Fix #1340 black sky in OoT
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@ -511,7 +511,7 @@ void TexCache()
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else // T1 not found
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else // T1 not found
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tmu_1 = GFX_TMU0;
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tmu_1 = GFX_TMU0;
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tmu_0 = tmu_1 == GFX_TMU0 ? GFX_TMU0 : GFX_TMU1;
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tmu_0 = tmu_1 == GFX_TMU0 ? GFX_TMU1 : GFX_TMU0;
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tmu_0_mode = (tmu_0 == 1) ? TMUMODE_NONE : TMUMODE_PASSTHRU;
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tmu_0_mode = (tmu_0 == 1) ? TMUMODE_NONE : TMUMODE_PASSTHRU;
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}
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}
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else if (rdp.tex == 1) // T0
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else if (rdp.tex == 1) // T0
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