[Project64] Rename RecompilerOps to x86/x86RecompilerOps.cpp

This commit is contained in:
zilmar 2016-06-27 20:31:18 +10:00
parent 11be52a917
commit a931fff6bb
9 changed files with 29 additions and 15 deletions

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@ -41,17 +41,17 @@ LOCAL_SRC_FILES := \
$(SRCDIR)/N64System/Mips/SystemEvents.cpp \ $(SRCDIR)/N64System/Mips/SystemEvents.cpp \
$(SRCDIR)/N64System/Mips/SystemTiming.cpp \ $(SRCDIR)/N64System/Mips/SystemTiming.cpp \
$(SRCDIR)/N64System/Mips/TLBclass.cpp \ $(SRCDIR)/N64System/Mips/TLBclass.cpp \
$(SRCDIR)/N64System/Recompiler/x86/x86RecompilerOps.cpp \
$(SRCDIR)/N64System/Recompiler/LoopAnalysis.cpp \ $(SRCDIR)/N64System/Recompiler/LoopAnalysis.cpp \
$(SRCDIR)/N64System/Recompiler/CodeBlock.cpp \ $(SRCDIR)/N64System/Recompiler/CodeBlock.cpp \
$(SRCDIR)/N64System/Recompiler/SectionInfo.cpp \ $(SRCDIR)/N64System/Recompiler/SectionInfo.cpp \
$(SRCDIR)/N64System/Recompiler/FunctionInfo.cpp \ $(SRCDIR)/N64System/Recompiler/FunctionInfo.cpp \
$(SRCDIR)/N64System/Recompiler/FunctionMapClass.cpp \ $(SRCDIR)/N64System/Recompiler/FunctionMapClass.cpp \
$(SRCDIR)/N64System/Recompiler/RecompilerClass.cpp \ $(SRCDIR)/N64System/Recompiler/RecompilerClass.cpp \
$(SRCDIR)/N64System/Recompiler/RecompilerCodeLog.cpp \
$(SRCDIR)/N64System/Recompiler/RecompilerMemory.cpp \ $(SRCDIR)/N64System/Recompiler/RecompilerMemory.cpp \
$(SRCDIR)/N64System/Recompiler/RecompilerOps.cpp \
$(SRCDIR)/N64System/Recompiler/CodeSection.cpp \ $(SRCDIR)/N64System/Recompiler/CodeSection.cpp \
$(SRCDIR)/N64System/Recompiler/RegInfo.cpp \ $(SRCDIR)/N64System/Recompiler/RegInfo.cpp \
$(SRCDIR)/N64System/Recompiler/x86CodeLog.cpp \
$(SRCDIR)/N64System/Recompiler/X86ops.cpp \ $(SRCDIR)/N64System/Recompiler/X86ops.cpp \
$(SRCDIR)/N64System/CheatClass.cpp \ $(SRCDIR)/N64System/CheatClass.cpp \
$(SRCDIR)/N64System/FramePerSecondClass.cpp \ $(SRCDIR)/N64System/FramePerSecondClass.cpp \

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@ -11,7 +11,7 @@
#pragma once #pragma once
#include <Project64-core/N64System/Mips/MemoryVirtualMem.h> #include <Project64-core/N64System/Mips/MemoryVirtualMem.h>
#include "TranslateVaddr.h" #include "TranslateVaddr.h"
#include <Project64-core/N64System/Recompiler/RecompilerOps.h> #include <Project64-core/N64System/Recompiler/x86/x86RecompilerOps.h>
#include <Project64-core/N64System/Interpreter/InterpreterOps.h> #include <Project64-core/N64System/Interpreter/InterpreterOps.h>
#include <Project64-core/N64System/Mips/PifRam.h> #include <Project64-core/N64System/Mips/PifRam.h>
#include <Project64-core/N64System/Mips/FlashRam.h> #include <Project64-core/N64System/Mips/FlashRam.h>

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@ -10,7 +10,7 @@
****************************************************************************/ ****************************************************************************/
#pragma once #pragma once
#include <Common/md5.h> #include <Common/md5.h>
#include <Project64-core/N64System/Recompiler/RecompilerOps.h> #include <Project64-core/N64System/Recompiler/x86/x86RecompilerOps.h>
#include <Project64-core/N64System/Recompiler/ExitInfo.h> #include <Project64-core/N64System/Recompiler/ExitInfo.h>
#include <Project64-core/N64System/Recompiler/CodeSection.h> #include <Project64-core/N64System/Recompiler/CodeSection.h>

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@ -10,7 +10,7 @@
****************************************************************************/ ****************************************************************************/
#pragma once #pragma once
#include "JumpInfo.h" #include "JumpInfo.h"
#include <Project64-core/N64System/Recompiler/RecompilerOps.h> #include <Project64-core/N64System/Recompiler/x86/x86RecompilerOps.h>
class CCodeBlock; class CCodeBlock;

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@ -16,10 +16,10 @@
#include <Project64-core/N64System/Interpreter/InterpreterCPU.h> #include <Project64-core/N64System/Interpreter/InterpreterCPU.h>
#include <Project64-core/N64System/Recompiler/RecompilerClass.h> #include <Project64-core/N64System/Recompiler/RecompilerClass.h>
#include <Project64-core/N64System/Recompiler/CodeSection.h> #include <Project64-core/N64System/Recompiler/CodeSection.h>
#include <Project64-core/N64System/Recompiler/RecompilerOps.h> #include <Project64-core/N64System/Recompiler/RecompilerCodeLog.h>
#include <Project64-core/N64System/Recompiler/x86/x86RecompilerOps.h>
#include <Project64-core/N64System/N64Class.h> #include <Project64-core/N64System/N64Class.h>
#include <stdio.h> #include <stdio.h>
#include "RecompilerCodeLog.h"
CCodeSection * CRecompilerOps::m_Section = NULL; CCodeSection * CRecompilerOps::m_Section = NULL;
CRegInfo CRecompilerOps::m_RegWorkingSet; CRegInfo CRecompilerOps::m_RegWorkingSet;

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@ -468,10 +468,6 @@
RelativePath=".\N64System\Recompiler\RecompilerMemory.cpp" RelativePath=".\N64System\Recompiler\RecompilerMemory.cpp"
> >
</File> </File>
<File
RelativePath=".\N64System\Recompiler\RecompilerOps.cpp"
>
</File>
<File <File
RelativePath=".\N64System\Recompiler\RegInfo.cpp" RelativePath=".\N64System\Recompiler\RegInfo.cpp"
> >
@ -484,6 +480,14 @@
RelativePath=".\N64System\Recompiler\X86ops.cpp" RelativePath=".\N64System\Recompiler\X86ops.cpp"
> >
</File> </File>
<Filter
Name="x86"
>
<File
RelativePath=".\N64System\Recompiler\x86\x86RecompilerOps.cpp"
>
</File>
</Filter>
</Filter> </Filter>
</Filter> </Filter>
<Filter <Filter

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@ -74,10 +74,10 @@
<ClCompile Include="N64System\Recompiler\RecompilerClass.cpp" /> <ClCompile Include="N64System\Recompiler\RecompilerClass.cpp" />
<ClCompile Include="N64System\Recompiler\RecompilerCodeLog.cpp" /> <ClCompile Include="N64System\Recompiler\RecompilerCodeLog.cpp" />
<ClCompile Include="N64System\Recompiler\RecompilerMemory.cpp" /> <ClCompile Include="N64System\Recompiler\RecompilerMemory.cpp" />
<ClCompile Include="N64System\Recompiler\RecompilerOps.cpp" />
<ClCompile Include="N64System\Recompiler\RegInfo.cpp" /> <ClCompile Include="N64System\Recompiler\RegInfo.cpp" />
<ClCompile Include="N64System\Recompiler\SectionInfo.cpp" /> <ClCompile Include="N64System\Recompiler\SectionInfo.cpp" />
<ClCompile Include="N64System\Recompiler\X86ops.cpp" /> <ClCompile Include="N64System\Recompiler\X86ops.cpp" />
<ClCompile Include="N64System\Recompiler\x86\x86RecompilerOps.cpp" />
<ClCompile Include="N64System\SpeedLimiterClass.cpp" /> <ClCompile Include="N64System\SpeedLimiterClass.cpp" />
<ClCompile Include="N64System\SystemGlobals.cpp" /> <ClCompile Include="N64System\SystemGlobals.cpp" />
<ClCompile Include="Plugins\AudioPlugin.cpp" /> <ClCompile Include="Plugins\AudioPlugin.cpp" />
@ -172,6 +172,7 @@
<ClInclude Include="N64System\Recompiler\RegInfo.h" /> <ClInclude Include="N64System\Recompiler\RegInfo.h" />
<ClInclude Include="N64System\Recompiler\SectionInfo.h" /> <ClInclude Include="N64System\Recompiler\SectionInfo.h" />
<ClInclude Include="N64System\Recompiler\X86ops.h" /> <ClInclude Include="N64System\Recompiler\X86ops.h" />
<ClInclude Include="N64System\Recompiler\x86\x86RecompilerOps.h" />
<ClInclude Include="N64System\SpeedLimiterClass.h" /> <ClInclude Include="N64System\SpeedLimiterClass.h" />
<ClInclude Include="N64System\SystemGlobals.h" /> <ClInclude Include="N64System\SystemGlobals.h" />
<ClInclude Include="Notification.h" /> <ClInclude Include="Notification.h" />

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@ -79,6 +79,12 @@
<Filter Include="Source Files\N64 System\Arm"> <Filter Include="Source Files\N64 System\Arm">
<UniqueIdentifier>{8c526293-ee42-44b0-938f-f3c1cc18a986}</UniqueIdentifier> <UniqueIdentifier>{8c526293-ee42-44b0-938f-f3c1cc18a986}</UniqueIdentifier>
</Filter> </Filter>
<Filter Include="Source Files\N64 System\Recompiler\x86">
<UniqueIdentifier>{84d10022-4b24-4ba2-bfef-f85d16dfdc09}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files\N64 System\Recompiler\x86">
<UniqueIdentifier>{b6d9fd3a-e8e5-42a2-8bcc-8fa430dd8aaa}</UniqueIdentifier>
</Filter>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="stdafx.cpp"> <ClCompile Include="stdafx.cpp">
@ -234,9 +240,6 @@
<ClCompile Include="N64System\Recompiler\RecompilerMemory.cpp"> <ClCompile Include="N64System\Recompiler\RecompilerMemory.cpp">
<Filter>Source Files\N64 System\Recompiler</Filter> <Filter>Source Files\N64 System\Recompiler</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="N64System\Recompiler\RecompilerOps.cpp">
<Filter>Source Files\N64 System\Recompiler</Filter>
</ClCompile>
<ClCompile Include="N64System\Recompiler\RegInfo.cpp"> <ClCompile Include="N64System\Recompiler\RegInfo.cpp">
<Filter>Source Files\N64 System\Recompiler</Filter> <Filter>Source Files\N64 System\Recompiler</Filter>
</ClCompile> </ClCompile>
@ -318,6 +321,9 @@
<ClCompile Include="N64System\Recompiler\RecompilerCodeLog.cpp"> <ClCompile Include="N64System\Recompiler\RecompilerCodeLog.cpp">
<Filter>Source Files\N64 System\Recompiler</Filter> <Filter>Source Files\N64 System\Recompiler</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="N64System\Recompiler\x86\x86RecompilerOps.cpp">
<Filter>Source Files\N64 System\Recompiler\x86</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="stdafx.h"> <ClInclude Include="stdafx.h">
@ -611,5 +617,8 @@
<ClInclude Include="N64System\Recompiler\RecompilerCodeLog.h"> <ClInclude Include="N64System\Recompiler\RecompilerCodeLog.h">
<Filter>Header Files\N64 System\Recompiler</Filter> <Filter>Header Files\N64 System\Recompiler</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="N64System\Recompiler\x86\x86RecompilerOps.h">
<Filter>Header Files\N64 System\Recompiler\x86</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>