[lang] spanish for android version is ready

This commit is contained in:
junior012 2019-09-03 11:39:36 -04:00
parent 356bab5053
commit 8f879de248
1 changed files with 73 additions and 73 deletions

View File

@ -6,7 +6,7 @@
<!-- Input Mapping --> <!-- Input Mapping -->
<string name="inputMapActivity_popupMessage">Pulsar boton, tecla, o mapear para joystick…\n\nBoton Actual:\n%1$s</string> <string name="inputMapActivity_popupMessage">Pulsar boton, tecla, o mapear para joystick…\n\nBoton Actual:\n%1$s</string>
<string name="inputMapActivity_popupUnmap">Unmap</string> <string name="inputMapActivity_popupUnmap">Desmapear</string>
<string name="inputMapActivity_btnA">A</string> <string name="inputMapActivity_btnA">A</string>
<string name="inputMapActivity_btnB">B</string> <string name="inputMapActivity_btnB">B</string>
<string name="inputMapActivity_btnC">C</string> <string name="inputMapActivity_btnC">C</string>
@ -57,95 +57,95 @@
<string name="BlockLinking_title">Enlance de bloques avanzado</string> <string name="BlockLinking_title">Enlance de bloques avanzado</string>
<string name="BlockLinking_summary">Precompilar bloques juntos</string> <string name="BlockLinking_summary">Precompilar bloques juntos</string>
<string name="RecordRecompilerAsm_title">Grabar Asm Recompilado</string> <string name="RecordRecompilerAsm_title">Grabar Asm Recompilado</string>
<string name="RecordRecompilerAsm_summary">Create a log file of the asm generated</string> <string name="RecordRecompilerAsm_summary">crear archivo de registro en Asm generado</string>
<string name="logging">Logging</string> <string name="logging">Registros</string>
<string name="project64core">Project64 Core</string> <string name="project64core">Project64 Core</string>
<string name="AudioPlugin">Audio Plugin</string> <string name="AudioPlugin">Audio Plugin</string>
<string name="VideoPlugin">Video Plugin</string> <string name="VideoPlugin">Video Plugin</string>
<string name="logging_project64core">Logging - Project64 Core</string> <string name="logging_project64core">Detallado - Project64 Core</string>
<string name="logging_Audio">Logging - Audio</string> <string name="logging_Audio">Registros - Audio</string>
<string name="logging_Video">Logging - Video</string> <string name="logging_Video">Registros - Video</string>
<string name="TraceError">Error</string> <string name="TraceError">Error</string>
<string name="TraceWarning">Warning</string> <string name="TraceWarning">Advertencia</string>
<string name="TraceNotice">Notice</string> <string name="TraceNotice">Aviso</string>
<string name="TraceInfo">Info</string> <string name="TraceInfo">Info</string>
<string name="TraceDebug">Debug</string> <string name="TraceDebug">Depurar</string>
<string name="TraceVerbose">Verbose</string> <string name="TraceVerbose">Detallado</string>
<string name="TraceMD5">MD5</string> <string name="TraceMD5">MD5</string>
<string name="TraceThread">Thread</string> <string name="TraceThread">Hilo</string>
<string name="TracePath">Path</string> <string name="TracePath">Path</string>
<string name="TraceSettings">Settings</string> <string name="TraceSettings">Ajustes</string>
<string name="TraceUnknown">Unknown</string> <string name="TraceUnknown">Desconocido</string>
<string name="TraceAppInit">App Init</string> <string name="TraceAppInit">App Init</string>
<string name="TraceAppCleanup">App Cleanup</string> <string name="TraceAppCleanup">App Limpiado</string>
<string name="TraceN64System">N64 System</string> <string name="TraceN64System">N64 System</string>
<string name="TracePlugins">Plugins</string> <string name="TracePlugins">Plugins</string>
<string name="TraceGFXPlugin">GFX Plugin</string> <string name="TraceGFXPlugin">GFX Plugin</string>
<string name="TraceAudioPlugin">Audio Plugin</string> <string name="TraceAudioPlugin">Audio Plugin</string>
<string name="TraceControllerPlugin">Controller Plugin</string> <string name="TraceControllerPlugin">Controler Plugin</string>
<string name="TraceRSPPlugin">RSP Plugin</string> <string name="TraceRSPPlugin">RSP Plugin</string>
<string name="TraceRSP">RSP</string> <string name="TraceRSP">RSP</string>
<string name="TraceAudio">Audio</string> <string name="TraceAudio">Audio</string>
<string name="TraceRegisterCache">Register Cache</string> <string name="TraceRegisterCache">Registros de Cache</string>
<string name="TraceRecompiler">Recompiler</string> <string name="TraceRecompiler">Recompilado</string>
<string name="TraceTLB">TLB</string> <string name="TraceTLB">TLB</string>
<string name="TraceProtectedMem">Protected Mem</string> <string name="TraceProtectedMem">Protected Mem</string>
<string name="TraceUserInterface">User Interface</string> <string name="TraceUserInterface">Interfaz de usuario</string>
<string name="TraceRomList">Rom List</string> <string name="TraceRomList">Lista de rom</string>
<string name="TraceExceptionHandler">Exception Handler</string> <string name="TraceExceptionHandler">Excepcion de Handler</string>
<string name="TraceVideoMD5">MD5</string> <string name="TraceVideoMD5">MD5</string>
<string name="TraceVideoPath">Path</string> <string name="TraceVideoPath">Path</string>
<string name="TraceVideoSettings">Settings</string> <string name="TraceVideoSettings">Ajustes</string>
<string name="TraceVideoUnknown">Unknown</string> <string name="TraceVideoUnknown">Desconocido</string>
<string name="TraceVideoGlide64">Glide64</string> <string name="TraceVideoGlide64">Glide64</string>
<string name="TraceVideoInterface">Interface</string> <string name="TraceVideoInterface">Interfaz</string>
<string name="TraceVideoResolution">Resolution</string> <string name="TraceVideoResolution">Resolucion</string>
<string name="TraceVideoGlitch">Glitch</string> <string name="TraceVideoGlitch">Glitch</string>
<string name="TraceVideoTLUT">TLUT</string> <string name="TraceVideoTLUT">TLUT</string>
<string name="TraceVideoPNG">PNG</string> <string name="TraceVideoPNG">PNG</string>
<string name="TraceVideoOGLWrapper">OGL Wrapper</string> <string name="TraceVideoOGLWrapper">OGL Wrapper</string>
<string name="TraceVideoRDP">RDP</string> <string name="TraceVideoRDP">RDP</string>
<string name="TraceAudioInitShutdown">Init/Shutdown</string> <string name="TraceAudioInitShutdown">Init/Apagado</string>
<string name="TraceAudioAudioInterface">Interface</string> <string name="TraceAudioAudioInterface">Interfaz</string>
<string name="CpuType">CPU core style</string> <string name="CpuType">Estilo CPU core</string>
<string name="Interpreter">Interpreter</string> <string name="Interpreter">Interpreter</string>
<string name="Recompiler">Recompiler</string> <string name="Recompiler">Recompiler</string>
<string name="SyncCores">Synchronize Cores</string> <string name="SyncCores">Synchronize Cores</string>
<string name="Advanced">Advanced</string> <string name="Advanced">Avanzado</string>
<string name="CpuUsage_title">CPU Usage</string> <string name="CpuUsage_title">CPU Usado</string>
<string name="CpuUsage_summary">Show the cpu used by different components</string> <string name="CpuUsage_summary">Muestra la CPU utilizada por diferentes componentes</string>
<string name="LimitFPS_summary">Limit the max speed executed</string> <string name="LimitFPS_summary">Limite de la velocidad maximas ejcutadas</string>
<string name="LimitFPS_title">Limit FPS</string> <string name="LimitFPS_title">Limite FPS</string>
<string name="screenResolution_title">Rendered Resolution</string> <string name="screenResolution_title">Resolucion Renderizada</string>
<string name="screenResolution_summary">should show value???</string> <string name="screenResolution_summary">deberia mostrar algun valor???</string>
<string name="AspectRatio_title">Aspect ratio</string> <string name="AspectRatio_title">Relacion de aspecto</string>
<string name="AspectRatio_summary">Select the display aspect ratio</string> <string name="AspectRatio_summary">Seleciona aspecto para mostrar</string>
<string name="AspectRatio_4x3">4:3 (default)</string> <string name="AspectRatio_4x3">4:3 (por defecto)</string>
<string name="AspectRatio_16x9">Force 16:9</string> <string name="AspectRatio_16x9">Forzado 16:9</string>
<string name="AspectRatio_Stretch">Stretch</string> <string name="AspectRatio_Stretch">Estrecho</string>
<string name="AspectRatio_Original">Original</string> <string name="AspectRatio_Original">Original</string>
<string name="DisplaySpeed_title">Display Speed</string> <string name="DisplaySpeed_title">Mostrar velocidad</string>
<string name="DisplaySpeed_summary">Show the speed of the emulation</string> <string name="DisplaySpeed_summary">Mostrar velocidad de la emulacion</string>
<string name="DisplaySpeedDisplay">Display Speed Display</string> <string name="DisplaySpeedDisplay">Mostrar Velocidad En Pantalla</string>
<string name="DListPerSecond">Display lists per second</string> <string name="DListPerSecond">Mostrar listas por segundo</string>
<string name="PercentageOfSpeed">Percentage of full speed</string> <string name="PercentageOfSpeed">Porcentaje de la velocidad máxima</string>
<string name="VerticalInterruptsPerSecond">Vertical interrupts per second</string> <string name="VerticalInterruptsPerSecond">Interrupciones verticales por segundo</string>
<string name="RecordExecutionTimes_title">Record Execution Times</string> <string name="RecordExecutionTimes_title">Tiempos grabado de ejecucion</string>
<string name="RecordExecutionTimes_summary">Record how long each block executes for</string> <string name="RecordExecutionTimes_summary">Grabar cuánto tiempo se ejecuta cada bloque durante</string>
<string name="DebugLanguage_title">Debug Language</string> <string name="DebugLanguage_title">depurar lenguaje</string>
<string name="DebugLanguage_summary">Show the number id for the language string</string> <string name="DebugLanguage_summary">Mostrar la (id) dentificación del número para strings de idioma</string>
<string name="touchscreenScale_title">Button scale</string> <string name="touchscreenScale_title">Escala de boton</string>
<string name="touchscreenLayout_title">Touchscreen layout</string> <string name="touchscreenLayout_title">Diseño de pantalla tactil</string>
<string name="gamepad_summary">Configure gamepad to use in game</string> <string name="gamepad_summary">Configuracion mando para juego</string>
<string name="gamepad_title">Gamepad settings</string> <string name="gamepad_title">Ajustes de mando</string>
<string name="settings_reset_title">Reset settings</string> <string name="settings_reset_title">Reinicia Ajustes</string>
<string name="settings_reset_message">Reset all settings back to their defaults?</string> <string name="settings_reset_message">Restablece todas las configuraciones a sus valores predeterminados?</string>
<string name="MaxRomsRemembered_title">Max # of games remembered</string> <string name="MaxRomsRemembered_title">Maximos # de juegos recordados</string>
<string-array name="DisplaySpeed_list"> <string-array name="DisplaySpeed_list">
<item>@string/DListPerSecond</item> <item>@string/Visualizar lista por segundo</item>
<item>@string/PercentageOfSpeed</item> <item>@string/Porcentaje de la velocidad</item>
<item>@string/VerticalInterruptsPerSecond</item> <item>@string/Interrupciones verticales por segundo</item>
</string-array> </string-array>
<string-array name="DisplaySpeed_values" translatable="false"> <string-array name="DisplaySpeed_values" translatable="false">
<item>1</item> <item>1</item>
@ -155,7 +155,7 @@
<string-array name="AspectRatio_list"> <string-array name="AspectRatio_list">
<item>@string/AspectRatio_4x3</item> <item>@string/AspectRatio_4x3</item>
<item>@string/AspectRatio_16x9</item> <item>@string/AspectRatio_16x9</item>
<item>@string/AspectRatio_Stretch</item> <item>@string/AspectRatio_Estrecho</item>
<item>@string/AspectRatio_Original</item> <item>@string/AspectRatio_Original</item>
</string-array> </string-array>
<string-array name="AspectRatio_values" translatable="false"> <string-array name="AspectRatio_values" translatable="false">
@ -185,26 +185,26 @@
</string-array> </string-array>
<!-- Confirmation Dialogs --> <!-- Confirmation Dialogs -->
<string name="confirmResetGame_title">Reset game?</string> <string name="confirmResetGame_title">Reinicia juego?</string>
<string name="confirmResetGame_message">The game will go back to a clear state, all progress made will be lost.</string> <string name="confirmResetGame_message">El juego volverá a su estado normal, todo el progreso realizado se perderá.</string>
<!-- Asset Extractor --> <!-- Asset Extractor -->
<string name="assetExtractor_startingUp">Starting Up</string> <string name="assetExtractor_startingUp">Iniciando</string>
<string name="assetExtractor_version">version</string> <string name="assetExtractor_version">version</string>
<string name="assetExtractor_progress">%1$.0f%% done: extracting - %2$s</string> <string name="assetExtractor_progress">%1$.0f%% done: extracting - %2$s</string>
<string name="assetExtractor_finished">Finished</string> <string name="assetExtractor_finished">Finalizado</string>
<string name="assetExtractor_error">Error</string> <string name="assetExtractor_error">Error</string>
<string name="assetExtractor_failed">Error extracting app data.\nPlease unplug USB cable, reboot device, and re-launch app.\nFor help, please visit %1$s.</string> <string name="assetExtractor_failed">Error extrayendo datos de la app.\nPor favor desconecta el cable USB, reiniciar dispositivo y reiniciar aplicación.\nPara obtener ayuda, visite %1$s.</string>
<string name="assetExtractor_failed_permissions">This app cannot proceed without these permissions</string> <string name="assetExtractor_failed_permissions">Esta aplicación no puede continuar sin estos permisos</string>
<string name="assetExtractor_permissions_title">Permissions</string> <string name="assetExtractor_permissions_title">Permisos</string>
<string name="assetExtractor_permissions_rationale">Project64 needs to be able to: \nRead your storage to read game files, save states, and configuration.\nWrite to your storage to write configuration and save data.</string> <string name="assetExtractor_permissions_rationale">Project64 necesita poder: \nLee tu almacenamiento para leer los archivos del juego, guardar estados y ajuste.\nEscribir en el almacenamiento para escribir los ajustes y guardar los datos.</string>
<!-- Review --> <!-- Review -->
<string name="review_title">Please rate Project64 5 stars</string> <string name="review_title">Por favor calificar Project64 con 5 estrella</string>
<string name="review_decription">Please rate Project64 5 stars if you have enjoyed it. Your support and feedback helps makes Project64 better.</string> <string name="review_decription">Por favor, califica Project64 con 5 estrellas si lo has disfrutado. Su apoyo y comentarios ayudan a mejorar Project64.</string>
<string name="review_cancel">Don\'t Rate</string> <string name="review_cancel">No\Calificar</string>
<string name="review_ok">Rate 5 Starts</string> <string name="review_ok">Calificar 5 Estrellas</string>
<!-- Game Directory Dialog --> <!-- Game Directory Dialog -->
<string name="scanning_title">Scanning</string> <string name="scanning_title">Escaneado</string>
</resources> </resources>