Changed "SP Hack" setting to "Fast SP"

This commit is contained in:
Samuel Yuan 2015-03-22 13:17:42 -04:00
parent 5f9f2937e7
commit 8e6de534e6
1 changed files with 1 additions and 1 deletions

View File

@ -192,7 +192,7 @@ void CSettings::AddHowToHandleSetting ()
AddHandler(Game_DelaySI, new CSettingTypeGame("Delay SI",Rdb_DelaySi)); AddHandler(Game_DelaySI, new CSettingTypeGame("Delay SI",Rdb_DelaySi));
AddHandler(Game_RspAudioSignal, new CSettingTypeGame("Audio Signal",Rdb_RspAudioSignal)); AddHandler(Game_RspAudioSignal, new CSettingTypeGame("Audio Signal",Rdb_RspAudioSignal));
AddHandler(Game_32Bit, new CSettingTypeGame("32bit",Rdb_32Bit)); AddHandler(Game_32Bit, new CSettingTypeGame("32bit",Rdb_32Bit));
AddHandler(Game_FastSP, new CSettingTypeGame("SP Hack",Rdb_FastSP)); AddHandler(Game_FastSP, new CSettingTypeGame("Fast SP",Rdb_FastSP));
AddHandler(Game_CurrentSaveState, new CSettingTypeTempNumber(0)); AddHandler(Game_CurrentSaveState, new CSettingTypeTempNumber(0));
AddHandler(Game_SyncViaAudio, new CSettingTypeGame("Sync Audio",Rdb_SyncViaAudio)); AddHandler(Game_SyncViaAudio, new CSettingTypeGame("Sync Audio",Rdb_SyncViaAudio));
AddHandler(Game_UseHleGfx, new CSettingTypeGame("HLE GFX",Rdb_UseHleGfx)); AddHandler(Game_UseHleGfx, new CSettingTypeGame("HLE GFX",Rdb_UseHleGfx));