[Video[ remove voodoo.num_tmu
This commit is contained in:
parent
f6915aa608
commit
9e0a875290
|
@ -11,6 +11,7 @@
|
||||||
* version 2 of the License, or (at your option) any later version. *
|
* version 2 of the License, or (at your option) any later version. *
|
||||||
* *
|
* *
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
|
#include <Project64-video/Renderer/Renderer.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include "Gfx_1.3.h"
|
#include "Gfx_1.3.h"
|
||||||
#include "Util.h"
|
#include "Util.h"
|
||||||
|
@ -122,7 +123,7 @@ COMBINE cmb;
|
||||||
cmb.tex |= 1, \
|
cmb.tex |= 1, \
|
||||||
cmb.tmu0_func = GR_COMBINE_FUNCTION_LOCAL
|
cmb.tmu0_func = GR_COMBINE_FUNCTION_LOCAL
|
||||||
#define USE_T1() \
|
#define USE_T1() \
|
||||||
if (voodoo.num_tmu > 1) { \
|
if ((nbTextureUnits > 2 ? 2 : 1) > 1) { \
|
||||||
rdp.best_tex = 1; \
|
rdp.best_tex = 1; \
|
||||||
cmb.tex |= 2, \
|
cmb.tex |= 2, \
|
||||||
cmb.tmu1_func = GR_COMBINE_FUNCTION_LOCAL, \
|
cmb.tmu1_func = GR_COMBINE_FUNCTION_LOCAL, \
|
||||||
|
@ -467,7 +468,7 @@ COMBINE cmb;
|
||||||
cmb.tex |= 1, \
|
cmb.tex |= 1, \
|
||||||
cmb.tmu0_a_func = GR_COMBINE_FUNCTION_LOCAL
|
cmb.tmu0_a_func = GR_COMBINE_FUNCTION_LOCAL
|
||||||
#define A_USE_T1() \
|
#define A_USE_T1() \
|
||||||
if (voodoo.num_tmu > 1) { \
|
if ((nbTextureUnits > 2 ? 2 : 1) > 1) { \
|
||||||
cmb.tex |= 2, \
|
cmb.tex |= 2, \
|
||||||
cmb.tmu1_a_func = GR_COMBINE_FUNCTION_LOCAL, \
|
cmb.tmu1_a_func = GR_COMBINE_FUNCTION_LOCAL, \
|
||||||
cmb.tmu0_a_func = GR_COMBINE_FUNCTION_SCALE_OTHER, \
|
cmb.tmu0_a_func = GR_COMBINE_FUNCTION_SCALE_OTHER, \
|
||||||
|
|
|
@ -11,6 +11,7 @@
|
||||||
* version 2 of the License, or (at your option) any later version. *
|
* version 2 of the License, or (at your option) any later version. *
|
||||||
* *
|
* *
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
|
#include <Project64-video/Renderer/Renderer.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <Common/StdString.h>
|
#include <Common/StdString.h>
|
||||||
#include "Gfx_1.3.h"
|
#include "Gfx_1.3.h"
|
||||||
|
@ -268,7 +269,7 @@ void guLoadTextures()
|
||||||
rdp.texbufs[0].count = 0;
|
rdp.texbufs[0].count = 0;
|
||||||
rdp.texbufs[0].clear_allowed = TRUE;
|
rdp.texbufs[0].clear_allowed = TRUE;
|
||||||
offset_font = tbuf_size;
|
offset_font = tbuf_size;
|
||||||
if (voodoo.num_tmu > 1)
|
if ((nbTextureUnits > 2 ? 2 : 1) > 1)
|
||||||
{
|
{
|
||||||
rdp.texbufs[1].tmu = GR_TMU1;
|
rdp.texbufs[1].tmu = GR_TMU1;
|
||||||
rdp.texbufs[1].begin = voodoo.tex_UMA ? rdp.texbufs[0].end : voodoo.tex_min_addr[GR_TMU1];
|
rdp.texbufs[1].begin = voodoo.tex_UMA ? rdp.texbufs[0].end : voodoo.tex_min_addr[GR_TMU1];
|
||||||
|
@ -534,13 +535,10 @@ int InitGfx()
|
||||||
GfxInitDone = TRUE;
|
GfxInitDone = TRUE;
|
||||||
to_fullscreen = FALSE;
|
to_fullscreen = FALSE;
|
||||||
|
|
||||||
// get the # of TMUs available
|
|
||||||
grGet(GR_NUM_TMU, 4, (FxI32*)&voodoo.num_tmu);
|
|
||||||
// get maximal texture size
|
// get maximal texture size
|
||||||
grGet(GR_MAX_TEXTURE_SIZE, 4, (FxI32*)&voodoo.max_tex_size);
|
grGet(GR_MAX_TEXTURE_SIZE, 4, (FxI32*)&voodoo.max_tex_size);
|
||||||
voodoo.sup_large_tex = (voodoo.max_tex_size > 256 && !g_settings->hacks(CSettings::hack_PPL));
|
voodoo.sup_large_tex = (voodoo.max_tex_size > 256 && !g_settings->hacks(CSettings::hack_PPL));
|
||||||
|
|
||||||
//num_tmu = 1;
|
|
||||||
if (voodoo.tex_UMA)
|
if (voodoo.tex_UMA)
|
||||||
{
|
{
|
||||||
GetTexAddr = GetTexAddrUMA;
|
GetTexAddr = GetTexAddrUMA;
|
||||||
|
@ -576,12 +574,10 @@ int InitGfx()
|
||||||
InitCombine();
|
InitCombine();
|
||||||
|
|
||||||
#ifdef SIMULATE_VOODOO1
|
#ifdef SIMULATE_VOODOO1
|
||||||
voodoo.num_tmu = 1;
|
|
||||||
voodoo.sup_mirroring = 0;
|
voodoo.sup_mirroring = 0;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef SIMULATE_BANSHEE
|
#ifdef SIMULATE_BANSHEE
|
||||||
voodoo.num_tmu = 1;
|
|
||||||
voodoo.sup_mirroring = 1;
|
voodoo.sup_mirroring = 1;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -986,7 +982,6 @@ that there is a waiting interrupt.
|
||||||
int CALL InitiateGFX(GFX_INFO Gfx_Info)
|
int CALL InitiateGFX(GFX_INFO Gfx_Info)
|
||||||
{
|
{
|
||||||
WriteTrace(TraceInterface, TraceDebug, "Start");
|
WriteTrace(TraceInterface, TraceDebug, "Start");
|
||||||
voodoo.num_tmu = 2;
|
|
||||||
|
|
||||||
// Assume scale of 1 for debug purposes
|
// Assume scale of 1 for debug purposes
|
||||||
rdp.scale_x = 1.0f;
|
rdp.scale_x = 1.0f;
|
||||||
|
|
|
@ -48,6 +48,8 @@
|
||||||
</ItemDefinitionGroup>
|
</ItemDefinitionGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="Gfx_1.3.h" />
|
<ClInclude Include="Gfx_1.3.h" />
|
||||||
|
<ClInclude Include="Renderer\Renderer.h" />
|
||||||
|
<ClInclude Include="Renderer\types.h" />
|
||||||
<ClInclude Include="ScreenResolution.h" />
|
<ClInclude Include="ScreenResolution.h" />
|
||||||
<ClInclude Include="Settings.h" />
|
<ClInclude Include="Settings.h" />
|
||||||
<ClInclude Include="SettingsID.h" />
|
<ClInclude Include="SettingsID.h" />
|
||||||
|
@ -137,6 +139,7 @@
|
||||||
<ClCompile Include="Renderer\OGLgeometry.cpp" />
|
<ClCompile Include="Renderer\OGLgeometry.cpp" />
|
||||||
<ClCompile Include="Renderer\OGLglitchmain.cpp" />
|
<ClCompile Include="Renderer\OGLglitchmain.cpp" />
|
||||||
<ClCompile Include="Renderer\OGLtextures.cpp" />
|
<ClCompile Include="Renderer\OGLtextures.cpp" />
|
||||||
|
<ClCompile Include="Renderer\Renderer.cpp" />
|
||||||
<ClCompile Include="ScreenResolution.cpp" />
|
<ClCompile Include="ScreenResolution.cpp" />
|
||||||
<ClCompile Include="Settings.cpp" />
|
<ClCompile Include="Settings.cpp" />
|
||||||
<ClCompile Include="TexCache.cpp" />
|
<ClCompile Include="TexCache.cpp" />
|
||||||
|
|
|
@ -154,6 +154,12 @@
|
||||||
<ClInclude Include="TextureEnhancer\TxReSample.h" />
|
<ClInclude Include="TextureEnhancer\TxReSample.h" />
|
||||||
<ClInclude Include="TextureEnhancer\TxTexCache.h" />
|
<ClInclude Include="TextureEnhancer\TxTexCache.h" />
|
||||||
<ClInclude Include="TextureEnhancer\TxUtil.h" />
|
<ClInclude Include="TextureEnhancer\TxUtil.h" />
|
||||||
|
<ClInclude Include="Renderer\Renderer.h">
|
||||||
|
<Filter>Renderer</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="Renderer\types.h">
|
||||||
|
<Filter>Renderer</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="CRC.cpp">
|
<ClCompile Include="CRC.cpp">
|
||||||
|
@ -266,6 +272,9 @@
|
||||||
<ClCompile Include="ucodeFB.cpp">
|
<ClCompile Include="ucodeFB.cpp">
|
||||||
<Filter>ucode</Filter>
|
<Filter>ucode</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="Renderer\Renderer.cpp">
|
||||||
|
<Filter>Renderer</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Text Include="gpl.txt">
|
<Text Include="gpl.txt">
|
||||||
|
|
|
@ -11,7 +11,7 @@
|
||||||
* version 2 of the License, or (at your option) any later version. *
|
* version 2 of the License, or (at your option) any later version. *
|
||||||
* *
|
* *
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
#include <Project64-video/Renderer/types.h>
|
#include <Project64-video/Renderer/Renderer.h>
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
|
|
|
@ -368,154 +368,11 @@ grDrawTriangle(const void *a, const void *b, const void *c)
|
||||||
FX_ENTRY void FX_CALL
|
FX_ENTRY void FX_CALL
|
||||||
grDrawPoint(const void *pt)
|
grDrawPoint(const void *pt)
|
||||||
{
|
{
|
||||||
/*
|
|
||||||
float *x = (float*)pt + xy_off/sizeof(float);
|
|
||||||
float *y = (float*)pt + xy_off/sizeof(float) + 1;
|
|
||||||
float *z = (float*)pt + z_off/sizeof(float);
|
|
||||||
float *q = (float*)pt + q_off/sizeof(float);
|
|
||||||
unsigned char *pargb = (unsigned char*)pt + pargb_off;
|
|
||||||
float *s0 = (float*)pt + st0_off/sizeof(float);
|
|
||||||
float *t0 = (float*)pt + st0_off/sizeof(float) + 1;
|
|
||||||
float *s1 = (float*)pt + st1_off/sizeof(float);
|
|
||||||
float *t1 = (float*)pt + st1_off/sizeof(float) + 1;
|
|
||||||
float *fog = (float*)pt + fog_ext_off/sizeof(float);
|
|
||||||
WriteTrace(TraceGlitch, TraceDebug,"grDrawPoint()\r\n");
|
|
||||||
|
|
||||||
if(nvidia_viewport_hack && !render_to_texture)
|
|
||||||
{
|
|
||||||
glViewport(0, g_viewport_offset, viewport_width, viewport_height);
|
|
||||||
nvidia_viewport_hack = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
reloadTexture();
|
|
||||||
|
|
||||||
if(need_to_compile) compile_shader();
|
|
||||||
|
|
||||||
glBegin(GL_POINTS);
|
|
||||||
|
|
||||||
if (nbTextureUnits > 2)
|
|
||||||
{
|
|
||||||
if (st0_en)
|
|
||||||
glMultiTexCoord2fARB(GL_TEXTURE1_ARB, *s0 / *q / (float)tex1_width,
|
|
||||||
ytex(0, *t0 / *q / (float)tex1_height));
|
|
||||||
if (st1_en)
|
|
||||||
glMultiTexCoord2fARB(GL_TEXTURE0_ARB, *s1 / *q / (float)tex0_width,
|
|
||||||
ytex(1, *t1 / *q / (float)tex0_height));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (st0_en)
|
|
||||||
glTexCoord2f(*s0 / *q / (float)tex0_width,
|
|
||||||
ytex(0, *t0 / *q / (float)tex0_height));
|
|
||||||
}
|
|
||||||
if (pargb_en)
|
|
||||||
glColor4f(pargb[2]/255.0f, pargb[1]/255.0f, pargb[0]/255.0f, pargb[3]/255.0f);
|
|
||||||
if (fog_enabled && fog_coord_support)
|
|
||||||
{
|
|
||||||
if(!fog_ext_en || fog_enabled != 2)
|
|
||||||
glSecondaryColor3f((1.0f / *q) / 255.0f, 0.0f, 0.0f);
|
|
||||||
else
|
|
||||||
glSecondaryColor3f((1.0f / *fog) / 255.0f, 0.0f, 0.0f);
|
|
||||||
}
|
|
||||||
glVertex4f((*x - (float)widtho) / (float)(width/2) / *q,
|
|
||||||
-(*y - (float)heighto) / (float)(height/2) / *q, ZCALC(*z ,*q), 1.0f / *q);
|
|
||||||
|
|
||||||
glEnd();
|
|
||||||
*/
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FX_ENTRY void FX_CALL
|
FX_ENTRY void FX_CALL
|
||||||
grDrawLine(const void *a, const void *b)
|
grDrawLine(const void *a, const void *b)
|
||||||
{
|
{
|
||||||
/*
|
|
||||||
float *a_x = (float*)a + xy_off/sizeof(float);
|
|
||||||
float *a_y = (float*)a + xy_off/sizeof(float) + 1;
|
|
||||||
float *a_z = (float*)a + z_off/sizeof(float);
|
|
||||||
float *a_q = (float*)a + q_off/sizeof(float);
|
|
||||||
unsigned char *a_pargb = (unsigned char*)a + pargb_off;
|
|
||||||
float *a_s0 = (float*)a + st0_off/sizeof(float);
|
|
||||||
float *a_t0 = (float*)a + st0_off/sizeof(float) + 1;
|
|
||||||
float *a_s1 = (float*)a + st1_off/sizeof(float);
|
|
||||||
float *a_t1 = (float*)a + st1_off/sizeof(float) + 1;
|
|
||||||
float *a_fog = (float*)a + fog_ext_off/sizeof(float);
|
|
||||||
|
|
||||||
float *b_x = (float*)b + xy_off/sizeof(float);
|
|
||||||
float *b_y = (float*)b + xy_off/sizeof(float) + 1;
|
|
||||||
float *b_z = (float*)b + z_off/sizeof(float);
|
|
||||||
float *b_q = (float*)b + q_off/sizeof(float);
|
|
||||||
unsigned char *b_pargb = (unsigned char*)b + pargb_off;
|
|
||||||
float *b_s0 = (float*)b + st0_off/sizeof(float);
|
|
||||||
float *b_t0 = (float*)b + st0_off/sizeof(float) + 1;
|
|
||||||
float *b_s1 = (float*)b + st1_off/sizeof(float);
|
|
||||||
float *b_t1 = (float*)b + st1_off/sizeof(float) + 1;
|
|
||||||
float *b_fog = (float*)b + fog_ext_off/sizeof(float);
|
|
||||||
WriteTrace(TraceGlitch, TraceDebug,"grDrawLine()\r\n");
|
|
||||||
|
|
||||||
if(nvidia_viewport_hack && !render_to_texture)
|
|
||||||
{
|
|
||||||
glViewport(0, g_viewport_offset, viewport_width, viewport_height);
|
|
||||||
nvidia_viewport_hack = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
reloadTexture();
|
|
||||||
|
|
||||||
if(need_to_compile) compile_shader();
|
|
||||||
|
|
||||||
glBegin(GL_LINES);
|
|
||||||
|
|
||||||
if (nbTextureUnits > 2)
|
|
||||||
{
|
|
||||||
if (st0_en)
|
|
||||||
glMultiTexCoord2fARB(GL_TEXTURE1_ARB, *a_s0 / *a_q / (float)tex1_width, ytex(0, *a_t0 / *a_q / (float)tex1_height));
|
|
||||||
if (st1_en)
|
|
||||||
glMultiTexCoord2fARB(GL_TEXTURE0_ARB, *a_s1 / *a_q / (float)tex0_width, ytex(1, *a_t1 / *a_q / (float)tex0_height));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (st0_en)
|
|
||||||
glTexCoord2f(*a_s0 / *a_q / (float)tex0_width, ytex(0, *a_t0 / *a_q / (float)tex0_height));
|
|
||||||
}
|
|
||||||
if (pargb_en)
|
|
||||||
glColor4f(a_pargb[2]/255.0f, a_pargb[1]/255.0f, a_pargb[0]/255.0f, a_pargb[3]/255.0f);
|
|
||||||
if (fog_enabled && fog_coord_support)
|
|
||||||
{
|
|
||||||
if(!fog_ext_en || fog_enabled != 2)
|
|
||||||
glSecondaryColor3f((1.0f / *a_q) / 255.0f, 0.0f, 0.0f);
|
|
||||||
else
|
|
||||||
glSecondaryColor3f((1.0f / *a_fog) / 255.0f, 0.0f, 0.0f);
|
|
||||||
}
|
|
||||||
glVertex4f((*a_x - (float)widtho) / (float)(width/2) / *a_q,
|
|
||||||
-(*a_y - (float)heighto) / (float)(height/2) / *a_q, ZCALC(*a_z, *a_q), 1.0f / *a_q);
|
|
||||||
|
|
||||||
if (nbTextureUnits > 2)
|
|
||||||
{
|
|
||||||
if (st0_en)
|
|
||||||
glMultiTexCoord2fARB(GL_TEXTURE1_ARB, *b_s0 / *b_q / (float)tex1_width,
|
|
||||||
ytex(0, *b_t0 / *b_q / (float)tex1_height));
|
|
||||||
if (st1_en)
|
|
||||||
glMultiTexCoord2fARB(GL_TEXTURE0_ARB, *b_s1 / *b_q / (float)tex0_width,
|
|
||||||
ytex(1, *b_t1 / *b_q / (float)tex0_height));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (st0_en)
|
|
||||||
glTexCoord2f(*b_s0 / *b_q / (float)tex0_width,
|
|
||||||
ytex(0, *b_t0 / *b_q / (float)tex0_height));
|
|
||||||
}
|
|
||||||
if (pargb_en)
|
|
||||||
glColor4f(b_pargb[2]/255.0f, b_pargb[1]/255.0f, b_pargb[0]/255.0f, b_pargb[3]/255.0f);
|
|
||||||
if (fog_enabled && fog_coord_support)
|
|
||||||
{
|
|
||||||
if(!fog_ext_en || fog_enabled != 2)
|
|
||||||
glSecondaryColor3f((1.0f / *b_q) / 255.0f, 0.0f, 0.0f);
|
|
||||||
else
|
|
||||||
glSecondaryColor3f((1.0f / *b_fog) / 255.0f, 0.0f, 0.0f);
|
|
||||||
}
|
|
||||||
glVertex4f((*b_x - (float)widtho) / (float)(width/2) / *b_q,
|
|
||||||
-(*b_y - (float)heighto) / (float)(height/2) / *b_q, ZCALC(*b_z, *b_q), 1.0f / *b_q);
|
|
||||||
|
|
||||||
glEnd();
|
|
||||||
*/
|
|
||||||
}
|
}
|
||||||
|
|
||||||
FX_ENTRY void FX_CALL
|
FX_ENTRY void FX_CALL
|
||||||
|
|
|
@ -11,7 +11,7 @@
|
||||||
* version 2 of the License, or (at your option) any later version. *
|
* version 2 of the License, or (at your option) any later version. *
|
||||||
* *
|
* *
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
#include <Project64-video/Renderer/types.h>
|
#include <Project64-video/Renderer/Renderer.h>
|
||||||
|
|
||||||
#define SAVE_CBUFFER
|
#define SAVE_CBUFFER
|
||||||
|
|
||||||
|
@ -138,7 +138,6 @@ typedef struct
|
||||||
int buff_clear;
|
int buff_clear;
|
||||||
} fb;
|
} fb;
|
||||||
|
|
||||||
int nbTextureUnits;
|
|
||||||
int nbAuxBuffers, current_buffer;
|
int nbAuxBuffers, current_buffer;
|
||||||
int g_scr_res_x, g_width, widtho, heighto, g_scr_res_y, g_height;
|
int g_scr_res_x, g_width, widtho, heighto, g_scr_res_y, g_height;
|
||||||
int g_res_x, g_res_y;
|
int g_res_x, g_res_y;
|
||||||
|
@ -393,32 +392,13 @@ FX_ENTRY GrContext_t FX_CALL grSstWinOpen(GrColorFormat_t color_format, GrOrigin
|
||||||
#endif // _WIN32
|
#endif // _WIN32
|
||||||
|
|
||||||
nbTextureUnits = 4;
|
nbTextureUnits = 4;
|
||||||
//glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &nbTextureUnits);
|
|
||||||
if (nbTextureUnits == 1) WriteTrace(TraceGlitch, TraceWarning, "You need a video card that has at least 2 texture units");
|
|
||||||
|
|
||||||
nbAuxBuffers = 4;
|
nbAuxBuffers = 4;
|
||||||
//glGetIntegerv(GL_AUX_BUFFERS, &nbAuxBuffers);
|
//glGetIntegerv(GL_AUX_BUFFERS, &nbAuxBuffers);
|
||||||
if (nbAuxBuffers > 0)
|
if (nbAuxBuffers > 0)
|
||||||
printf("Congratulations, you have %d auxilliary buffers, we'll use them wisely !\n", nbAuxBuffers);
|
printf("Congratulations, you have %d auxilliary buffers, we'll use them wisely !\n", nbAuxBuffers);
|
||||||
#ifdef VOODOO1
|
|
||||||
nbTextureUnits = 2;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
blend_func_separate_support = 1;
|
blend_func_separate_support = 1;
|
||||||
packed_pixels_support = 0;
|
packed_pixels_support = 0;
|
||||||
/*
|
|
||||||
if (isExtensionSupported("GL_EXT_blend_func_separate") == 0)
|
|
||||||
blend_func_separate_support = 0;
|
|
||||||
else
|
|
||||||
blend_func_separate_support = 1;
|
|
||||||
|
|
||||||
if (isExtensionSupported("GL_EXT_packed_pixels") == 0)
|
|
||||||
packed_pixels_support = 0;
|
|
||||||
else {
|
|
||||||
printf("packed pixels extension used\n");
|
|
||||||
packed_pixels_support = 1;
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
|
|
||||||
if (isExtensionSupported("GL_ARB_texture_non_power_of_two") == 0)
|
if (isExtensionSupported("GL_ARB_texture_non_power_of_two") == 0)
|
||||||
npot_support = 0;
|
npot_support = 0;
|
||||||
|
@ -984,19 +964,7 @@ grGet(FxU32 pname, FxU32 plength, FxI32 *params)
|
||||||
break;
|
break;
|
||||||
case GR_NUM_TMU:
|
case GR_NUM_TMU:
|
||||||
if (plength < 4 || params == NULL) return 0;
|
if (plength < 4 || params == NULL) return 0;
|
||||||
if (!nbTextureUnits)
|
|
||||||
{
|
|
||||||
grSstWinOpen(GR_COLORFORMAT_ARGB, GR_ORIGIN_UPPER_LEFT, 2, 1);
|
|
||||||
grSstWinClose(0);
|
|
||||||
}
|
|
||||||
#ifdef VOODOO1
|
|
||||||
params[0] = 1;
|
|
||||||
#else
|
|
||||||
if (nbTextureUnits > 2)
|
|
||||||
params[0] = 2;
|
params[0] = 2;
|
||||||
else
|
|
||||||
params[0] = 1;
|
|
||||||
#endif
|
|
||||||
return 4;
|
return 4;
|
||||||
break;
|
break;
|
||||||
case GR_NUM_BOARDS:
|
case GR_NUM_BOARDS:
|
||||||
|
@ -1019,7 +987,7 @@ grGet(FxU32 pname, FxU32 plength, FxI32 *params)
|
||||||
break;
|
break;
|
||||||
case GR_MEMORY_UMA:
|
case GR_MEMORY_UMA:
|
||||||
if (plength < 4 || params == NULL) return 0;
|
if (plength < 4 || params == NULL) return 0;
|
||||||
params[0] = 16 * 1024 * 1024 * nbTextureUnits;
|
params[0] = 16 * 1024 * 1024 * 4;
|
||||||
return 4;
|
return 4;
|
||||||
break;
|
break;
|
||||||
case GR_BITS_RGBA:
|
case GR_BITS_RGBA:
|
||||||
|
|
|
@ -104,7 +104,6 @@ void remove_tex(unsigned int idmin, unsigned int idmax)
|
||||||
//printf("RMVTEX nbtex is now %d (%06x - %06x)\n", nbTex, idmin, idmax);
|
//printf("RMVTEX nbtex is now %d (%06x - %06x)\n", nbTex, idmin, idmax);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void add_tex(unsigned int id)
|
void add_tex(unsigned int id)
|
||||||
{
|
{
|
||||||
texlist *aux = list;
|
texlist *aux = list;
|
||||||
|
@ -431,7 +430,6 @@ grTexDownloadMipMap( GrChipID_t tmu,
|
||||||
factor = grTexFormat2GLPackedFmt(info->format, &gltexfmt, &glpixfmt, &glpackfmt);
|
factor = grTexFormat2GLPackedFmt(info->format, &gltexfmt, &glpixfmt, &glpackfmt);
|
||||||
|
|
||||||
if (factor < 0) {
|
if (factor < 0) {
|
||||||
|
|
||||||
// VP fixed the texture conversions to be more accurate, also swapped
|
// VP fixed the texture conversions to be more accurate, also swapped
|
||||||
// the for i/j loops so that is is less likely to break the memory cache
|
// the for i/j loops so that is is less likely to break the memory cache
|
||||||
register int n = 0, m = 0;
|
register int n = 0, m = 0;
|
||||||
|
@ -621,9 +619,6 @@ grTexDownloadMipMap( GrChipID_t tmu,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (nbTextureUnits <= 2)
|
|
||||||
glActiveTexture(GL_TEXTURE1);
|
|
||||||
else
|
|
||||||
glActiveTexture(GL_TEXTURE2);
|
glActiveTexture(GL_TEXTURE2);
|
||||||
|
|
||||||
switch (info->format)
|
switch (info->format)
|
||||||
|
@ -675,9 +670,8 @@ grTexSource( GrChipID_t tmu,
|
||||||
{
|
{
|
||||||
WriteTrace(TraceGlitch, TraceDebug, "tmu = %d, startAddress: %d evenOdd: %d", tmu, startAddress, evenOdd);
|
WriteTrace(TraceGlitch, TraceDebug, "tmu = %d, startAddress: %d evenOdd: %d", tmu, startAddress, evenOdd);
|
||||||
|
|
||||||
if (tmu == GR_TMU1 || nbTextureUnits <= 2)
|
if (tmu == GR_TMU1)
|
||||||
{
|
{
|
||||||
if (tmu == GR_TMU1 && nbTextureUnits <= 2) return;
|
|
||||||
glActiveTexture(GL_TEXTURE0);
|
glActiveTexture(GL_TEXTURE0);
|
||||||
|
|
||||||
if (info->aspectRatioLog2 < 0)
|
if (info->aspectRatioLog2 < 0)
|
||||||
|
@ -787,9 +781,8 @@ grTexFilterMode(
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
WriteTrace(TraceGlitch, TraceDebug, "tmu = %d, bias: %d magfilter_mode: %d", tmu, minfilter_mode, magfilter_mode);
|
WriteTrace(TraceGlitch, TraceDebug, "tmu = %d, bias: %d magfilter_mode: %d", tmu, minfilter_mode, magfilter_mode);
|
||||||
if (tmu == GR_TMU1 || nbTextureUnits <= 2)
|
if (tmu == GR_TMU1)
|
||||||
{
|
{
|
||||||
if (tmu == GR_TMU1 && nbTextureUnits <= 2) return;
|
|
||||||
if (minfilter_mode == GR_TEXTUREFILTER_POINT_SAMPLED) min_filter0 = GL_NEAREST;
|
if (minfilter_mode == GR_TEXTUREFILTER_POINT_SAMPLED) min_filter0 = GL_NEAREST;
|
||||||
else min_filter0 = GL_LINEAR;
|
else min_filter0 = GL_LINEAR;
|
||||||
|
|
||||||
|
@ -822,9 +815,8 @@ grTexClampMode(
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
WriteTrace(TraceGlitch, TraceDebug, "tmu = %d, s_clampmode: %d t_clampmode: %d", tmu, s_clampmode, t_clampmode);
|
WriteTrace(TraceGlitch, TraceDebug, "tmu = %d, s_clampmode: %d t_clampmode: %d", tmu, s_clampmode, t_clampmode);
|
||||||
if (tmu == GR_TMU1 || nbTextureUnits <= 2)
|
if (tmu == GR_TMU1)
|
||||||
{
|
{
|
||||||
if (tmu == GR_TMU1 && nbTextureUnits <= 2) return;
|
|
||||||
switch (s_clampmode)
|
switch (s_clampmode)
|
||||||
{
|
{
|
||||||
case GR_TEXTURECLAMP_WRAP:
|
case GR_TEXTURECLAMP_WRAP:
|
||||||
|
|
|
@ -11,7 +11,7 @@
|
||||||
* version 2 of the License, or (at your option) any later version. *
|
* version 2 of the License, or (at your option) any later version. *
|
||||||
* *
|
* *
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
#include <Project64-video/Renderer/types.h>
|
#include <Project64-video/Renderer/Renderer.h>
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
|
|
|
@ -11,7 +11,7 @@
|
||||||
* version 2 of the License, or (at your option) any later version. *
|
* version 2 of the License, or (at your option) any later version. *
|
||||||
* *
|
* *
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
#include <Project64-video/Renderer/types.h>
|
#include <Project64-video/Renderer/Renderer.h>
|
||||||
|
|
||||||
#define SAVE_CBUFFER
|
#define SAVE_CBUFFER
|
||||||
|
|
||||||
|
@ -281,7 +281,6 @@ typedef struct
|
||||||
int buff_clear;
|
int buff_clear;
|
||||||
} fb;
|
} fb;
|
||||||
|
|
||||||
int nbTextureUnits;
|
|
||||||
int nbAuxBuffers, current_buffer;
|
int nbAuxBuffers, current_buffer;
|
||||||
int g_scr_res_x, g_width, widtho, heighto, g_scr_res_y, g_height;
|
int g_scr_res_x, g_width, widtho, heighto, g_scr_res_y, g_height;
|
||||||
int g_res_x, g_res_y;
|
int g_res_x, g_res_y;
|
||||||
|
|
|
@ -0,0 +1,16 @@
|
||||||
|
/***************************************************************************
|
||||||
|
* *
|
||||||
|
* Project64-video - A Nintendo 64 gfx plugin. *
|
||||||
|
* http://www.pj64-emu.com/ *
|
||||||
|
* Copyright (C) 2017 Project64. All rights reserved. *
|
||||||
|
* Copyright (C) 2003-2009 Sergey 'Gonetz' Lipski *
|
||||||
|
* Copyright (C) 2002 Dave2001 *
|
||||||
|
* *
|
||||||
|
* License: *
|
||||||
|
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
|
||||||
|
* version 2 of the License, or (at your option) any later version. *
|
||||||
|
* *
|
||||||
|
****************************************************************************/
|
||||||
|
#include <Project64-video/Renderer/Renderer.h>
|
||||||
|
|
||||||
|
int32_t nbTextureUnits = 0;
|
|
@ -0,0 +1,17 @@
|
||||||
|
/***************************************************************************
|
||||||
|
* *
|
||||||
|
* Project64-video - A Nintendo 64 gfx plugin. *
|
||||||
|
* http://www.pj64-emu.com/ *
|
||||||
|
* Copyright (C) 2017 Project64. All rights reserved. *
|
||||||
|
* Copyright (C) 2003-2009 Sergey 'Gonetz' Lipski *
|
||||||
|
* Copyright (C) 2002 Dave2001 *
|
||||||
|
* *
|
||||||
|
* License: *
|
||||||
|
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
|
||||||
|
* version 2 of the License, or (at your option) any later version. *
|
||||||
|
* *
|
||||||
|
****************************************************************************/
|
||||||
|
#pragma once
|
||||||
|
#include <Project64-video/Renderer/types.h>
|
||||||
|
|
||||||
|
extern int32_t nbTextureUnits;
|
|
@ -11,6 +11,7 @@
|
||||||
* version 2 of the License, or (at your option) any later version. *
|
* version 2 of the License, or (at your option) any later version. *
|
||||||
* *
|
* *
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
|
#include <Project64-video/Renderer/Renderer.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include "Gfx_1.3.h"
|
#include "Gfx_1.3.h"
|
||||||
#include "TexBuffer.h"
|
#include "TexBuffer.h"
|
||||||
|
@ -130,7 +131,7 @@ static TBUFF_COLOR_IMAGE * AllocateTextureBuffer(COLOR_IMAGE & cimage)
|
||||||
uint32_t required = grTexCalcMemRequired(texbuf.info.smallLodLog2, texbuf.info.largeLodLog2,
|
uint32_t required = grTexCalcMemRequired(texbuf.info.smallLodLog2, texbuf.info.largeLodLog2,
|
||||||
texbuf.info.aspectRatioLog2, texbuf.info.format);
|
texbuf.info.aspectRatioLog2, texbuf.info.format);
|
||||||
//find free space
|
//find free space
|
||||||
for (int i = 0; i < voodoo.num_tmu; i++)
|
for (int i = 0; i < (nbTextureUnits > 2 ? 2 : 1); i++)
|
||||||
{
|
{
|
||||||
uint32_t available = 0;
|
uint32_t available = 0;
|
||||||
uint32_t top = 0;
|
uint32_t top = 0;
|
||||||
|
@ -230,7 +231,7 @@ int OpenTextureBuffer(COLOR_IMAGE & cimage)
|
||||||
}
|
}
|
||||||
if (search)
|
if (search)
|
||||||
{
|
{
|
||||||
for (int i = 0; (i < voodoo.num_tmu) && !found; i++)
|
for (int i = 0; (i < (nbTextureUnits > 2 ? 2 : 1)) && !found; i++)
|
||||||
{
|
{
|
||||||
for (int j = 0; (j < rdp.texbufs[i].count) && !found; j++)
|
for (int j = 0; (j < rdp.texbufs[i].count) && !found; j++)
|
||||||
{
|
{
|
||||||
|
@ -662,7 +663,7 @@ int FindTextureBuffer(uint32_t addr, uint16_t width)
|
||||||
WriteTrace(TraceRDP, TraceDebug, "FindTextureBuffer. addr: %08lx, width: %d, scale_x: %f", addr, width, rdp.scale_x);
|
WriteTrace(TraceRDP, TraceDebug, "FindTextureBuffer. addr: %08lx, width: %d, scale_x: %f", addr, width, rdp.scale_x);
|
||||||
int found = FALSE;
|
int found = FALSE;
|
||||||
uint32_t shift = 0;
|
uint32_t shift = 0;
|
||||||
for (int i = 0; i < voodoo.num_tmu && !found; i++)
|
for (int i = 0; i < (nbTextureUnits > 2 ? 2 : 1) && !found; i++)
|
||||||
{
|
{
|
||||||
uint8_t index = rdp.cur_tex_buf^i;
|
uint8_t index = rdp.cur_tex_buf^i;
|
||||||
for (int j = 0; j < rdp.texbufs[index].count && !found; j++)
|
for (int j = 0; j < rdp.texbufs[index].count && !found; j++)
|
||||||
|
|
|
@ -11,6 +11,7 @@
|
||||||
* version 2 of the License, or (at your option) any later version. *
|
* version 2 of the License, or (at your option) any later version. *
|
||||||
* *
|
* *
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
|
#include <Project64-video/Renderer/Renderer.h>
|
||||||
#include "Gfx_1.3.h"
|
#include "Gfx_1.3.h"
|
||||||
|
|
||||||
#include "TexCache.h"
|
#include "TexCache.h"
|
||||||
|
@ -474,8 +475,8 @@ int ChooseBestTmu(int tmu1, int tmu2)
|
||||||
if (!GfxInitDone) return tmu1;
|
if (!GfxInitDone) return tmu1;
|
||||||
if (voodoo.tex_UMA) return 0;
|
if (voodoo.tex_UMA) return 0;
|
||||||
|
|
||||||
if (tmu1 >= voodoo.num_tmu) return tmu2;
|
if (tmu1 >= (nbTextureUnits > 2 ? 2 : 1)) return tmu2;
|
||||||
if (tmu2 >= voodoo.num_tmu) return tmu1;
|
if (tmu2 >= (nbTextureUnits > 2 ? 2 : 1)) return tmu1;
|
||||||
|
|
||||||
if (voodoo.tex_max_addr[tmu1] - voodoo.tmem_ptr[tmu1] >
|
if (voodoo.tex_max_addr[tmu1] - voodoo.tmem_ptr[tmu1] >
|
||||||
voodoo.tex_max_addr[tmu2] - voodoo.tmem_ptr[tmu2])
|
voodoo.tex_max_addr[tmu2] - voodoo.tmem_ptr[tmu2])
|
||||||
|
@ -655,7 +656,7 @@ void TexCache()
|
||||||
|
|
||||||
// little change to make single-tmu cards look better, use first texture no matter what
|
// little change to make single-tmu cards look better, use first texture no matter what
|
||||||
|
|
||||||
if (voodoo.num_tmu == 1)
|
if ((nbTextureUnits > 2 ? 2 : 1) == 1)
|
||||||
{
|
{
|
||||||
if (rdp.best_tex == 0)
|
if (rdp.best_tex == 0)
|
||||||
{
|
{
|
||||||
|
@ -709,7 +710,7 @@ void TexCache()
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (tmu_1 < voodoo.num_tmu)
|
if (tmu_1 < (nbTextureUnits > 2 ? 2 : 1))
|
||||||
{
|
{
|
||||||
if (cmb.tex_cmb_ext_use)
|
if (cmb.tex_cmb_ext_use)
|
||||||
{
|
{
|
||||||
|
@ -737,7 +738,7 @@ void TexCache()
|
||||||
grTexDetailControl(tmu_1, cmb.dc1_lodbias, cmb.dc1_detailscale, cmb.dc1_detailmax);
|
grTexDetailControl(tmu_1, cmb.dc1_lodbias, cmb.dc1_detailscale, cmb.dc1_detailmax);
|
||||||
grTexLodBiasValue(tmu_1, cmb.lodbias1);
|
grTexLodBiasValue(tmu_1, cmb.lodbias1);
|
||||||
}
|
}
|
||||||
if (tmu_0 < voodoo.num_tmu)
|
if (tmu_0 < (nbTextureUnits > 2 ? 2 : 1))
|
||||||
{
|
{
|
||||||
if (cmb.tex_cmb_ext_use)
|
if (cmb.tex_cmb_ext_use)
|
||||||
{
|
{
|
||||||
|
@ -767,7 +768,7 @@ void TexCache()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((rdp.tex & 1) && tmu_0 < voodoo.num_tmu)
|
if ((rdp.tex & 1) && tmu_0 < (nbTextureUnits > 2 ? 2 : 1))
|
||||||
{
|
{
|
||||||
if (aTBuff[0] && aTBuff[0]->cache)
|
if (aTBuff[0] && aTBuff[0]->cache)
|
||||||
{
|
{
|
||||||
|
@ -798,7 +799,7 @@ void TexCache()
|
||||||
else
|
else
|
||||||
LoadTex(0, tmu_0);
|
LoadTex(0, tmu_0);
|
||||||
}
|
}
|
||||||
if ((rdp.tex & 2) && tmu_1 < voodoo.num_tmu)
|
if ((rdp.tex & 2) && tmu_1 < (nbTextureUnits > 2 ? 2 : 1))
|
||||||
{
|
{
|
||||||
if (aTBuff[1] && aTBuff[1]->cache)
|
if (aTBuff[1] && aTBuff[1]->cache)
|
||||||
{
|
{
|
||||||
|
@ -840,7 +841,7 @@ void TexCache()
|
||||||
{
|
{
|
||||||
const int tmu = tmu_v[i];
|
const int tmu = tmu_v[i];
|
||||||
|
|
||||||
if (tmu >= voodoo.num_tmu) continue;
|
if (tmu >= (nbTextureUnits > 2 ? 2 : 1)) continue;
|
||||||
|
|
||||||
int tile = rdp.cur_tile + i;
|
int tile = rdp.cur_tile + i;
|
||||||
|
|
||||||
|
|
|
@ -11,6 +11,7 @@
|
||||||
* version 2 of the License, or (at your option) any later version. *
|
* version 2 of the License, or (at your option) any later version. *
|
||||||
* *
|
* *
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
|
#include <Project64-video/Renderer/Renderer.h>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
|
@ -926,21 +927,6 @@ static void InterpolateColors3(VERTEX &v1, VERTEX &v2, VERTEX &v3, VERTEX &out)
|
||||||
|
|
||||||
static void CalculateLOD(VERTEX *v, int n)
|
static void CalculateLOD(VERTEX *v, int n)
|
||||||
{
|
{
|
||||||
//rdp.update |= UPDATE_TEXTURE;
|
|
||||||
/*
|
|
||||||
if (rdp.lod_calculated)
|
|
||||||
{
|
|
||||||
float detailmax;
|
|
||||||
if (dc0_detailmax < 0.5)
|
|
||||||
detailmax = rdp.lod_fraction;
|
|
||||||
else
|
|
||||||
detailmax = 1.0f - rdp.lod_fraction;
|
|
||||||
grTexDetailControl (GR_TMU0, dc0_lodbias, dc0_detailscale, detailmax);
|
|
||||||
if (num_tmu == 2)
|
|
||||||
grTexDetailControl (GR_TMU1, dc1_lodbias, dc1_detailscale, detailmax);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
float deltaS, deltaT;
|
float deltaS, deltaT;
|
||||||
float deltaX, deltaY;
|
float deltaX, deltaY;
|
||||||
double deltaTexels, deltaPixels, lodFactor = 0;
|
double deltaTexels, deltaPixels, lodFactor = 0;
|
||||||
|
@ -994,7 +980,7 @@ static void CalculateLOD(VERTEX *v, int n)
|
||||||
else
|
else
|
||||||
detailmax = 1.0f - lod_fraction;
|
detailmax = 1.0f - lod_fraction;
|
||||||
grTexDetailControl(GR_TMU0, cmb.dc0_lodbias, cmb.dc0_detailscale, detailmax);
|
grTexDetailControl(GR_TMU0, cmb.dc0_lodbias, cmb.dc0_detailscale, detailmax);
|
||||||
if (voodoo.num_tmu == 2)
|
if ((nbTextureUnits > 2 ? 2 : 1) == 2)
|
||||||
grTexDetailControl(GR_TMU1, cmb.dc1_lodbias, cmb.dc1_detailscale, detailmax);
|
grTexDetailControl(GR_TMU1, cmb.dc1_lodbias, cmb.dc1_detailscale, detailmax);
|
||||||
WriteTrace(TraceRDP, TraceDebug, "CalculateLOD factor: %f, tile: %d, lod_fraction: %f", (float)lodFactor, lod_tile, lod_fraction);
|
WriteTrace(TraceRDP, TraceDebug, "CalculateLOD factor: %f, tile: %d, lod_fraction: %f", (float)lodFactor, lod_tile, lod_fraction);
|
||||||
}
|
}
|
||||||
|
|
|
@ -11,6 +11,7 @@
|
||||||
* version 2 of the License, or (at your option) any later version. *
|
* version 2 of the License, or (at your option) any later version. *
|
||||||
* *
|
* *
|
||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
|
#include <Project64-video/Renderer/Renderer.h>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
|
@ -1521,7 +1522,7 @@ void rdp_loadtlut()
|
||||||
{
|
{
|
||||||
//the buffer is definitely wrong, as there must be no CI frame buffers
|
//the buffer is definitely wrong, as there must be no CI frame buffers
|
||||||
//find and remove it
|
//find and remove it
|
||||||
for (int i = 0; i < voodoo.num_tmu; i++)
|
for (int i = 0; i < (nbTextureUnits > 2 ? 2 : 1); i++)
|
||||||
{
|
{
|
||||||
for (int j = 0; j < rdp.texbufs[i].count; j++)
|
for (int j = 0; j < rdp.texbufs[i].count; j++)
|
||||||
{
|
{
|
||||||
|
@ -3328,7 +3329,7 @@ void DetectFrameBufferUsage()
|
||||||
|
|
||||||
if (g_settings->fb_hwfbe_enabled())
|
if (g_settings->fb_hwfbe_enabled())
|
||||||
{
|
{
|
||||||
for (i = 0; i < voodoo.num_tmu; i++)
|
for (i = 0; i < (nbTextureUnits > 2 ? 2 : 1); i++)
|
||||||
{
|
{
|
||||||
rdp.texbufs[i].clear_allowed = TRUE;
|
rdp.texbufs[i].clear_allowed = TRUE;
|
||||||
for (int j = 0; j < 256; j++)
|
for (int j = 0; j < 256; j++)
|
||||||
|
|
|
@ -153,7 +153,6 @@ typedef struct {
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
int num_tmu;
|
|
||||||
int max_tex_size;
|
int max_tex_size;
|
||||||
int sup_large_tex;
|
int sup_large_tex;
|
||||||
int sup_mirroring;
|
int sup_mirroring;
|
||||||
|
|
Loading…
Reference in New Issue