diff --git a/Config/Glide64.rdb b/Config/Glide64.rdb index b2eb8bca0..58e22cc56 100644 --- a/Config/Glide64.rdb +++ b/Config/Glide64.rdb @@ -263,12 +263,14 @@ Good Name=Akumajou Dracula Mokushiroku - Real Action Adventure (J) Internal Name=DRACULA MOKUSHIROKU depthmode=0 fb_clear=1 +old_style_adither=1 [A5533106-B9F25E5B-C:4A] Good Name=Akumajou Dracula Mokushiroku Gaiden - Legend of Cornell (J) Internal Name=DRACULA MOKUSHIROKU2 depthmode=0 fb_clear=1 +old_style_adither=1 [D9EDD54D-6BB8E274-C:50] Good Name=All-Star Baseball '99 (E) @@ -633,12 +635,14 @@ Good Name=Castlevania - Legacy of Darkness (E) (M3) Internal Name=CASTLEVANIA2 depthmode=0 fb_clear=1 +old_style_adither=1 [1CC06338-87388926-C:45] Good Name=Castlevania - Legacy of Darkness (U) Internal Name=CASTLEVANIA2 depthmode=0 fb_clear=1 +old_style_adither=1 [DCCF2134-9DD63578-C:50] Good Name=Centre Court Tennis (E) @@ -2250,6 +2254,7 @@ wrap_big_tex=1 Good Name=Nintama Rantarou 64 Game Gallery (J) Internal Name=NINTAMAGAMEGALLERY64 depthmode=0 +fb_smart=0 force_microcheck=1 [8A97A197-272DF6C1-C:50] @@ -3162,7 +3167,7 @@ Good Name=Super Mario 64 (E) (M3) Internal Name=SUPER MARIO 64 depth_bias=32 depthmode=1 -filtering=1 +filtering=0 lodmode=1 [4EAA3D0E-74757C24-C:4A] @@ -3170,7 +3175,7 @@ Good Name=Super Mario 64 (J) Internal Name=SUPER MARIO 64 depth_bias=32 depthmode=1 -filtering=1 +filtering=0 lodmode=1 [635A2BFF-8B022326-C:45] @@ -3178,7 +3183,7 @@ Good Name=Super Mario 64 (U) Internal Name=SUPER MARIO 64 depth_bias=32 depthmode=1 -filtering=1 +filtering=0 lodmode=1 [D6FBA4A8-6326AA2C-C:4A] @@ -3186,7 +3191,7 @@ Good Name=Super Mario 64 - Shindou Edition (J) Internal Name=SUPERMARIO64 depth_bias=32 depthmode=1 -filtering=1 +filtering=0 lodmode=1 [66572080-28E348E1-C:4A] diff --git a/Source/Glide64/Main.cpp b/Source/Glide64/Main.cpp index 5a0541bf9..87a4cb670 100644 --- a/Source/Glide64/Main.cpp +++ b/Source/Glide64/Main.cpp @@ -2038,14 +2038,14 @@ void newSwapBuffers() } } //hotkeys - if (CheckKeyPressed(G64_VK_BACK, 0x0001)) - { - hotkey_info.hk_filtering = 100; - if (settings.filtering < 2) - settings.filtering++; - else - settings.filtering = 0; - } + //if (CheckKeyPressed(G64_VK_BACK, 0x0001)) + //{ + //hotkey_info.hk_filtering = 100; + //if (settings.filtering < 2) + //settings.filtering++; + //else + //settings.filtering = 0; + //} if ((abs((int)(frame_count - curframe)) > 3 ) && CheckKeyPressed(G64_VK_ALT, 0x8000)) //alt + { if (CheckKeyPressed(G64_VK_B, 0x8000)) //b