Get Fixed Audio from audio rdb

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Frank-74 2018-11-26 22:39:56 +00:00 committed by GitHub
parent 5f39f3d122
commit 9535641b7a
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 3 additions and 3 deletions

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@ -136,7 +136,7 @@ void CSettings::AddHowToHandleSetting(const char * BaseDirectory)
AddHandler(Default_CounterFactor, new CSettingTypeApplication("Defaults", "Counter Factor", 2u)); AddHandler(Default_CounterFactor, new CSettingTypeApplication("Defaults", "Counter Factor", 2u));
AddHandler(Default_32Bit, new CSettingTypeApplication("Defaults", "32bit", true)); AddHandler(Default_32Bit, new CSettingTypeApplication("Defaults", "32bit", true));
AddHandler(Default_SyncViaAudio, new CSettingTypeApplication("Defaults", "Audio-Sync Audio", true)); AddHandler(Default_SyncViaAudio, new CSettingTypeApplication("Defaults", "Audio-Sync Audio", true));
AddHandler(Default_FixedAudio, new CSettingTypeApplication("Defaults", "Fixed Audio", true)); AddHandler(Default_FixedAudio, new CSettingTypeApplication("Defaults", "Audio-Fixed Audio", true));
AddHandler(Rdb_GoodName, new CSettingTypeRomDatabase("Good Name", Game_GameName)); AddHandler(Rdb_GoodName, new CSettingTypeRomDatabase("Good Name", Game_GameName));
AddHandler(Rdb_SaveChip, new CSettingTypeRDBSaveChip("Save Type", (uint32_t)SaveChip_Auto)); AddHandler(Rdb_SaveChip, new CSettingTypeRDBSaveChip("Save Type", (uint32_t)SaveChip_Auto));
@ -152,7 +152,7 @@ void CSettings::AddHowToHandleSetting(const char * BaseDirectory)
AddHandler(Rdb_DelaySi, new CSettingTypeRDBYesNo("Delay SI", false)); AddHandler(Rdb_DelaySi, new CSettingTypeRDBYesNo("Delay SI", false));
AddHandler(Rdb_32Bit, new CSettingTypeRDBYesNo("32bit", Default_32Bit)); AddHandler(Rdb_32Bit, new CSettingTypeRDBYesNo("32bit", Default_32Bit));
AddHandler(Rdb_FastSP, new CSettingTypeRDBYesNo("Fast SP", true)); AddHandler(Rdb_FastSP, new CSettingTypeRDBYesNo("Fast SP", true));
AddHandler(Rdb_FixedAudio, new CSettingTypeRomDatabase("Fixed Audio", Default_FixedAudio)); AddHandler(Rdb_FixedAudio, new CSettingTypeRomDatabase("Audio-Fixed Audio", Default_FixedAudio));
AddHandler(Rdb_SyncViaAudio, new CSettingTypeRomDatabase("Audio-Sync Audio", Default_SyncViaAudio)); AddHandler(Rdb_SyncViaAudio, new CSettingTypeRomDatabase("Audio-Sync Audio", Default_SyncViaAudio));
AddHandler(Rdb_RspAudioSignal, new CSettingTypeRDBYesNo("Audio Signal", false)); AddHandler(Rdb_RspAudioSignal, new CSettingTypeRDBYesNo("Audio Signal", false));
AddHandler(Rdb_TLB_VAddrStart, new CSettingTypeRomDatabase("TLB: Vaddr Start", (uint32_t)0)); AddHandler(Rdb_TLB_VAddrStart, new CSettingTypeRomDatabase("TLB: Vaddr Start", (uint32_t)0));