Merge pull request #531 from LegendOfDragoon/master

Fix LoadState audio issue with Fixed Audio Timing
This commit is contained in:
zilmar 2015-07-07 15:41:14 +10:00
commit 9eff227cdc
1 changed files with 5 additions and 0 deletions

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@ -1747,6 +1747,11 @@ bool CN64System::LoadState(LPCSTR FileName)
g_Reg->MI_INTR_REG |= MI_INTR_AI;
}
if (bFixedAudio())
{
m_Audio.SetFrequency(m_Reg.AI_DACRATE_REG, g_System->SystemType());
}
//Fix Random Register
while ((int)m_Reg.RANDOM_REGISTER < (int)m_Reg.WIRED_REGISTER)
{