[Glide64] Make vsync private
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880d7c61ff
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@ -306,7 +306,7 @@ public:
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TTSetTxt(IDC_CMB_WINDOW_RES, "Resolution:\n\nThis option selects the windowed resolution.\n\n[Recommended: 640x480, 800x600, 1024x768]");
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m_cbxVSync.Attach(GetDlgItem(IDC_CHK_VERTICAL_SYNC));
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m_cbxVSync.SetCheck(g_settings->vsync ? BST_CHECKED : BST_UNCHECKED);
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m_cbxVSync.SetCheck(g_settings->vsync() ? BST_CHECKED : BST_UNCHECKED);
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TTSetTxt(IDC_CHK_VERTICAL_SYNC, "Vertical sync:\n\nThis option will enable the vertical sync, which will prevent tearing.\nNote: this option will ONLY have effect if vsync is set to \"Software Controlled\".");
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m_cbxTextureSettings.Attach(GetDlgItem(IDC_CHK_SHOW_TEXTURE_ENHANCEMENT));
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@ -350,7 +350,7 @@ public:
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m_spinVRAM.GetWindowText(spinVRAM, sizeof(spinVRAM));
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CSettings oldsettings = *g_settings;
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g_settings->SetScreenRes(m_WindowRes.GetCurSel());
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g_settings->vsync = m_cbxVSync.GetCheck() == BST_CHECKED;
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g_settings->SetVsync(m_cbxVSync.GetCheck() == BST_CHECKED);
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g_settings->SetTexenhOptions(m_cbxTextureSettings.GetCheck() == BST_CHECKED);
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g_settings->wrpResolution = m_cmbFSResolution.GetCurSel();
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g_settings->wrpAnisotropic = m_cbxAnisotropic.GetCheck() == BST_CHECKED;
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@ -1539,7 +1539,7 @@ void newSwapBuffers()
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grAuxBufferExt(GR_BUFFER_AUXBUFFER);
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}
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WriteTrace(TraceGlide64, TraceDebug, "BUFFER SWAPPED");
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grBufferSwap(g_settings->vsync);
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grBufferSwap(g_settings->vsync());
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if (*gfx.VI_STATUS_REG & 0x08) //gamma correction is used
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{
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if (!voodoo.gamma_correction)
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@ -23,7 +23,7 @@ CSettings::CSettings() :
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m_ScreenRes(GetDefaultScreenRes()),
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m_advanced_options(false),
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m_texenh_options(false),
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vsync(0),
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m_vsync(false),
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m_rotate(Rotate_None),
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m_filtering(Filter_Automatic),
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@ -120,7 +120,7 @@ void CSettings::RegisterSettings(void)
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#ifdef _WIN32
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general_setting(Set_FullScreenRes, "FullScreenRes", GetCurrentResIndex());
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#endif
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general_setting(Set_vsync, "vsync", 1);
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general_setting(Set_vsync, "vsync", true);
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general_setting(Set_texenh_options, "texenh_options", false);
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general_setting(Set_wrpVRAM, "wrpVRAM", 0);
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#ifndef ANDROID
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@ -281,6 +281,15 @@ void CSettings::SetLODmode(PixelLevelOfDetail_t value)
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}
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}
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void CSettings::SetVsync(bool value)
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{
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if (value != m_vsync)
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{
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m_vsync = value;
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m_dirty = true;
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}
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}
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void CSettings::SetFiltering(Filtering_t value)
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{
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if (value != m_filtering)
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@ -391,7 +400,7 @@ void CSettings::ReadSettings()
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#ifndef ANDROID
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this->wrpResolution = GetSetting(Set_FullScreenRes);
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#endif
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this->vsync = GetSetting(Set_vsync);
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m_vsync = GetSetting(Set_vsync) != 0;
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m_rotate = (ScreenRotate_t)GetSetting(Set_Rotate);
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m_advanced_options = Set_basic_mode ? GetSystemSetting(Set_basic_mode) == 0 : false;
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m_texenh_options = GetSetting(Set_texenh_options) != 0;
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@ -671,7 +680,7 @@ void CSettings::WriteSettings(void)
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#ifdef _WIN32
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SetSetting(Set_FullScreenRes, g_settings->wrpResolution);
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#endif
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SetSetting(Set_vsync, g_settings->vsync);
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SetSetting(Set_vsync, m_vsync ? 1 : 0);
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SetSetting(Set_Rotate, m_rotate);
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SetSetting(Set_texenh_options, m_texenh_options);
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@ -146,9 +146,6 @@ public:
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};
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int vsync;
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int fog;
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int buff_clear;
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@ -184,7 +181,7 @@ public:
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inline uint32_t ScreenRes(void) const { return m_ScreenRes; }
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inline bool advanced_options(void) const { return m_advanced_options; }
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inline bool texenh_options(void) const { return m_texenh_options; }
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inline bool FlushLogs(void) const { return m_FlushLogs; }
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inline bool vsync(void) const { return m_vsync; }
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inline ScreenRotate_t rotate(void) const { return m_rotate; }
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inline Filtering_t filtering(void) const { return m_filtering; }
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@ -255,11 +252,13 @@ public:
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#endif
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int wrpVRAM;
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int wrpFBO;
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inline bool FlushLogs(void) const { return m_FlushLogs; }
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int wrpAnisotropic;
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void SetTexenhOptions(bool value);
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void SetScreenRes(uint32_t value);
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void SetAspectmode(AspectMode_t value);
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void SetLODmode(PixelLevelOfDetail_t value);
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void SetVsync(bool value);
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void SetFiltering(Filtering_t value);
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void SetSwapMode(SwapMode_t value);
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void SetGhqFltr(TextureFilter_t value);
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@ -298,6 +297,7 @@ private:
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PixelLevelOfDetail_t m_lodmode;
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bool m_advanced_options;
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bool m_texenh_options;
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bool m_vsync;
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TextureFilter_t m_ghq_fltr;
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TextureEnhancement_t m_ghq_enht;
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ucode_t m_ucode;
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