From ba27b5e423d87772c38a4732e4cf6a51cba3d1c8 Mon Sep 17 00:00:00 2001 From: zilmar Date: Sat, 6 Oct 2012 09:53:11 +1000 Subject: [PATCH] Added delay DP interrupt + refractoring of some of the settings --- .../N64 System/Mips/Memory Virtual Mem.cpp | 3 +++ Source/Project64/N64 System/Mips/Pif Ram.cpp | 8 -------- Source/Project64/N64 System/Mips/Pif Ram.h | 5 +---- Source/Project64/N64 System/Mips/System Timing.cpp | 5 +++++ Source/Project64/N64 System/N64 Class.cpp | 10 +++++----- Source/Project64/Settings.h | 2 ++ Source/Project64/Settings/Game Settings.cpp | 14 +++++++++++++- Source/Project64/Settings/Game Settings.h | 7 +++++++ Source/Project64/Settings/Recompiler Settings.cpp | 4 ---- Source/Project64/Settings/Recompiler Settings.h | 4 ---- Source/Project64/Settings/Settings Class.cpp | 2 ++ .../Settings/Settings Page - Game - General.cpp | 1 + .../Settings/Settings Page - Game - General.h | 1 + Source/Project64/User Interface/UI Resources.rc | 9 +++++---- Source/Project64/User Interface/resource.h | 2 ++ 15 files changed, 47 insertions(+), 30 deletions(-) diff --git a/Source/Project64/N64 System/Mips/Memory Virtual Mem.cpp b/Source/Project64/N64 System/Mips/Memory Virtual Mem.cpp index 37336cea1..dc7b03c94 100644 --- a/Source/Project64/N64 System/Mips/Memory Virtual Mem.cpp +++ b/Source/Project64/N64 System/Mips/Memory Virtual Mem.cpp @@ -1033,6 +1033,9 @@ void CMipsMemoryVM::Compile_SW_Register (x86Reg Reg, DWORD VAddr ) AfterCallDirect(m_RegWorkingSet); break; case 0x04040010: + m_RegWorkingSet.SetBlockCycleCount(m_RegWorkingSet.GetBlockCycleCount() - CountPerOp()) ; + UpdateCounters(m_RegWorkingSet,false, true); + m_RegWorkingSet.SetBlockCycleCount(m_RegWorkingSet.GetBlockCycleCount() + CountPerOp()) ; MoveX86regToVariable(Reg,&RegModValue,"RegModValue"); BeforeCallDirect(m_RegWorkingSet); Call_Direct(ChangeSpStatus,"ChangeSpStatus"); diff --git a/Source/Project64/N64 System/Mips/Pif Ram.cpp b/Source/Project64/N64 System/Mips/Pif Ram.cpp index c4080c633..3a72e56a2 100644 --- a/Source/Project64/N64 System/Mips/Pif Ram.cpp +++ b/Source/Project64/N64 System/Mips/Pif Ram.cpp @@ -2,8 +2,6 @@ int CPifRamSettings::m_RefCount = 0; bool CPifRamSettings::m_bShowPifRamErrors = false; -bool CPifRamSettings::m_DelaySI = false; -DWORD CPifRamSettings::m_RdramSize = 0; CPifRamSettings::CPifRamSettings() { @@ -11,8 +9,6 @@ CPifRamSettings::CPifRamSettings() if (m_RefCount == 1) { _Settings->RegisterChangeCB(Debugger_ShowPifErrors,NULL,RefreshSettings); - _Settings->RegisterChangeCB(Game_RDRamSize,NULL,RefreshSettings); - _Settings->RegisterChangeCB(Game_DelaySI,NULL,RefreshSettings); RefreshSettings(NULL); } } @@ -23,16 +19,12 @@ CPifRamSettings::~CPifRamSettings() if (m_RefCount == 0) { _Settings->UnregisterChangeCB(Debugger_ShowPifErrors,NULL,RefreshSettings); - _Settings->UnregisterChangeCB(Game_RDRamSize,NULL,RefreshSettings); - _Settings->UnregisterChangeCB(Game_DelaySI,NULL,RefreshSettings); } } void CPifRamSettings::RefreshSettings(void *) { m_bShowPifRamErrors = _Settings->LoadBool(Debugger_ShowPifErrors); - m_RdramSize = _Settings->LoadDword(Game_RDRamSize); - m_DelaySI = _Settings->LoadBool(Game_DelaySI); } CPifRam::CPifRam( bool SavesReadOnly ) : diff --git a/Source/Project64/N64 System/Mips/Pif Ram.h b/Source/Project64/N64 System/Mips/Pif Ram.h index 02d1fd000..fb3dd6191 100644 --- a/Source/Project64/N64 System/Mips/Pif Ram.h +++ b/Source/Project64/N64 System/Mips/Pif Ram.h @@ -5,15 +5,11 @@ protected: virtual ~CPifRamSettings(); inline bool bShowPifRamErrors ( void ) const { return m_bShowPifRamErrors; } - inline bool bDelaySI ( void ) const { return m_DelaySI; } - inline DWORD RdramSize ( void ) const { return m_RdramSize; } private: static void RefreshSettings ( void * ); static bool m_bShowPifRamErrors; - static bool m_DelaySI; - static DWORD m_RdramSize; static int m_RefCount; @@ -21,6 +17,7 @@ private: class CPifRam : private CPifRamSettings, + private CGameSettings, private CEeprom { public: diff --git a/Source/Project64/N64 System/Mips/System Timing.cpp b/Source/Project64/N64 System/Mips/System Timing.cpp index 550cf001f..c6e61340b 100644 --- a/Source/Project64/N64 System/Mips/System Timing.cpp +++ b/Source/Project64/N64 System/Mips/System Timing.cpp @@ -209,6 +209,11 @@ void CSystemTimer::TimerDone (void) _Notify->BreakPoint(__FILE__,__LINE__); } break; + case CSystemTimer::RSPTimerDlist: + _SystemTimer->StopTimer(CSystemTimer::RSPTimerDlist); + _Reg->m_GfxIntrReg |= MI_INTR_DP; + _Reg->CheckInterrupts(); + break; case CSystemTimer::AiTimer: _SystemTimer->StopTimer(CSystemTimer::AiTimer); _Audio->TimerDone(); diff --git a/Source/Project64/N64 System/N64 Class.cpp b/Source/Project64/N64 System/N64 Class.cpp index 6e8f54008..2c7aee94f 100644 --- a/Source/Project64/N64 System/N64 Class.cpp +++ b/Source/Project64/N64 System/N64 Class.cpp @@ -1549,11 +1549,11 @@ void CN64System::RunRSP ( void ) { WriteTrace(TraceError, "RunRSP: exception generated"); _Notify->FatalError("Unknown memory action\n\nEmulation stop"); } - /*if (Task == 1 && _Settings->LoadDword(DelayDlists)) { - m_Reg.ChangeTimerFixed(RSPTimerDlist,400); - MI_INTR_REG &= ~(MI_INTR_MASK_SP | MI_INTR_MASK_DP); - SP_STATUS_REG &= ~SP_STATUS_SIG2; - }*/ + if (Task == 1 && bDelayDP() && ((m_Reg.m_GfxIntrReg & MI_INTR_DP) != 0)) + { + _SystemTimer->SetTimer(CSystemTimer::RSPTimerDlist,0x1000,false); + m_Reg.m_GfxIntrReg &= ~MI_INTR_DP; + } if (bShowCPUPer()) { m_CPU_Usage.StartTimer(CPU_UsageAddr); } //if (bProfiling) { m_Profile.StartTimer(ProfileAddr); } diff --git a/Source/Project64/Settings.h b/Source/Project64/Settings.h index cae608606..2c3e077f7 100644 --- a/Source/Project64/Settings.h +++ b/Source/Project64/Settings.h @@ -53,6 +53,7 @@ enum SettingID { Rdb_RDRamSize, Rdb_CounterFactor, Rdb_UseTlb, + Rdb_DelayDP, Rdb_DelaySi, Rdb_32Bit, Rdb_FastSP, @@ -109,6 +110,7 @@ enum SettingID { Game_RDRamSize, Game_CounterFactor, Game_UseTlb, + Game_DelayDP, Game_DelaySI, Game_FastSP, Game_FuncLookupMode, diff --git a/Source/Project64/Settings/Game Settings.cpp b/Source/Project64/Settings/Game Settings.cpp index a0e907653..1c3df116f 100644 --- a/Source/Project64/Settings/Game Settings.cpp +++ b/Source/Project64/Settings/Game Settings.cpp @@ -1,10 +1,13 @@ #include "stdafx.h" -int CGameSettings::m_RefCount = 0; +int CGameSettings::m_RefCount = 0; bool CGameSettings::m_bUseTlb; DWORD CGameSettings::m_CountPerOp = 2; DWORD CGameSettings::m_ViRefreshRate = 1500; +bool CGameSettings::m_DelayDP = false; +bool CGameSettings::m_DelaySI = false; +DWORD CGameSettings::m_RdramSize = 0; CGameSettings::CGameSettings() { @@ -14,6 +17,9 @@ CGameSettings::CGameSettings() _Settings->RegisterChangeCB(Game_UseTlb,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); _Settings->RegisterChangeCB(Game_ViRefreshRate,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); _Settings->RegisterChangeCB(Game_CounterFactor,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); + _Settings->RegisterChangeCB(Game_RDRamSize,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); + _Settings->RegisterChangeCB(Game_DelaySI,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); + _Settings->RegisterChangeCB(Game_DelayDP,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); RefreshSettings(); } @@ -27,6 +33,9 @@ CGameSettings::~CGameSettings() _Settings->UnregisterChangeCB(Game_UseTlb,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); _Settings->UnregisterChangeCB(Game_ViRefreshRate,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); _Settings->UnregisterChangeCB(Game_CounterFactor,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); + _Settings->UnregisterChangeCB(Game_RDRamSize,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); + _Settings->UnregisterChangeCB(Game_DelaySI,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); + _Settings->UnregisterChangeCB(Game_DelayDP,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); } } @@ -35,4 +44,7 @@ void CGameSettings::RefreshSettings() m_bUseTlb = _Settings->LoadBool(Game_UseTlb); m_ViRefreshRate = _Settings->LoadDword(Game_ViRefreshRate); m_CountPerOp = _Settings->LoadDword(Game_CounterFactor); + m_RdramSize = _Settings->LoadDword(Game_RDRamSize); + m_DelaySI = _Settings->LoadBool(Game_DelaySI); + m_DelayDP = _Settings->LoadBool(Game_DelayDP); } diff --git a/Source/Project64/Settings/Game Settings.h b/Source/Project64/Settings/Game Settings.h index 1c901f5e0..5572cc6ca 100644 --- a/Source/Project64/Settings/Game Settings.h +++ b/Source/Project64/Settings/Game Settings.h @@ -9,6 +9,10 @@ public: static inline bool bUseTlb ( void ) { return m_bUseTlb; } inline static DWORD CountPerOp ( void ) { return m_CountPerOp; } inline static DWORD ViRefreshRate ( void ) { return m_ViRefreshRate; } + inline static bool bDelayDP ( void ) { return m_DelayDP; } + inline static bool bDelaySI ( void ) { return m_DelaySI; } + inline static DWORD RdramSize ( void ) { return m_RdramSize; } + private: static void StaticRefreshSettings (CGameSettings * _this) { @@ -21,5 +25,8 @@ private: static bool m_bUseTlb; static DWORD m_CountPerOp; static DWORD m_ViRefreshRate; + static bool m_DelayDP; + static bool m_DelaySI; + static DWORD m_RdramSize; static int m_RefCount; }; \ No newline at end of file diff --git a/Source/Project64/Settings/Recompiler Settings.cpp b/Source/Project64/Settings/Recompiler Settings.cpp index edc130d5b..320e1ee3e 100644 --- a/Source/Project64/Settings/Recompiler Settings.cpp +++ b/Source/Project64/Settings/Recompiler Settings.cpp @@ -14,7 +14,6 @@ bool CRecompilerSettings::m_bFastSP; bool CRecompilerSettings::m_b32Bit; bool CRecompilerSettings::m_RegCaching; bool CRecompilerSettings::m_bLinkBlocks; -DWORD CRecompilerSettings::m_RdramSize; DWORD CRecompilerSettings::m_LookUpMode; //FUNC_LOOKUP_METHOD CRecompilerSettings::CRecompilerSettings() @@ -29,7 +28,6 @@ CRecompilerSettings::CRecompilerSettings() _Settings->RegisterChangeCB(Game_SMM_TLB,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); _Settings->RegisterChangeCB(Game_RegCache,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); _Settings->RegisterChangeCB(Game_BlockLinking,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); - _Settings->RegisterChangeCB(Game_RDRamSize,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); _Settings->RegisterChangeCB(Game_FuncLookupMode,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); _Settings->RegisterChangeCB(Debugger_ShowRecompMemSize,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); _Settings->RegisterChangeCB(Debugger_ProfileCode,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); @@ -53,7 +51,6 @@ CRecompilerSettings::~CRecompilerSettings() _Settings->UnregisterChangeCB(Game_SMM_TLB,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); _Settings->UnregisterChangeCB(Game_RegCache,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); _Settings->UnregisterChangeCB(Game_BlockLinking,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); - _Settings->UnregisterChangeCB(Game_RDRamSize,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); _Settings->UnregisterChangeCB(Game_FuncLookupMode,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); _Settings->UnregisterChangeCB(Debugger_ShowRecompMemSize,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); _Settings->UnregisterChangeCB(Debugger_ProfileCode,this,(CSettings::SettingChangedFunc)StaticRefreshSettings); @@ -78,6 +75,5 @@ void CRecompilerSettings::RefreshSettings() m_RegCaching = _Settings->LoadBool(Game_RegCache); m_bLinkBlocks = _Settings->LoadBool(Game_BlockLinking); - m_RdramSize = _Settings->LoadDword(Game_RDRamSize); m_LookUpMode = _Settings->LoadDword(Game_FuncLookupMode); } diff --git a/Source/Project64/Settings/Recompiler Settings.h b/Source/Project64/Settings/Recompiler Settings.h index edc31fb68..8c6d101ba 100644 --- a/Source/Project64/Settings/Recompiler Settings.h +++ b/Source/Project64/Settings/Recompiler Settings.h @@ -17,9 +17,6 @@ public: static bool bRomInMemory ( void ) { return m_bRomInMemory; } static bool bRegCaching ( void ) { return m_RegCaching; } static bool bLinkBlocks ( void ) { return m_bLinkBlocks; } -// static bool bFastSP ( void ) { return m_bFastSP; } -// static bool b32BitCore ( void ) { return m_b32Bit; } - static DWORD RdramSize ( void ) { return m_RdramSize; } static FUNC_LOOKUP_METHOD LookUpMode ( void ) { return (FUNC_LOOKUP_METHOD)m_LookUpMode; } private: @@ -45,7 +42,6 @@ private: static bool m_RegCaching; static bool m_bLinkBlocks; - static DWORD m_RdramSize; static DWORD m_LookUpMode; //FUNC_LOOKUP_METHOD static int m_RefCount; diff --git a/Source/Project64/Settings/Settings Class.cpp b/Source/Project64/Settings/Settings Class.cpp index 7638b7135..aa03ebf83 100644 --- a/Source/Project64/Settings/Settings Class.cpp +++ b/Source/Project64/Settings/Settings Class.cpp @@ -109,6 +109,7 @@ void CSettings::AddHowToHandleSetting () AddHandler(Rdb_RDRamSize, new CSettingTypeRDBRDRamSize("RDRAM Size",0x400000)); AddHandler(Rdb_CounterFactor, new CSettingTypeRomDatabase("Counter Factor",2)); AddHandler(Rdb_UseTlb, new CSettingTypeRDBYesNo("Use TLB",true)); + AddHandler(Rdb_DelayDP, new CSettingTypeRDBYesNo("Delay DP",true)); AddHandler(Rdb_DelaySi, new CSettingTypeRDBYesNo("Delay SI",false)); AddHandler(Rdb_32Bit, new CSettingTypeRDBYesNo("32bit",true)); AddHandler(Rdb_FastSP, new CSettingTypeRDBYesNo("Fast SP",true)); @@ -155,6 +156,7 @@ void CSettings::AddHowToHandleSetting () AddHandler(Game_RDRamSize, new CSettingTypeGame("RDRamSize",Rdb_RDRamSize)); AddHandler(Game_CounterFactor, new CSettingTypeGame("Counter Factor",Rdb_CounterFactor)); AddHandler(Game_UseTlb, new CSettingTypeGame("Use TLB",Rdb_UseTlb)); + AddHandler(Game_DelayDP, new CSettingTypeGame("Delay DP",Rdb_DelayDP)); AddHandler(Game_DelaySI, new CSettingTypeGame("Delay SI",Rdb_DelaySi)); AddHandler(Game_RspAudioSignal, new CSettingTypeGame("Audio Signal",Rdb_RspAudioSignal)); AddHandler(Game_32Bit, new CSettingTypeGame("32bit",Rdb_32Bit)); diff --git a/Source/Project64/User Interface/Settings/Settings Page - Game - General.cpp b/Source/Project64/User Interface/Settings/Settings Page - Game - General.cpp index cc0bd94b8..ac98109ac 100644 --- a/Source/Project64/User Interface/Settings/Settings Page - Game - General.cpp +++ b/Source/Project64/User Interface/Settings/Settings Page - Game - General.cpp @@ -13,6 +13,7 @@ CGameGeneralPage::CGameGeneralPage (HWND hParent, const RECT & rcDispay ) AddModCheckBox(GetDlgItem(IDC_SYNC_AUDIO),Game_SyncViaAudio); AddModCheckBox(GetDlgItem(IDC_ROM_FIXEDAUDIO),Game_FixedAudio); AddModCheckBox(GetDlgItem(IDC_USE_TLB),Game_UseTlb); + AddModCheckBox(GetDlgItem(IDC_DELAY_DP),Game_DelayDP); AddModCheckBox(GetDlgItem(IDC_DELAY_SI),Game_DelaySI); AddModCheckBox(GetDlgItem(IDC_AUDIO_SIGNAL),Game_RspAudioSignal); diff --git a/Source/Project64/User Interface/Settings/Settings Page - Game - General.h b/Source/Project64/User Interface/Settings/Settings Page - Game - General.h index 82fadc9cb..ea329c4f5 100644 --- a/Source/Project64/User Interface/Settings/Settings Page - Game - General.h +++ b/Source/Project64/User Interface/Settings/Settings Page - Game - General.h @@ -16,6 +16,7 @@ class CGameGeneralPage : COMMAND_ID_HANDLER_EX(IDC_SYNC_AUDIO,CheckBoxChanged) COMMAND_ID_HANDLER_EX(IDC_ROM_FIXEDAUDIO,CheckBoxChanged) COMMAND_ID_HANDLER_EX(IDC_USE_TLB,CheckBoxChanged) + COMMAND_ID_HANDLER_EX(IDC_DELAY_DP,CheckBoxChanged) COMMAND_ID_HANDLER_EX(IDC_DELAY_SI,CheckBoxChanged) COMMAND_ID_HANDLER_EX(IDC_AUDIO_SIGNAL,CheckBoxChanged) COMMAND_HANDLER_EX(IDC_VIREFRESH,EN_UPDATE,EditBoxChanged) diff --git a/Source/Project64/User Interface/UI Resources.rc b/Source/Project64/User Interface/UI Resources.rc index d81b76487..ad998dddf 100644 --- a/Source/Project64/User Interface/UI Resources.rc +++ b/Source/Project64/User Interface/UI Resources.rc @@ -203,12 +203,13 @@ BEGIN CONTROL "Sync using Audio",IDC_SYNC_AUDIO,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,102,112,91,11 CONTROL "Use TLB",IDC_USE_TLB,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,102,98,91,11 CONTROL "Delay SI Interrupt",IDC_DELAY_SI,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,102,126,91,11 - CONTROL "RSP Audio Signal",IDC_AUDIO_SIGNAL,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,6,126,91,11 + CONTROL "RSP Audio Signal",IDC_AUDIO_SIGNAL,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,6,140,91,11 CONTROL "Fixed Audio Timing",IDC_ROM_FIXEDAUDIO,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,6,112,91,11 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,3,92,208,1 LTEXT "Vi Refresh Rate:",IDC_VIREFESH_TEXT,6,77,91,10 EDITTEXT IDC_VIREFRESH,102,75,109,12,ES_AUTOHSCROLL | ES_NUMBER CONTROL "32 Bit Engine",IDC_ROM_32BIT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,6,98,91,11 + CONTROL "Delay DP Interrupt",IDC_DELAY_DP,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,6,126,91,11 END IDD_Settings_Accelerator DIALOGEX 0, 0, 218, 183 @@ -571,7 +572,7 @@ BEGIN END IDD_Settings_GameRecompiler DIALOGEX 0, 0, 230, 156 -STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD +STYLE DS_SETFONT | WS_CHILD EXSTYLE WS_EX_CONTROLPARENT FONT 8, "MS Shell Dlg", 0, 0, 0x1 BEGIN @@ -584,12 +585,12 @@ BEGIN CONTROL "Cache",IDC_SMM_CACHE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,91,89,9 CONTROL "PI DMA",IDC_SMM_DMA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,103,89,9 CONTROL "Start Changed",IDC_SMM_VALIDATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,115,89,8 - CONTROL "Protect Memory",IDC_SMM_PROTECT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,116,91,89,8 + CONTROL "Protect Memory",IDC_SMM_PROTECT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,116,115,89,8 CONTROL "TLB Unmapping",IDC_SMM_TLB,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,116,103,89,8 CONTROL "",IDC_STATIC,"Static",SS_BLACKFRAME | SS_SUNKEN,6,42,208,1 CONTROL "Advanced Block Linking",IDC_BLOCK_LINKING,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,113,49,95,11 CONTROL "Fast SP",IDC_ROM_FASTSP,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,62,91,11 - CONTROL "Store Instruction",IDC_SMM_STORE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,116,115,89,8 + CONTROL "Store Instruction",IDC_SMM_STORE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,116,91,89,8 END IDD_Settings_GamePlugin DIALOGEX 0, 0, 231, 206 diff --git a/Source/Project64/User Interface/resource.h b/Source/Project64/User Interface/resource.h index 236cd8f4a..cb01ec7eb 100644 --- a/Source/Project64/User Interface/resource.h +++ b/Source/Project64/User Interface/resource.h @@ -97,6 +97,8 @@ #define IDC_TLB_ENTRIES 1013 #define IDC_SMM_DMA 1013 #define IDC_UNKNOWN_ALIGN 1013 +#define IDC_ROM_FIXEDAUDIO3 1013 +#define IDC_DELAY_DP 1013 #define IDC_INFO_CRC1 1014 #define IDC_ASSIGNED_MENU_ITEM 1014 #define IDC_TLB_RULES 1014