diff --git a/Source/Project64/N64 System/N64 Rom Class.cpp b/Source/Project64/N64 System/N64 Rom Class.cpp index a116a277f..0bf2230a4 100644 --- a/Source/Project64/N64 System/N64 Rom Class.cpp +++ b/Source/Project64/N64 System/N64 Rom Class.cpp @@ -256,6 +256,78 @@ void CN64Rom::CalculateCicChip() } +void CN64Rom::CalculateRomCrc() +{ + DWORD t0, t1, t2, t3, t4, t5, t7; + DWORD a0, a1, a2, a3; + DWORD s0; + DWORD v0, v1; + + DWORD OldProtect; + VirtualProtect(m_ROMImage, m_RomFileSize, PAGE_READWRITE, &OldProtect); + + switch (m_CicChip) { + case CIC_NUS_6101: + case CIC_NUS_6102: + { + v1 = 0; + t0 = 0; + + t5 = 0x20; + + v0 = 0xF8CA4DDB + 1; // 0xFFFFFFFF & (0x3F * 0x5D588B65) + a3 = v0; + t2 = v0; + t3 = v0; + s0 = v0; + a2 = v0; + t4 = v0; + + for (t0 = 0, t1 = 0x1000; t0 < 0x00100000; t0 += 4, t1 += 4){ + v0 = *(DWORD *)(m_ROMImage + t1); + + v1 = a3 + v0; + a1 = v1; + + if (v1 < a3) t2 += 0x1; + v1 = v0 & 0x001F; + t7 = t5 - v1; + + a0 = (v0 << v1) | (v0 >> t7); + + a3 = a1; + t3 = t3 ^ v0; + + s0 = s0 + a0; + if (a2 < v0){ + a2 = a3 ^ v0 ^ a2; + } + else{ + a2 = a2 ^ a0; + } + + t4 = (v0 ^ s0) + t4; + } + a3 = a3 ^ t2 ^ t3; + s0 = s0 ^ a2 ^ t4; + + *(DWORD *)(m_ROMImage + 0x10) = a3; + *(DWORD *)(m_ROMImage + 0x14) = s0; + break; + } + case CIC_NUS_6103: + case CIC_NUS_6105: + case CIC_NUS_6106: + case CIC_NUS_8303: + case CIC_NUS_DDIPL: + case CIC_UNKNOWN: + default: + break; + } + + VirtualProtect(m_ROMImage, m_RomFileSize, PAGE_READONLY, &OldProtect); +} + CICChip CN64Rom::CicChipID() { return m_CicChip; @@ -471,6 +543,13 @@ bool CN64Rom::LoadN64Image ( const char * FileLoc, bool LoadBootCodeOnly ) { { SaveRomSettingID(false); } + + if (g_Settings->LoadBool(Game_CRC_Recalc)) + { + //Calculate ROM Header CRC + CalculateRomCrc(); + } + return true; }