[Android Audio] Be able to turn audio on or off
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@ -13,6 +13,14 @@
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#include "trace.h"
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#include "main.h"
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short Set_EnableAudio = 0;
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extern bool g_AudioEnabled;
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void SettingsChanged(void *)
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{
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g_AudioEnabled = GetSystemSetting(Set_EnableAudio) != 0;
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}
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void SetupAudioSettings(void)
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{
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SetModuleName("AndroidAudio");
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@ -29,4 +37,11 @@ void SetupAudioSettings (void)
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g_ModuleLogLevel[TraceAudioInitShutdown] = GetSetting(Logging_LogAudioInitShutdown);
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g_ModuleLogLevel[TraceAudioInterface] = GetSetting(Logging_LogAudioInterface);
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Set_EnableAudio = FindSystemSettingId("Enable Audio");
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if (Set_EnableAudio != 0)
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{
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SettingsRegisterChange(true, Set_EnableAudio, NULL, SettingsChanged);
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g_AudioEnabled = GetSystemSetting(Set_EnableAudio) != 0;
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}
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}
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@ -36,6 +36,8 @@ typedef struct threadLock_
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} threadLock;
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#endif
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bool g_AudioEnabled = true;
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/* Read header for type definition */
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AUDIO_INFO g_AudioInfo;
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@ -204,7 +206,6 @@ static void CloseAudio(void)
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WriteTrace(TraceAudioInitShutdown, TraceDebug, "Done");
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}
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static bool CreatePrimaryBuffer(void)
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{
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WriteTrace(TraceAudioInitShutdown, TraceDebug, "Start");
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@ -636,7 +637,10 @@ EXPORT void CALL AiDacrateChanged(int SystemType)
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EXPORT void CALL AiLenChanged(void)
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{
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WriteTrace(TraceAudioInterface, TraceDebug, "Start (DRAM_ADDR = 0x%X LenReg = 0x%X)", *g_AudioInfo.AI__LEN_REG, *g_AudioInfo.AI__DRAM_ADDR_REG);
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if (!g_AudioEnabled)
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{
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return;
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}
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uint32_t LenReg = *g_AudioInfo.AI__LEN_REG;
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uint8_t * p = g_AudioInfo.RDRAM + (*g_AudioInfo.AI__DRAM_ADDR_REG & 0xFFFFFF);
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