Fix headers

Oops, accidentally removed some headers that should stay
This commit is contained in:
Derek "Turtle" Roe 2021-03-16 02:17:43 -05:00
parent a7c175d0fd
commit a786dd7e13
18 changed files with 126 additions and 0 deletions

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2014 Bobby Smiles
// Copyright(C) 2009 Richard Goedeken
// Copyright(C) 2002 Hacktarux
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#include "stdafx.h" #include "stdafx.h"
#include <memory.h> #include <memory.h>
#include "alist.h" #include "alist.h"

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2014 Bobby Smiles
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#pragma once #pragma once
class CHle; class CHle;

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2014 Bobby Smiles
// Copyright(C) 2009 Richard Goedeken
// Copyright(C) 2002 Hacktarux
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#include "stdafx.h" #include "stdafx.h"
#include <string.h> #include <string.h>

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2014 Bobby Smiles
// Copyright(C) 2009 Richard Goedeken
// Copyright(C) 2002 Hacktarux
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#include "stdafx.h" #include "stdafx.h"
#include "alist.h" #include "alist.h"

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2014 Bobby Smiles
// Copyright(C) 2009 Richard Goedeken
// Copyright(C) 2002 Hacktarux
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#include "stdafx.h" #include "stdafx.h"
#include "alist.h" #include "alist.h"

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2014 Bobby Smiles
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#pragma once #pragma once
static inline int16_t clamp_s16(int_fast32_t x) static inline int16_t clamp_s16(int_fast32_t x)

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2014 Bobby Smiles
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#include "stdafx.h" #include "stdafx.h"
#include <assert.h> #include <assert.h>
#include "audio.h" #include "audio.h"

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2014 Bobby Smiles
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#pragma once #pragma once
extern const int16_t RESAMPLE_LUT[64 * 4]; extern const int16_t RESAMPLE_LUT[64 * 4];

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2012 Bobby Smiles
// Copyright(C) 2009 Richard Goedeken
// Copyright(C) 2002 Hacktarux
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#include "stdafx.h" #include "stdafx.h"
#include <string.h> #include <string.h>

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2014 Bobby Smiles
// Copyright(C) 2009 Richard Goedeken
// Copyright(C) 2002 Hacktarux
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#pragma once #pragma once
// Macro for unused variable warning suppression // Macro for unused variable warning suppression

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2012 Bobby Smiles
// Copyright(C) 2009 Richard Goedeken
// Copyright(C) 2002 Hacktarux
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#include "stdafx.h" #include "stdafx.h"
#include "mem.h" #include "mem.h"
#include "ucodes.h" #include "ucodes.h"

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2014 Bobby Smiles
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#pragma once #pragma once
#include <Common/stdtypes.h> #include <Common/stdtypes.h>
#include "Rsp.h" #include "Rsp.h"

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2012 Bobby Smiles
// Copyright(C) 2009 Richard Goedeken
// Copyright(C) 2002 Hacktarux
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#include "stdafx.h" #include "stdafx.h"
#include <stdlib.h> #include <stdlib.h>

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2012 Bobby Smiles
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#include "stdafx.h" #include "stdafx.h"
#include <string.h> #include <string.h>

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2014 Bobby Smiles
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#pragma once #pragma once
#include <assert.h> #include <assert.h>

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2014 Bobby Smiles
// Copyright(C) 2009 Richard Goedeken
// Copyright(C) 2002 Hacktarux
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#include "stdafx.h" #include "stdafx.h"
#include <string.h> #include <string.h>

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2013 Bobby Smiles
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#include "stdafx.h" #include "stdafx.h"
#include <string.h> #include <string.h>

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// Project64 - A Nintendo 64 emulator
// http://www.pj64-emu.com/
// Copyright(C) 2001-2021 Project64
// Copyright(C) 2014 Bobby Smiles
// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
#pragma once #pragma once
class CHle; class CHle;