName[20];
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void(__cdecl *Add_BPoint) (void);
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void(__cdecl *CreateBPPanel) (void * hDlg, void * rcBox);
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void(__cdecl *HideBPPanel) (void);
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void(__cdecl *PaintBPPanel) (void * ps);
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void(__cdecl *ShowBPPanel) (void);
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void(__cdecl *RefreshBpoints) (void * hList);
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void(__cdecl *RemoveBpoint) (void * hList, int32_t index);
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void(__cdecl *RemoveAllBpoint) (void);
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void(CALL *Add_BPoint) (void);
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void(CALL *CreateBPPanel) (void * hDlg, void * rcBox);
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void(CALL *HideBPPanel) (void);
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void(CALL *PaintBPPanel) (void * ps);
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void(CALL *ShowBPPanel) (void);
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void(CALL *RefreshBpoints) (void * hList);
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void(CALL *RemoveBpoint) (void * hList, int32_t index);
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void(CALL *RemoveAllBpoint) (void);
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/* GFX command Window */
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void(__cdecl *Enter_GFX_Commands_Window) (void);
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void(CALL *Enter_GFX_Commands_Window)(void);
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} GFXDEBUG_INFO;
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typedef struct
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{
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void(__cdecl *UpdateBreakPoints)(void);
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void(__cdecl *UpdateMemory)(void);
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void(__cdecl *UpdateR4300iRegisters)(void);
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void(__cdecl *Enter_BPoint_Window)(void);
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void(__cdecl *Enter_R4300i_Commands_Window)(void);
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void(__cdecl *Enter_R4300i_Register_Window)(void);
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void(__cdecl *Enter_RSP_Commands_Window) (void);
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void(__cdecl *Enter_Memory_Window)(void);
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void(CALL *UpdateBreakPoints)(void);
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void(CALL *UpdateMemory)(void);
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void(CALL *UpdateR4300iRegisters)(void);
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void(CALL *Enter_BPoint_Window)(void);
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void(CALL *Enter_R4300i_Commands_Window)(void);
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void(CALL *Enter_R4300i_Register_Window)(void);
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void(CALL *Enter_RSP_Commands_Window)(void);
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void(CALL *Enter_Memory_Window)(void);
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} DEBUG_INFO;
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public:
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@ -55,22 +55,22 @@ public:
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bool LoadFunctions(void);
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bool Initiate(CN64System * System, RenderWindow * Window);
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void(__cdecl *CaptureScreen) (const char *);
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void(__cdecl *ChangeWindow) (void);
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void(__cdecl *DrawScreen) (void);
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void(__cdecl *DrawStatus) (const char * lpString, int32_t RightAlign);
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void(__cdecl *MoveScreen) (int32_t xpos, int32_t ypos);
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void(__cdecl *ProcessDList) (void);
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void(__cdecl *ProcessRDPList) (void);
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void(__cdecl *ShowCFB) (void);
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void(__cdecl *UpdateScreen) (void);
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void(__cdecl *ViStatusChanged) (void);
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void(__cdecl *ViWidthChanged) (void);
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void(__cdecl *SoftReset) (void);
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void(CALL *CaptureScreen) (const char *);
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void(CALL *ChangeWindow) (void);
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void(CALL *DrawScreen) (void);
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void(CALL *DrawStatus) (const char * lpString, int32_t RightAlign);
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void(CALL *MoveScreen) (int32_t xpos, int32_t ypos);
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void(CALL *ProcessDList) (void);
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void(CALL *ProcessRDPList) (void);
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void(CALL *ShowCFB) (void);
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void(CALL *UpdateScreen) (void);
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void(CALL *ViStatusChanged) (void);
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void(CALL *ViWidthChanged) (void);
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void(CALL *SoftReset) (void);
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//Rom Browser
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void *(__cdecl * GetRomBrowserMenu) (void); /* Items should have an ID between 4101 and 4200 */
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void(__cdecl * OnRomBrowserMenuItem) (int32_t MenuID, void * hParent, uint8_t * HEADER);
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void *(CALL * GetRomBrowserMenu)(void); /* Items should have an ID between 4101 and 4200 */
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void(CALL * OnRomBrowserMenuItem)(int32_t MenuID, void * hParent, uint8_t * HEADER);
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void * GetDebugMenu(void) { return m_GFXDebug.hGFXMenu; }
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void ProcessMenuItem(int32_t id);
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@ -87,12 +87,12 @@ private:
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GFXDEBUG_INFO m_GFXDebug;
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void(__cdecl *GetDebugInfo) (GFXDEBUG_INFO * GFXDebugInfo);
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void(__cdecl *InitiateDebugger)(DEBUG_INFO DebugInfo);
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void(CALL *GetDebugInfo) (GFXDEBUG_INFO * GFXDebugInfo);
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void(CALL *InitiateDebugger)(DEBUG_INFO DebugInfo);
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static void __cdecl DummyDrawScreen(void) {}
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static void __cdecl DummyMoveScreen(int32_t /*xpos*/, int32_t /*ypos*/) {}
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static void __cdecl DummyViStatusChanged(void) {}
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static void __cdecl DummyViWidthChanged(void) {}
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static void __cdecl DummySoftReset(void) {}
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static void CALL DummyDrawScreen(void) {}
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static void CALL DummyMoveScreen(int32_t /*xpos*/, int32_t /*ypos*/) {}
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static void CALL DummyViStatusChanged(void) {}
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static void CALL DummyViWidthChanged(void) {}
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static void CALL DummySoftReset(void) {}
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};
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@ -14,15 +14,10 @@
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#include <Project64-core/TraceModulesProject64.h>
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#include "PluginClass.h"
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/*
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* Usage of Win32-specific `__cdecl' seems limited to just the plugin files.
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*
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* If we really do need specific call conventions, maybe have a #define CALL.
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* Otherwise, it'd be best to just delete this macro and all uses of __cdecl.
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*/
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#ifndef _WIN32
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#define __cdecl
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/* dummy definition to pre-process this Win32-ism as blank garbage */
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#if defined(_WIN32)
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#define CALL __cdecl
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#else
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#define CALL
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#endif
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class CPlugin :
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@ -44,8 +39,8 @@ public:
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void GameReset();
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void Close();
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void(__cdecl *DllAbout) (void * hWnd);
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void(__cdecl *DllConfig) (void * hParent);
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void(CALL *DllAbout) (void * hWnd);
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void(CALL *DllConfig) (void * hParent);
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static bool ValidPluginVersion(PLUGIN_INFO & PluginInfo);
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@ -57,13 +52,13 @@ protected:
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virtual PLUGIN_TYPE type() = 0;
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virtual bool LoadFunctions(void) = 0;
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void(__cdecl *CloseDLL) (void);
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void(__cdecl *RomOpen) (void);
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void(__cdecl *RomClosed) (void);
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void(__cdecl *PluginOpened)(void);
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void(__cdecl *SetSettingInfo) (PLUGIN_SETTINGS *);
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void(__cdecl *SetSettingInfo2) (PLUGIN_SETTINGS2 *);
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void(__cdecl *SetSettingInfo3) (PLUGIN_SETTINGS3 *);
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void(CALL *CloseDLL) (void);
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void(CALL *RomOpen) (void);
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void(CALL *RomClosed) (void);
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void(CALL *PluginOpened)(void);
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void(CALL *SetSettingInfo) (PLUGIN_SETTINGS *);
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void(CALL *SetSettingInfo2) (PLUGIN_SETTINGS2 *);
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void(CALL *SetSettingInfo3) (PLUGIN_SETTINGS3 *);
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void * m_hDll;
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bool m_Initialized, m_RomOpen;
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@ -17,32 +17,33 @@ class CRSP_Plugin : public CPlugin
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/* Menu */
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/* Items should have an ID between 5001 and 5100 */
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void * hRSPMenu;
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void(__cdecl *ProcessMenuItem) (int32_t ID);
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void(CALL *ProcessMenuItem) (int32_t ID);
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/* Break Points */
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int32_t UseBPoints;
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char BPPanelName[20];
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void(__cdecl *Add_BPoint) (void);
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void(__cdecl *CreateBPPanel) (void);
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void(__cdecl *HideBPPanel) (void);
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void(__cdecl *PaintBPPanel) (void);
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void(__cdecl *ShowBPPanel) (void);
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void(__cdecl *RefreshBpoints) (void * hList);
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void(__cdecl *RemoveBpoint) (void * hList, int32_t index);
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void(__cdecl *RemoveAllBpoint) (void);
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void(CALL *Add_BPoint) (void);
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void(CALL *CreateBPPanel) (void);
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void(CALL *HideBPPanel) (void);
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void(CALL *PaintBPPanel) (void);
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void(CALL *ShowBPPanel) (void);
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void(CALL *RefreshBpoints) (void * hList);
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void(CALL *RemoveBpoint) (void * hList, int32_t index);
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void(CALL *RemoveAllBpoint) (void);
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/* RSP command Window */
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void(__cdecl *Enter_RSP_Commands_Window) (void);
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void(CALL *Enter_RSP_Commands_Window)(void);
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} RSPDEBUG_INFO;
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typedef struct {
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void(__cdecl *UpdateBreakPoints)(void);
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void(__cdecl *UpdateMemory)(void);
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void(__cdecl *UpdateR4300iRegisters)(void);
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void(__cdecl *Enter_BPoint_Window)(void);
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void(__cdecl *Enter_R4300i_Commands_Window)(void);
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void(__cdecl *Enter_R4300i_Register_Window)(void);
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void(__cdecl *Enter_RSP_Commands_Window) (void);
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void(__cdecl *Enter_Memory_Window)(void);
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void(CALL *UpdateBreakPoints)(void);
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void(CALL *UpdateMemory)(void);
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void(CALL *UpdateR4300iRegisters)(void);
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void(CALL *Enter_BPoint_Window)(void);
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void(CALL *Enter_R4300i_Commands_Window)(void);
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void(CALL *Enter_R4300i_Register_Window)(void);
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void(CALL *Enter_RSP_Commands_Window)(void);
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void(CALL *Enter_Memory_Window)(void);
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} DEBUG_INFO;
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public:
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@ -51,8 +52,8 @@ public:
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bool Initiate(CPlugins * Plugins, CN64System * System);
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uint32_t(__cdecl *DoRspCycles) (uint32_t);
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void(__cdecl *EnableDebugging)(int32_t Enable);
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uint32_t(CALL *DoRspCycles)(uint32_t);
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void(CALL *EnableDebugging)(int32_t Enable);
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void * GetDebugMenu(void) { return m_RSPDebug.hRSPMenu; }
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void ProcessMenuItem(int32_t id);
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@ -71,6 +72,6 @@ private:
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RSPDEBUG_INFO m_RSPDebug;
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uint32_t m_CycleCount;
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void(__cdecl *GetDebugInfo) (RSPDEBUG_INFO * GFXDebugInfo);
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void(__cdecl *InitiateDebugger) (DEBUG_INFO DebugInfo);
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void(CALL *GetDebugInfo) (RSPDEBUG_INFO * GFXDebugInfo);
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void(CALL *InitiateDebugger)(DEBUG_INFO DebugInfo);
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};
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