diff --git a/Source/Glide64/CB/Glide64.cbp b/Source/Glide64/CB/Glide64.cbp
deleted file mode 100644
index 9ad22babf..000000000
--- a/Source/Glide64/CB/Glide64.cbp
+++ /dev/null
@@ -1,198 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/Source/Glide64/Makefile.gcc b/Source/Glide64/Makefile.gcc
deleted file mode 100644
index f01ebaf05..000000000
--- a/Source/Glide64/Makefile.gcc
+++ /dev/null
@@ -1,189 +0,0 @@
-# This MUST be processed by GNU make
-#
-# Glide64 Makefile
-# Version: 1.0
-#
-# this is free software; you can redistribute it and/or modify
-# it under the terms of the GNU General Public License as published by
-# the Free Software Foundation; either version 2, or (at your option)
-# any later version.
-#
-# this is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with GNU Make; see the file COPYING. If not, write to
-# the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
-#
-
-#
-# Available options:
-#
-# Environment variables:
-# DEBUG=1 enable debugging checks and messages
-# default = no
-#
-# Environment variables:
-#
-# Targets:
-# all: build dynamic module
-# clean: remove object files
-# realclean: remove all generated files
-#
-#
-# Requirements:
-#
-# Compiler:
-# GCC 4.2
-#
-# Libraries:
-# glide3x - build Glitch64 first, copy the result dll to 'lib' folder
-# wx-widgets 2.8 (http://www.wxwidgets.org)
-#
-
-#
-# GCC does not have SEH (structured exception handling)
-#
-
-.PHONY: all clean realclean ostype
-
-OS=$(shell uname)
-ifeq ($(findstring MINGW,$(OS)),MINGW)
-OS := WINDOWS
-endif
-ifeq ($(findstring CYGWIN,$(OS)),CYGWIN)
-OS=WINDOWS
-endif
-ifeq ($(findstring WINNT,$(OS)),WINNT)
-OS=WINDOWS
-endif
-ifeq ($(OS),Darwin)
-OS=MACOSX
-endif
-
-ifeq ($(OS), WINDOWS)
-DLLNAME = Glide64.dll
-else
-DLLNAME = Glide64.so
-endif
-
-EXT_INC = ./inc
-EXT_LIB = ./lib
-
-CC = g++
-STRIP = strip
-
-CFLAGS = -DBUILDING_DLL=1 -fexceptions
-LDLIBS = -L"." -L"lib" `wx-config --libs`
-
-ifeq ($(OS), Linux)
-CC += -V 4.2
-LDFLAGS = -shared -lstdc++
-CFLAGS += -D__unix__
-LDLIBS += $(EXT_LIB)/glide3x.so
-endif
-ifeq ($(OS), MACOSX)
-LDFLAGS = -dynamiclib -lstdc++
-CFLAGS += -D__unix__ -Dmacintosh
-LDLIBS += $(EXT_LIB)/glide3x.dylib
-endif
-ifeq ($(OS), WINDOWS)
-LDFLAGS = -shared -mwindows
-CFLAGS += -D__WIN32__ -DWIN32 -D_WIN32
-LDLIBS += $(EXT_LIB)/glide3x.lib
-endif
-
-CFLAGS += -ffast-math -funroll-loops
-#CFLAGS += -fexpensive-optimizations -march=k6
-CFLAGS += -I. -I$(EXT_INC) `wx-config --cppflags`
-
-ifdef DEBUG
-CFLAGS += -g -DDEBUG
-endif
-
-LD = g++
-
-AS = nasm
-ifeq ($(OS), Linux)
-ASFLAGS = -O6 -felf -D__linux__
-ASM_OBJ = \
- 3dmathSIMD.o \
- FixedPoint.o \
- Texture.o
-else
- ifeq ($(OS), MACOSX)
- ASFLAGS = -O6 -fmacho --prefix _
- ASM_OBJ = \
- 3dmathSIMD.o \
- FixedPoint.o \
- Texture.o
- else
- ifeq ($(OS), WINDOWS)
- ASFLAGS = -O6 -fwin32 -D__WIN32__ --prefix _
- ASM_OBJ = \
- 3dmathSIMD.obj \
- FixedPoint.obj \
- Texture.obj
- endif
- endif
-endif
-
-RM = rm
-
-SOURCES = \
- 3dmath.cpp \
- Combine.cpp \
- Config.cpp \
- CRC.cpp \
- Debugger.cpp \
- DepthBufferRender.cpp \
- Ext_TxFilter.cpp \
- FBtoScreen.cpp \
- Main.cpp \
- Keys.cpp \
- rdp.cpp \
- TexBuffer.cpp \
- TexCache.cpp \
- Util.cpp
-
-OBJECTS = $(SOURCES:.cpp=.o)
-
-.cpp.o:
- $(CC) -o $@ $(CFLAGS) -c $<
-
-all: $(DLLNAME)
-
-$(DLLNAME): $(OBJECTS) $(ASM_OBJ)
- $(LD) -o $@ $(LDFLAGS) $^ $(LDLIBS)
-ifeq ($(OS), Linux)
- $(STRIP) $@
-endif
-
-ifneq ($(OS), WINDOWS)
-3dmathSIMD.o: 3dmathSIMD.asm
- $(AS) -o $@ $(ASFLAGS) $<
-FixedPoint.o: FixedPoint.asm
- $(AS) -o $@ $(ASFLAGS) $<
-Texture.o: Texture.asm
- $(AS) -o $@ $(ASFLAGS) $<
-else
-3dmathSIMD.obj: 3dmathSIMD.asm
- $(AS) -o $@ $(ASFLAGS) $<
-FixedPoint.obj: FixedPoint.asm
- $(AS) -o $@ $(ASFLAGS) $<
-Texture.obj: Texture.asm
- $(AS) -o $@ $(ASFLAGS) $<
-endif
-
-clean:
- -$(RM) *.o
-
-realclean: clean
- -$(RM) $(DLLNAME)
-
-ostype:
- echo $(OS)
-
--include depend
diff --git a/Source/Glide64/build_asm.bat b/Source/Glide64/build_asm.bat
deleted file mode 100644
index 76c58b91a..000000000
--- a/Source/Glide64/build_asm.bat
+++ /dev/null
@@ -1,3 +0,0 @@
-nasm.exe -o lib\Texture.obj -O6 -fwin32 -D__WIN32__ --prefix _ Texture.asm
-nasm.exe -o lib\FixedPoint.obj -O6 -fwin32 -D__WIN32__ --prefix _ FixedPoint.asm
-nasm.exe -o lib\3dmathSIMD.obj -O6 -fwin32 -D__WIN32__ --prefix _ 3dmathSIMD.asm
diff --git a/Source/Glitch64/CB/Glitch64.cbp b/Source/Glitch64/CB/Glitch64.cbp
deleted file mode 100644
index 6d4d3769f..000000000
--- a/Source/Glitch64/CB/Glitch64.cbp
+++ /dev/null
@@ -1,75 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/Source/Glitch64/Makefile.gcc b/Source/Glitch64/Makefile.gcc
deleted file mode 100644
index 3fce96ae0..000000000
--- a/Source/Glitch64/Makefile.gcc
+++ /dev/null
@@ -1,134 +0,0 @@
-# This MUST be processed by GNU make
-#
-# Glitch64 Makefile
-# Version: 1.0
-#
-# this is free software; you can redistribute it and/or modify
-# it under the terms of the GNU General Public License as published by
-# the Free Software Foundation; either version 2, or (at your option)
-# any later version.
-#
-# this is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with GNU Make; see the file COPYING. If not, write to
-# the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
-#
-
-#
-# Available options:
-#
-# Environment variables:
-# DEBUG=1 enable debugging checks and messages
-# default = no
-#
-# Environment variables:
-#
-# Targets:
-# all: build dynamic module
-# clean: remove object files
-# realclean: remove all generated files
-#
-#
-# Requirements:
-#
-# Compiler:
-# GCC 4.2
-#
-# Libraries:
-# SDL 1.2 (http://www.libsdl.org)
-#
-
-.PHONY: all clean realclean
-
-OS=$(shell uname)
-ifeq ($(findstring MINGW,$(OS)),MINGW)
-OS := WINDOWS
-endif
-ifeq ($(findstring CYGWIN,$(OS)),CYGWIN)
-OS=WINDOWS
-endif
-ifeq ($(findstring WINNT,$(OS)),WINNT)
-OS=WINDOWS
-endif
-ifeq ($(OS),Darwin)
-OS=MACOSX
-endif
-
-ifeq ($(OS), WINDOWS)
- DLLNAME = glide3x.dll
-else
- ifeq ($(OS), MACOSX)
- DLLNAME = glide3x.dylib
- else
- DLLNAME = glide3x.so
- endif
-endif
-
-EXT_INC = ./inc
-EXT_LIB = ./lib
-
-CC = g++
-STRIP = strip
-CFLAGS = -DBUILDING_DLL=1 -fexceptions
-
-ifeq ($(OS), Linux)
-LDFLAGS = -shared -lstdc++
-CFLAGS += -D__unix__
-endif
-ifeq ($(OS), MACOSX)
-LDFLAGS = -dynamiclib -lstdc++
-CFLAGS += -D__unix__ -Dmacintosh
-endif
-ifeq ($(OS), WINDOWS)
-LDFLAGS = -shared -mwindows
-CFLAGS += -D__WIN32__ -DWIN32 -D_WIN32
-endif
-
-CFLAGS += -ffast-math -funroll-loops
-CFLAGS += -I. -I$(EXT_INC) `sdl-config --cflags`
-
-ifdef DEBUG
-CFLAGS += -g -DDEBUG
-endif
-
-LD = g++
-LDFLAGS2 = --out-implib=libglide3x.a
-
-LDLIBS = -L"." -L"lib" `sdl-config --libs`
-ifeq ($(OS), MACOSX)
-LDLIBS += -framework OpenGL -framework GLUT
-endif
-
-RM = rm
-
-SOURCES = \
- combiner.cpp \
- geometry.cpp \
- main.cpp \
- textures.cpp \
- vram.cpp
-
-OBJECTS = $(SOURCES:.cpp=.o)
-
-.cpp.o:
- $(CC) -o $@ $(CFLAGS) -c $<
-
-all: $(DLLNAME)
-
-$(DLLNAME): $(OBJECTS)
- $(LD) -o $@ $(LDFLAGS) $^ $(LDLIBS) --out-implib=libglide3x.a
-ifeq ($(OS), Linux)
- $(STRIP) $@
-endif
-
-clean:
- -$(RM) *.o
-
-realclean: clean
- -$(RM) $(DLLNAME)
-
--include depend