Mario 64 Shindou and Improvement hack support (#2392)
* Update Project64.rdb Mario 64 Shindou and Improvement hack support * Fixed weirdly indented Jet Force Gemini goodname How long was this like this......
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@ -2997,7 +2997,7 @@ SMM-Protect=1
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SMM-TLB=0
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SMM-TLB=0
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[8A6009B6-94ACE150-C:45]
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[8A6009B6-94ACE150-C:45]
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Good Name=Jet Force Gemini (U)
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Good Name=Jet Force Gemini (U)
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Internal Name=JET FORCE GEMINI
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Internal Name=JET FORCE GEMINI
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Status=Compatible
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Status=Compatible
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Counter Factor=1
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Counter Factor=1
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@ -6216,8 +6216,8 @@ RDRAM Size=8
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Good Name=Super Mario 64 - Shindou Edition (J)
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Good Name=Super Mario 64 - Shindou Edition (J)
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Internal Name=SUPERMARIO64
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Internal Name=SUPERMARIO64
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Status=Compatible
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Status=Compatible
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32bit=1
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Culling=1
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Culling=1
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RDRAM Size=8
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[66572080-28E348E1-C:4A]
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[66572080-28E348E1-C:4A]
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Good Name=Super Robot Spirits (J)
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Good Name=Super Robot Spirits (J)
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@ -11771,3 +11771,10 @@ SMM-FUNC=0
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SMM-PI DMA=0
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SMM-PI DMA=0
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SMM-Protect=1
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SMM-Protect=1
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SMM-TLB=0
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SMM-TLB=0
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[3114B9B3-05DCE9CA-C:4A]
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Good Name=Super Mario 64 - Shindou Improvement (v1.0) (English)
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Internal Name=SUPERMARIO64
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Status=Compatible
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Culling=1
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RDRAM Size=8
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