Merge pull request #1394 from Frank-74/patch-2
Fix tabs/spaces, tiny buffer unlimited VI problem
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commit
99131d1374
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@ -87,36 +87,36 @@ EXPORT void CALL AiDacrateChanged(int SystemType)
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}
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uint32_t Frequency = video_clock / (g_Dacrate + 1);
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if (Frequency < 4000)
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{
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WriteTrace(TraceAudioDriver, TraceDebug, "Not Audio Data!");
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return;
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}
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else
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{
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int32_t BufferSize = 0; double audio_clock = 0;
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double framerate1 = 59.94004; double framerate2 = 64; double framerate = 0;
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if (Frequency < 4000)
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{
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WriteTrace(TraceAudioDriver, TraceDebug, "Not Audio Data!");
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return;
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}
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else
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{
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int32_t BufferSize = 0; double audio_clock = 0;
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double framerate1 = 59.94004; double framerate2 = 64; double framerate = 0;
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if (g_settings->FPSBuffer() == true)
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if (g_settings->FPSBuffer() == true)
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{
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framerate = framerate1;
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}
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else
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else
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{
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framerate = framerate2;
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}
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if (g_settings->TinyBuffer() == true)
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{
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audio_clock = ((video_clock / framerate) * 2);
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}
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else
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{
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audio_clock = ((video_clock / framerate) * 4);
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}
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if (g_settings->TinyBuffer() == true)
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{
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audio_clock = ((video_clock / framerate) * 2);
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}
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else
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{
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audio_clock = ((video_clock / framerate) * 4);
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}
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BufferSize = (int32_t)audio_clock / (g_Dacrate) + 1 & ~0x1;
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g_SoundDriver->AI_SetFrequency(Frequency, BufferSize);
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}
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BufferSize = (int32_t)audio_clock / (g_Dacrate) + 1 & ~0x1;
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g_SoundDriver->AI_SetFrequency(Frequency, BufferSize);
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}
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}
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WriteTrace(TraceAudioInterface, TraceDebug, "Done");
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}
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@ -20,7 +20,7 @@ public:
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inline bool debugger_enabled(void) const { return m_debugger_enabled; }
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inline uint32_t GetVolume(void) const { return m_Volume; }
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inline bool TinyBuffer(void) const { return m_TinyBuffer; }
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inline bool FPSBuffer(void) const { return m_FPSBuffer; }
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inline bool FPSBuffer(void) const { return m_FPSBuffer; }
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inline bool SyncAudio(void) const { return m_SyncAudio; }
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inline bool FullSpeed(void) const { return m_FullSpeed; }
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inline bool FlushLogs(void) const { return m_FlushLogs; }
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@ -28,8 +28,8 @@ public:
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void SetAudioEnabled(bool Enabled);
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void SetVolume(uint32_t Volume);
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void SetTinyBuffer(bool TinyBuffer);
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void SetFPSBuffer(bool FPSBuffer);
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void SetTinyBuffer(bool TinyBuffer);
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void SetFPSBuffer(bool FPSBuffer);
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void ReadSettings();
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private:
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@ -60,7 +60,7 @@ private:
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bool m_debugger_enabled;
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uint32_t m_Volume;
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bool m_TinyBuffer;
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bool m_FPSBuffer;
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bool m_FPSBuffer;
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bool m_SyncAudio;
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bool m_FullSpeed;
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};
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@ -132,16 +132,16 @@ void DirectSoundDriver::SetFrequency(uint32_t Frequency, uint32_t BufferSize)
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void DirectSoundDriver::SetVolume(uint32_t Volume)
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{
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LPDIRECTSOUNDBUFFER & lpdsb = (LPDIRECTSOUNDBUFFER &)m_lpdsb;
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int32_t dsVolume = -((100 - (int32_t)Volume) * 25);
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if (Volume == 0)
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{
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dsVolume = DSBVOLUME_MIN;
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}
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if (lpdsb != NULL)
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{
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lpdsb->SetVolume(dsVolume);
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}
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LPDIRECTSOUNDBUFFER & lpdsb = (LPDIRECTSOUNDBUFFER &)m_lpdsb;
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int32_t dsVolume = -((100 - (int32_t)Volume) * 25);
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if (Volume == 0)
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{
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dsVolume = DSBVOLUME_MIN;
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}
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if (lpdsb != NULL)
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{
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lpdsb->SetVolume(dsVolume);
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}
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}
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void DirectSoundDriver::SetSegmentSize(uint32_t length, uint32_t SampleRate)
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@ -38,6 +38,10 @@ void SoundDriverBase::AI_SetFrequency(uint32_t Frequency, uint32_t BufferSize)
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{
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SetFrequency(Frequency, BufferSize);
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m_MaxBufferSize = (BufferSize * 4);
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if (g_settings->TinyBuffer() == true)
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{
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m_MaxBufferSize = m_MaxBufferSize * 2;
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]
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m_BufferRemaining = 0;
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m_CurrentReadLoc = m_CurrentWriteLoc = m_BufferRemaining = 0;
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}
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