diff --git a/Config/Audio.rdb b/Config/Audio.rdb index 50ab05a72..ea1ff6466 100644 --- a/Config/Audio.rdb +++ b/Config/Audio.rdb @@ -3,334 +3,270 @@ Good Name=A Bug's Life (U) BufferDivider=60 BufferLevel=2 -SyncAudio=1 [E6A95A4F-BAD2EA23-C:45] Good Name=Aidyn Chronicles - The First Mage (U) [!] (V1.0) BufferDivider=60 BufferLevel=2 -SyncAudio=1 [112051D2-68BEF8AC-C:45] Good Name=Aidyn Chronicles - The First Mage (U) [!] (V1.1) BufferDivider=60 BufferLevel=2 -SyncAudio=1 [1FB5D932-3BA9481B-C:45] Good Name=Armorines - Project S.W.A.R.M. (U) -SyncAudio=0 [4C52BBB2-CEAB0F6B-C:45] Good Name=Army Men - Air Combat (U) -SyncAudio=0 [B20F73B6-2975FC34-C:45] Good Name=Army Men - Sarge's Heroes 2 (U) -SyncAudio=0 [A4BF9306-BF0CDFD1-C:45] Good Name=Banjo-Kazooie (U) (V1.0) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [CD7559AC-B26CF5AE-C:45] Good Name=Banjo-Kazooie (U) (V1.1) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [C2E9AA9A-475D70AA-C:45] Good Name=Banjo-Tooie (U) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [6AA4DDE7-E3E2F4E7-C:45] Good Name=BattleTanx (U) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [75A4E247-6008963D-C:45] Good Name=BattleTanx - Global Assault (U) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [EDF419A8-BF1904CC-C:45] Good Name=Beetle Adventure Racing! (U) (M3) BufferDivider=60 -SyncAudio=1 [7C647C25-D9D901E6-C:45] Good Name=Blast Corps (U) (V1.0) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [7C647E65-1948D305-C:45] Good Name=Blast Corps (U) (V1.1) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [5326696F-FE9A99C3-C:45] Good Name=Body Harvest (U) BufferDivider=95 -SyncAudio=1 [F568D51E-7E49BA1E-C:45] Good Name=Bomberman 64 (U) BufferDivider=60 -SyncAudio=1 [F35D5F95-8AFE3D69-C:45] Good Name=Castlevania (U) (V1.0) BufferDivider=60 BufferLevel=2 -SyncAudio=1 [F35D5335-B7667CB7-C:45] Good Name=Castlevania (U) (V1.1) BufferDivider=60 BufferLevel=2 -SyncAudio=1 [4BCDFF47-AAA3AF8F-C:45] Good Name=Castlevania (U) (V1.2) BufferDivider=60 BufferLevel=2 -SyncAudio=1 [30C7AC50-7704072D-C:45] Good Name=Conker's Bad Fur Day (U) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [46A3F7AF-0F7591D0-C:45] Good Name=Cruis'n Exotica (U) - [FF2F2FB4-D161149A-C:45] Good Name=Cruis'n USA (U) (V1.0) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [5306CF45-CBC49250-C:45] Good Name=Cruis'n USA (U) (V1.1) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [B3402554-7340C004-C:45] Good Name=Cruis'n USA (U) (V1.2) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [DFE61153-D76118E6-C:45] Good Name=Cruis'n World (U) BufferDivider=60 -SyncAudio=1 [DEE584A2-0F161187-C:45] Good Name=Destruction Derby 64 (U) BufferDivider=60 -SyncAudio=1 [53D440E7-7519B011-C:45] Good Name=Diddy Kong Racing (U) (M2) (V1.0) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [E402430D-D2FCFC9D-C:45] Good Name=Diddy Kong Racing (U) (M2) (V1.1) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [EC58EABF-AD7C7169-C:45] Good Name=Donkey Kong 64 (U) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [A83E101A-E937B69D-C:45] Good Name=Doom 64 (U) (V1.0) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [423E96F4-CE88F05B-C:45] Good Name=Doom 64 (U) (V1.1) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [07861842-A12EBC9F-C:45] Good Name=Excitebike 64 (U) (V1.0) - [F9D411E3-7CB29BC0-C:45] Good Name=Excitebike 64 (U) (V1.1) - [FDA245D2-A74A3D47-C:45] Good Name=Extreme-G (U) BufferDivider=60 -SyncAudio=1 [B30ED978-3003C9F9-C:45] Good Name=F-ZERO X (U) BufferDivider=60 -SyncAudio=1 [4252A5AD-AE6FBF4E-C:45] Good Name=Goemon's Great Adventure (U) BufferDivider=60 -SyncAudio=1 [DCBC50D1-09FD1AA3-C:45] Good Name=GoldenEye 007 (U) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [C7C98F8E-42145DDE-C:45] Good Name=Hot Wheels Turbo Racing (U) - [8A6009B6-94ACE150-C:45] Good Name=Jet Force Gemini (U) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [9E8FE2BA-8B270770-C:45] Good Name=Killer Instinct Gold (U) (V1.0) BufferDivider=60 -SyncAudio=1 [9E8FCDFA-49F5652B-C:45] Good Name=Killer Instinct Gold (U) (V1.1) BufferDivider=60 -SyncAudio=1 [F908CA4C-36464327-C:45] Good Name=Killer Instinct Gold (U) (V1.2) BufferDivider=60 -SyncAudio=1 [7F304099-52CF5276-C:4A] Good Name=Last Legion UX (J) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [0160E9E5-29A4CB68-C:45] Good Name=Last Legion UX (J) [T] BufferDivider=30 BufferLevel=2 -SyncAudio=1 [664BA3D4-678A80B7-C:45] Good Name=Mario Golf (U) BufferDivider=60 -SyncAudio=1 [3E5055B6-2E92DA52-C:45] Good Name=Mario Kart 64 (U) BufferDivider=60 -SyncAudio=1 [7C3829D9-6E8247CE-C:45] Good Name=Mario Party 3 (U) BufferDivider=60 -SyncAudio=1 [5001CF4F-F30CB3BD-C:45] Good Name=Mario Tennis (U) BufferDivider=60 -SyncAudio=1 [28768D6D-B379976C-C:45] Good Name=Monaco Grand Prix (U) BufferDivider=60 -SyncAudio=1 [5AC383E1-D712E387-C:45] Good Name=Monopoly (U) (M2) - [FCBCCB21-72903C6B-C:45] Good Name=Mystical Ninja Starring Goemon (U) BufferDivider=60 -SyncAudio=1 [DF331A18-5FD4E044-C:45] Good Name=NASCAR 2000 (U) - [591A806E-A5E6921D-C:45] Good Name=NHL 99 (U) BufferDivider=60 -SyncAudio=1 [82EFDC30-806A2461-C:45] Good Name=NHL Blades of Steel '99 (U) BufferDivider=60 -SyncAudio=1 [6DFDCDC3-4DE701C8-C:45] Good Name=NHL Breakaway 98 (U) BufferDivider=60 -SyncAudio=0 [441768D0-7D73F24F-C:45] Good Name=NHL Breakaway 99 (U) BufferDivider=60 -SyncAudio=0 [E6419BC5-69011DE3-C:45] Good Name=Ogre Battle 64 - Person of Lordly Caliber (U) (V1.0) BufferDivider=60 -SyncAudio=1 [0ADAECA7-B17F9795-C:45] Good Name=Ogre Battle 64 - Person of Lordly Caliber (U) (V1.1) BufferDivider=60 -SyncAudio=1 [65EEE53A-ED7D733C-C:45] Good Name=Paper Mario (U) BufferDivider=60 -SyncAudio=1 [DDF460CC-3CA634C0-C:45] Good Name=Perfect Dark (U) (V1.0) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [41F2B98F-B458B466-C:45] Good Name=Perfect Dark (U) (V1.1) BufferDivider=30 BufferLevel=2 -SyncAudio=1 [C851961C-78FCAAFA-C:45] Good Name=Pilotwings 64 (U) BufferDivider=60 -SyncAudio=1 [03571182-892FD06D-C:45] Good Name=Pokemon Stadium 2 (U) BufferDivider=60 -SyncAudio=1 [BDA8F143-B1AF2D62-C:45] Good Name=Quake II (U) BufferDivider=60 -SyncAudio=0 [0F1FA987-BFC1AFA6-C:45] Good Name=Re-Volt (U) @@ -338,7 +274,6 @@ Good Name=Re-Volt (U) [F050746C-247B820B-C:45] Good Name=Road Rash 64 (U) BufferDivider=60 -SyncAudio=1 [0C5EE085-A167DD3E-C:45] Good Name=Rocket - Robot on Wheels (U) @@ -346,7 +281,6 @@ Good Name=Rocket - Robot on Wheels (U) [2500267E-2A7EC3CE-C:45] Good Name=RR64 - Ridge Racer 64 (U) BufferDivider=60 -SyncAudio=0 [769147F3-2033C10E-C:45] Good Name=S.C.A.R.S. (U) @@ -372,12 +306,10 @@ Good Name=StarCraft 64 (U) [635A2BFF-8B022326-C:45] Good Name=Super Mario 64 (U) BufferDivider=60 -SyncAudio=1 [916B8B5B-780B85A4-C:45] Good Name=Super Smash Bros. (U) BufferDivider=30 -SyncAudio=1 [204EC022-B119D185-C:45] Good Name=Tony Hawk's Pro Skater (U) (V1.0) @@ -386,7 +318,7 @@ Good Name=Tony Hawk's Pro Skater (U) (V1.0) Good Name=Tony Hawk's Pro Skater (U) (V1.1) [99150E18-1266E6A5-C:45] -Good Name=Tony Hawk's Pro Skater 2 (U) +Good Name=Tony Hawk's Pro Skater 2 (U [1A7F70B5-00B7B9FD-C:45] Good Name=Tony Hawk's Pro Skater 3 (U) @@ -412,17 +344,14 @@ Good Name=Turok 3 - Shadow of Oblivion (U) [3C059038-C8BF2182-C:45] Good Name=V-Rally Edition 99 (U) BufferDivider=60 -SyncAudio=1 [EA71056A-E4214847-C:45] Good Name=Vigilante 8 (U) BufferDivider=60 -SyncAudio=1 [F5C5866D-052713D9-C:45] Good Name=Vigilante 8 - 2nd Offense (U) BufferDivider=60 -SyncAudio=1 [ED98957E-8242DCAC-C:45] Good Name=WinBack - Covert Operations (U) @@ -430,4 +359,3 @@ Good Name=WinBack - Covert Operations (U) [2337D8E8-6B8E7CEC-C:45] Good Name=Yoshi's Story (U) (M2) BufferDivider=60 -SyncAudio=1 diff --git a/Source/Project64-audio/AudioSettings.cpp b/Source/Project64-audio/AudioSettings.cpp index 075d0bfd8..86aefe22e 100644 --- a/Source/Project64-audio/AudioSettings.cpp +++ b/Source/Project64-audio/AudioSettings.cpp @@ -17,6 +17,8 @@ CSettings * g_settings = NULL; CSettings::CSettings() : m_Set_EnableAudio(0), + m_Set_SyncAudio(0), + m_Set_FullSpeed(0), m_Set_basic_mode(0), m_Set_debugger(0), m_Set_log_dir(0), @@ -28,7 +30,8 @@ CSettings::CSettings() : m_Volume(100), m_BufferDivider(90), m_BufferLevel(4), - m_SyncAudio(false) + m_SyncAudio(false), + m_FullSpeed(true) { memset(m_log_dir, 0, sizeof(m_log_dir)); RegisterSettings(); @@ -38,6 +41,8 @@ CSettings::CSettings() : if (m_Set_basic_mode != 0) { SettingsRegisterChange(true, m_Set_basic_mode, this, stSettingsChanged); } if (m_Set_debugger != 0) { SettingsRegisterChange(true, m_Set_debugger, this, stSettingsChanged); } if (m_Set_log_flush != 0) { SettingsRegisterChange(true, m_Set_log_flush, this, stSettingsChanged); } + if (m_Set_SyncAudio != 0) { SettingsRegisterChange(true, m_Set_SyncAudio, this, stSettingsChanged); } + if (m_Set_FullSpeed != 0) { SettingsRegisterChange(true, m_Set_FullSpeed, this, stSettingsChanged); } SettingsRegisterChange(false, Set_Volume, this, stSettingsChanged); SettingsRegisterChange(false, Set_Logging_MD5, this, stLogLevelChanged); @@ -54,6 +59,8 @@ CSettings::~CSettings() if (m_Set_basic_mode != 0) { SettingsUnregisterChange(true, m_Set_basic_mode, this, stSettingsChanged); } if (m_Set_debugger != 0) { SettingsUnregisterChange(true, m_Set_debugger, this, stSettingsChanged); } if (m_Set_log_flush != 0) { SettingsUnregisterChange(true, m_Set_log_flush, this, stSettingsChanged); } + if (m_Set_SyncAudio != 0) { SettingsUnregisterChange(true, m_Set_SyncAudio, this, stSettingsChanged); } + if (m_Set_FullSpeed != 0) { SettingsUnregisterChange(true, m_Set_FullSpeed, this, stSettingsChanged); } SettingsUnregisterChange(false, Set_Volume, this, stSettingsChanged); SettingsUnregisterChange(false, Set_Logging_MD5, this, stLogLevelChanged); @@ -68,6 +75,8 @@ void CSettings::RegisterSettings(void) { SetModuleName("default"); m_Set_EnableAudio = FindSystemSettingId("Enable Audio"); + m_Set_SyncAudio = FindSystemSettingId("Sync Audio"); + m_Set_FullSpeed = FindSystemSettingId("Full Speed"); m_Set_basic_mode = FindSystemSettingId("Basic Mode"); m_Set_debugger = FindSystemSettingId("Debugger"); m_Set_log_flush = FindSystemSettingId("Log Auto Flush"); @@ -83,7 +92,6 @@ void CSettings::RegisterSettings(void) RegisterSetting(Set_Logging_Driver, Data_DWORD_General, "Driver", "Logging", g_ModuleLogLevel[TraceAudioDriver], NULL); RegisterSetting(Set_BufferDivider, Data_DWORD_Game, "BufferDivider", "", 90, NULL); RegisterSetting(Set_BufferLevel, Data_DWORD_Game, "BufferLevel", "", 4, NULL); - RegisterSetting(Set_SyncAudio, Data_DWORD_Game, "SyncAudio", "", (uint32_t)false, NULL); LogLevelChanged(); } @@ -113,11 +121,6 @@ void CSettings::SetBufferLevel(uint32_t BufferLevel) SetSetting(Set_BufferLevel, BufferLevel); } -void CSettings::SetSyncAudio(bool Enabled) -{ - SetSetting(Set_SyncAudio, Enabled ? 1 : 0); -} - void CSettings::LogLevelChanged(void) { g_ModuleLogLevel[TraceMD5] = GetSetting(Set_Logging_MD5); @@ -136,7 +139,8 @@ void CSettings::ReadSettings(void) m_debugger_enabled = m_advanced_options && m_Set_debugger ? GetSystemSetting(m_Set_debugger) == 1 : false; m_BufferDivider = GetSetting(Set_BufferDivider); m_BufferLevel = GetSetting(Set_BufferLevel); - m_SyncAudio = GetSetting(Set_SyncAudio) != 0; + m_SyncAudio = m_Set_SyncAudio ? GetSystemSetting(m_Set_SyncAudio) != 0 : false; + m_FullSpeed = m_Set_FullSpeed ? GetSystemSetting(m_Set_FullSpeed) != 0 : false; if (m_Set_log_dir != 0) { diff --git a/Source/Project64-audio/AudioSettings.h b/Source/Project64-audio/AudioSettings.h index feb8ac73a..da4a79e9c 100644 --- a/Source/Project64-audio/AudioSettings.h +++ b/Source/Project64-audio/AudioSettings.h @@ -22,6 +22,7 @@ public: inline uint32_t BufferDivider(void) const { return m_BufferDivider; } inline uint32_t BufferLevel(void) const { return m_BufferLevel; } inline bool SyncAudio(void) const { return m_SyncAudio; } + inline bool FullSpeed(void) const { return m_FullSpeed; } inline bool FlushLogs(void) const { return m_FlushLogs; } inline const char * log_dir(void) const { return m_log_dir; } @@ -29,7 +30,6 @@ public: void SetVolume(uint32_t Volume); void SetBufferDivider(uint32_t BufferDivider); void SetBufferLevel(uint32_t BufferLevel); - void SetSyncAudio(bool Enabled); void ReadSettings(); private: @@ -46,6 +46,8 @@ private: void LogLevelChanged(void); short m_Set_EnableAudio; + short m_Set_SyncAudio; + short m_Set_FullSpeed; short m_Set_basic_mode; short m_Set_debugger; short m_Set_log_dir; @@ -59,6 +61,7 @@ private: uint32_t m_BufferDivider; uint32_t m_BufferLevel; bool m_SyncAudio; + bool m_FullSpeed; }; extern CSettings * g_settings; diff --git a/Source/Project64-audio/ConfigUI.cpp b/Source/Project64-audio/ConfigUI.cpp index 8baff9d38..c9af36cad 100644 --- a/Source/Project64-audio/ConfigUI.cpp +++ b/Source/Project64-audio/ConfigUI.cpp @@ -125,7 +125,6 @@ public: g_settings->SetBufferDivider(atoi(buffer)); m_BufferLevel.GetWindowText(buffer, sizeof(buffer)); g_settings->SetBufferLevel(atoi(buffer)); - g_settings->SetSyncAudio(m_btnSyncAudio.GetCheck() == BST_CHECKED); FlushSettings(); return true; @@ -134,7 +133,6 @@ public: private: CEdit m_BufferDivider; CEdit m_BufferLevel; - CButton m_btnSyncAudio; LRESULT ItemChangedNotify(NMHDR* /*pNMHDR*/) { diff --git a/Source/Project64-audio/SettingsID.h b/Source/Project64-audio/SettingsID.h index 8e76072b3..35ccac7fa 100644 --- a/Source/Project64-audio/SettingsID.h +++ b/Source/Project64-audio/SettingsID.h @@ -22,5 +22,4 @@ enum Set_Logging_Driver, Set_BufferDivider, Set_BufferLevel, - Set_SyncAudio, }; \ No newline at end of file diff --git a/Source/Project64-core/N64System/Mips/Audio.cpp b/Source/Project64-core/N64System/Mips/Audio.cpp index c113741b2..df4fcf85b 100644 --- a/Source/Project64-core/N64System/Mips/Audio.cpp +++ b/Source/Project64-core/N64System/Mips/Audio.cpp @@ -116,10 +116,6 @@ void CAudio::InterruptTimerDone() { m_Status &= ~ai_busy; } - if (g_Reg->m_AudioIntrReg == 0) - { - g_System->SyncToAudio(); - } WriteTrace(TraceAudio, TraceDebug, "Done"); } @@ -157,4 +153,4 @@ void CAudio::SetFrequency(uint32_t Dacrate, uint32_t System) //m_BytesPerSecond = 128024; m_FramesPerSecond = System == SYSTEM_PAL ? 50 : 60; -} +} \ No newline at end of file diff --git a/Source/Project64-core/N64System/N64Class.cpp b/Source/Project64-core/N64System/N64Class.cpp index 2f56f5221..709bb43d3 100644 --- a/Source/Project64-core/N64System/N64Class.cpp +++ b/Source/Project64-core/N64System/N64Class.cpp @@ -475,6 +475,7 @@ bool CN64System::RunDiskImage(const char * FileLoc) void CN64System::CloseSystem() { WriteTrace(TraceN64System, TraceDebug, "Start"); + g_Settings->SaveBool(Game_FullSpeed, true); if (g_BaseSystem) { g_BaseSystem->CloseCpu(); @@ -2069,33 +2070,6 @@ void CN64System::RunRSP() WriteTrace(TraceRSP, TraceDebug, "Done (SP Status %X)", m_Reg.SP_STATUS_REG); } -void CN64System::SyncToAudio() -{ - if (!bSyncToAudio() || !bLimitFPS()) - { - return; - } - PROFILE_TIMERS PreviousTimer = Timer_None; - if (bShowCPUPer()) - { - PreviousTimer = m_CPU_Usage.StartTimer(Timer_Idel); - } - - for (int i = 0; i < 50; i++) - { - if (g_Reg->m_AudioIntrReg != 0) - { - WriteTrace(TraceAudio, TraceDebug, "Audio Interrupt done (%d)", i); - break; - } - pjutil::Sleep(1); - } - if (bShowCPUPer()) - { - m_CPU_Usage.StartTimer(PreviousTimer); - } -} - void CN64System::RefreshScreen() { PROFILE_TIMERS CPU_UsageAddr = Timer_None/*, ProfilingAddr = Timer_None*/; @@ -2148,7 +2122,7 @@ void CN64System::RefreshScreen() } g_MMU->UpdateFieldSerration((m_Reg.VI_STATUS_REG & 0x40) != 0); - if ((bBasicMode() || bLimitFPS()) && !bSyncToAudio()) + if ((bBasicMode() || bLimitFPS()) && (!bSyncToAudio() || !FullSpeed())) { if (bShowCPUPer()) { m_CPU_Usage.StartTimer(Timer_Idel); } uint32_t FrameRate; diff --git a/Source/Project64-core/N64System/N64Class.h b/Source/Project64-core/N64System/N64Class.h index 63d04d1b7..25204fb9c 100644 --- a/Source/Project64-core/N64System/N64Class.h +++ b/Source/Project64-core/N64System/N64Class.h @@ -67,9 +67,8 @@ public: void ExternalEvent(SystemEvent action); //covers gui interacting and timers etc.. void StartEmulation(bool NewThread); void EndEmulation(); - void SyncToAudio(); void AlterSpeed(const CSpeedLimiter::ESpeedChange SpeedChange) { m_Limiter.AlterSpeed(SpeedChange); } - void SetSpeed(int Speed) { m_Limiter.SetSpeed(Speed); } + void SetSpeed(int Speed) { m_Limiter.SetSpeed(Speed); } int GetSpeed(void) const { return m_Limiter.GetSpeed(); } int GetBaseSpeed(void) const { return m_Limiter.GetBaseSpeed(); } void Reset(bool bInitReg, bool ClearMenory); diff --git a/Source/Project64-core/Settings/GameSettings.cpp b/Source/Project64-core/Settings/GameSettings.cpp index 8886da9a2..cddb68ab2 100644 --- a/Source/Project64-core/Settings/GameSettings.cpp +++ b/Source/Project64-core/Settings/GameSettings.cpp @@ -27,8 +27,8 @@ bool CGameSettings::m_DelayDP = false; bool CGameSettings::m_DelaySI = false; uint32_t CGameSettings::m_RdramSize = 0; bool CGameSettings::m_bFixedAudio = true; -bool CGameSettings::m_bSyncingToAudio = true; bool CGameSettings::m_bSyncToAudio = true; +bool CGameSettings::m_FullSpeed = true; bool CGameSettings::m_bFastSP = true; bool CGameSettings::m_b32Bit = true; bool CGameSettings::m_RspAudioSignal; @@ -57,7 +57,8 @@ void CGameSettings::RefreshGameSettings() m_DelaySI = g_Settings->LoadBool(Game_DelaySI); m_DelayDP = g_Settings->LoadBool(Game_DelayDP); m_bFixedAudio = g_Settings->LoadBool(Game_FixedAudio); - m_bSyncToAudio = m_bFixedAudio ? g_Settings->LoadBool(Game_SyncViaAudio) : false; + m_bSyncToAudio = g_Settings->LoadBool(Game_SyncViaAudio); + m_FullSpeed = g_Settings->LoadBool(Game_FullSpeed); m_b32Bit = g_Settings->LoadBool(Game_32Bit); #ifdef ANDROID m_bFastSP = false; @@ -72,7 +73,6 @@ void CGameSettings::RefreshGameSettings() m_SystemType = (SYSTEM_TYPE)g_Settings->LoadDword(Game_SystemType); m_CpuType = (CPU_TYPE)g_Settings->LoadDword(Game_CpuType); m_OverClockModifier = g_Settings->LoadDword(Game_OverClockModifier); - m_bSyncingToAudio = m_bSyncToAudio; if (m_CountPerOp == 0) { m_CountPerOp = 2; @@ -84,6 +84,6 @@ void CGameSettings::RefreshGameSettings() void CGameSettings::SpeedChanged(int SpeedLimit) { - int FullSpeed = g_System->m_SystemType == SYSTEM_PAL ? 50 : 60; - m_bSyncingToAudio = SpeedLimit == FullSpeed ? m_bSyncToAudio : false; + m_FullSpeed = (g_System->m_SystemType == SYSTEM_PAL ? 50 : 60) == SpeedLimit; + g_Settings->SaveBool(Game_FullSpeed, m_FullSpeed); } \ No newline at end of file diff --git a/Source/Project64-core/Settings/GameSettings.h b/Source/Project64-core/Settings/GameSettings.h index 63109c0c1..2e337eb97 100644 --- a/Source/Project64-core/Settings/GameSettings.h +++ b/Source/Project64-core/Settings/GameSettings.h @@ -30,7 +30,8 @@ public: inline static bool bDelaySI(void) { return m_DelaySI; } inline static uint32_t RdramSize(void) { return m_RdramSize; } inline static bool bFixedAudio(void) { return m_bFixedAudio; } - inline static bool bSyncToAudio(void) { return m_bSyncingToAudio; } + inline static bool bSyncToAudio(void) { return m_bSyncToAudio; } + inline static bool FullSpeed(void) { return m_FullSpeed; } inline static bool bFastSP(void) { return m_bFastSP; } inline static bool b32BitCore(void) { return m_b32Bit; } inline static bool RspAudioSignal(void) { return m_RspAudioSignal; } @@ -61,8 +62,8 @@ private: static bool m_DelaySI; static uint32_t m_RdramSize; static bool m_bFixedAudio; - static bool m_bSyncingToAudio; static bool m_bSyncToAudio; + static bool m_FullSpeed; static bool m_bFastSP; static bool m_b32Bit; static bool m_RspAudioSignal; diff --git a/Source/Project64-core/Settings/SettingType/SettingsType-TempBool.cpp b/Source/Project64-core/Settings/SettingType/SettingsType-TempBool.cpp index 4a53d8091..66078bfb4 100644 --- a/Source/Project64-core/Settings/SettingType/SettingsType-TempBool.cpp +++ b/Source/Project64-core/Settings/SettingType/SettingsType-TempBool.cpp @@ -11,70 +11,71 @@ #include "stdafx.h" #include "SettingsType-TempBool.h" -CSettingTypeTempBool::CSettingTypeTempBool(bool initialValue) : - m_value(initialValue) +CSettingTypeTempBool::CSettingTypeTempBool(bool initialValue, const char * Name) : + m_value(initialValue), + m_Name(Name ? Name : "") { } -CSettingTypeTempBool::~CSettingTypeTempBool ( void ) +CSettingTypeTempBool::~CSettingTypeTempBool(void) { } -bool CSettingTypeTempBool::Load ( int /*Index*/, bool & Value ) const +bool CSettingTypeTempBool::Load(int /*Index*/, bool & Value) const { Value = m_value; return true; } -bool CSettingTypeTempBool::Load ( int /*Index*/, uint32_t & /*Value*/ ) const +bool CSettingTypeTempBool::Load(int /*Index*/, uint32_t & /*Value*/) const { g_Notify->BreakPoint(__FILE__, __LINE__); return false; } -bool CSettingTypeTempBool::Load ( int /*Index*/, stdstr & /*Value*/ ) const +bool CSettingTypeTempBool::Load(int /*Index*/, stdstr & /*Value*/) const { g_Notify->BreakPoint(__FILE__, __LINE__); return false; } //return the default values -void CSettingTypeTempBool::LoadDefault ( int /*Index*/, bool & /*Value*/ ) const +void CSettingTypeTempBool::LoadDefault(int /*Index*/, bool & /*Value*/) const { g_Notify->BreakPoint(__FILE__, __LINE__); } -void CSettingTypeTempBool::LoadDefault ( int /*Index*/, uint32_t & /*Value*/ ) const +void CSettingTypeTempBool::LoadDefault(int /*Index*/, uint32_t & /*Value*/) const { g_Notify->BreakPoint(__FILE__, __LINE__); } -void CSettingTypeTempBool::LoadDefault ( int /*Index*/, stdstr & /*Value*/ ) const +void CSettingTypeTempBool::LoadDefault(int /*Index*/, stdstr & /*Value*/) const { g_Notify->BreakPoint(__FILE__, __LINE__); } -void CSettingTypeTempBool::Save ( int /*Index*/, bool Value ) +void CSettingTypeTempBool::Save(int /*Index*/, bool Value) { m_value = Value; } -void CSettingTypeTempBool::Save ( int /*Index*/, uint32_t /*Value*/ ) +void CSettingTypeTempBool::Save(int /*Index*/, uint32_t /*Value*/) { g_Notify->BreakPoint(__FILE__, __LINE__); } -void CSettingTypeTempBool::Save ( int /*Index*/, const stdstr & /*Value*/ ) +void CSettingTypeTempBool::Save(int /*Index*/, const stdstr & /*Value*/) { g_Notify->BreakPoint(__FILE__, __LINE__); } -void CSettingTypeTempBool::Save ( int /*Index*/, const char * /*Value*/ ) +void CSettingTypeTempBool::Save(int /*Index*/, const char * /*Value*/) { g_Notify->BreakPoint(__FILE__, __LINE__); } -void CSettingTypeTempBool::Delete( int /*Index*/ ) +void CSettingTypeTempBool::Delete(int /*Index*/) { g_Notify->BreakPoint(__FILE__, __LINE__); -} +} \ No newline at end of file diff --git a/Source/Project64-core/Settings/SettingType/SettingsType-TempBool.h b/Source/Project64-core/Settings/SettingType/SettingsType-TempBool.h index c96ad9e34..51218c40c 100644 --- a/Source/Project64-core/Settings/SettingType/SettingsType-TempBool.h +++ b/Source/Project64-core/Settings/SettingType/SettingsType-TempBool.h @@ -16,31 +16,33 @@ class CSettingTypeTempBool : public CSettingType { public: - CSettingTypeTempBool(bool initialValue ); + CSettingTypeTempBool(bool initialValue, const char * name = NULL); ~CSettingTypeTempBool(); - bool IndexBasedSetting ( void ) const { return false; } - SettingType GetSettingType ( void ) const { return SettingType_BoolVariable; } + bool IndexBasedSetting(void) const { return false; } + SettingType GetSettingType(void) const { return SettingType_BoolVariable; } bool IsSettingSet(void) const { return false; } + const char * GetName(void) const { return m_Name.c_str(); } + //return the values - bool Load ( int32_t Index, bool & Value ) const; - bool Load ( int32_t Index, uint32_t & Value ) const; - bool Load ( int32_t Index, stdstr & Value ) const; + bool Load(int32_t Index, bool & Value) const; + bool Load(int32_t Index, uint32_t & Value) const; + bool Load(int32_t Index, stdstr & Value) const; //return the default values - void LoadDefault ( int32_t Index, bool & Value ) const; - void LoadDefault ( int32_t Index, uint32_t & Value ) const; - void LoadDefault ( int32_t Index, stdstr & Value ) const; + void LoadDefault(int32_t Index, bool & Value) const; + void LoadDefault(int32_t Index, uint32_t & Value) const; + void LoadDefault(int32_t Index, stdstr & Value) const; //Update the settings - void Save ( int32_t Index, bool Value ); - void Save ( int32_t Index, uint32_t Value ); - void Save ( int32_t Index, const stdstr & Value ); - void Save ( int32_t Index, const char * Value ); + void Save(int32_t Index, bool Value); + void Save(int32_t Index, uint32_t Value); + void Save(int32_t Index, const stdstr & Value); + void Save(int32_t Index, const char * Value); // Delete the setting - void Delete ( int32_t Index ); + void Delete(int32_t Index); private: CSettingTypeTempBool(void); // Disable default constructor @@ -48,4 +50,5 @@ private: CSettingTypeTempBool& operator=(const CSettingTypeTempBool&); // Disable assignment bool m_value; + std::string m_Name; }; diff --git a/Source/Project64-core/Settings/Settings.h b/Source/Project64-core/Settings/Settings.h index e62612b25..55aa82039 100644 --- a/Source/Project64-core/Settings/Settings.h +++ b/Source/Project64-core/Settings/Settings.h @@ -153,6 +153,7 @@ enum SettingID Game_Transferpak_Sav, Game_LoadSaveAtStart, Game_OverClockModifier, + Game_FullSpeed, // General Game running info GameRunning_LoadingInProgress, diff --git a/Source/Project64-core/Settings/SettingsClass.cpp b/Source/Project64-core/Settings/SettingsClass.cpp index 8d7f5b25d..902293761 100644 --- a/Source/Project64-core/Settings/SettingsClass.cpp +++ b/Source/Project64-core/Settings/SettingsClass.cpp @@ -226,6 +226,7 @@ void CSettings::AddHowToHandleSetting(const char * BaseDirectory) AddHandler(Game_Transferpak_Sav, new CSettingTypeGame("Tpak-Sav-dir", Default_None)); AddHandler(Game_LoadSaveAtStart, new CSettingTypeTempBool(false)); AddHandler(Game_OverClockModifier, new CSettingTypeGame("OverClockModifier", Rdb_OverClockModifier)); + AddHandler(Game_FullSpeed, new CSettingTypeTempBool(true, "Full Speed")); //User Interface AddHandler(UserInterface_ShowCPUPer, new CSettingTypeApplication("", "Display CPU Usage", (uint32_t)false)); @@ -420,7 +421,7 @@ uint32_t CSettings::FindSetting(CSettings * _this, const char * Name) } return iter->first; } - if (Setting->GetSettingType() == SettingType_CfgFile) + else if (Setting->GetSettingType() == SettingType_CfgFile) { CSettingTypeApplication * CfgSetting = (CSettingTypeApplication *)Setting; if (_stricmp(CfgSetting->GetKeyName(), Name) != 0) @@ -429,7 +430,7 @@ uint32_t CSettings::FindSetting(CSettings * _this, const char * Name) } return iter->first; } - if (Setting->GetSettingType() == SettingType_SelectedDirectory) + else if (Setting->GetSettingType() == SettingType_SelectedDirectory) { CSettingTypeSelectedDirectory * SelectedDirectory = (CSettingTypeSelectedDirectory *)Setting; if (_stricmp(SelectedDirectory->GetName(), Name) != 0) @@ -438,6 +439,15 @@ uint32_t CSettings::FindSetting(CSettings * _this, const char * Name) } return iter->first; } + else if (Setting->GetSettingType() == SettingType_BoolVariable) + { + CSettingTypeTempBool * BoolSetting = (CSettingTypeTempBool *)Setting; + if (_stricmp(BoolSetting->GetName(), Name) != 0) + { + continue; + } + return iter->first; + } } return 0; }