Update alist_audio.cpp
Remove some title case, fix typos, fix abbreviations, add some spacing, add newline, remove leftover header
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@ -1,10 +1,3 @@
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// Project64 - A Nintendo 64 emulator
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// http://www.pj64-emu.com/
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// Copyright(C) 2001-2021 Project64
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// Copyright(C) 2014 Bobby Smiles
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// Copyright(C) 2009 Richard Goedeken
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// Copyright(C) 2002 Hacktarux
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// GNU/GPLv2 licensed: https://gnu.org/licenses/gpl-2.0.html
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#include "stdafx.h"
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#include <string.h>
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@ -16,7 +9,8 @@
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enum { DMEM_BASE = 0x5c0 };
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/* helper functions */
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// Helper functions
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static uint32_t get_address(CHle * hle, uint32_t so)
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{
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return alist_get_address(hle, so, hle->alist_audio().segments, N_SEGMENTS);
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@ -32,7 +26,8 @@ static void clear_segments(CHle * hle)
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memset(hle->alist_audio().segments, 0, N_SEGMENTS*sizeof(hle->alist_audio().segments[0]));
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}
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/* audio commands definition */
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// Audio commands definition
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static void SPNOOP(CHle * UNUSED(hle), uint32_t UNUSED(w1), uint32_t UNUSED(w2))
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{
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}
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@ -142,7 +137,7 @@ static void ADPCM(CHle * hle, uint32_t w1, uint32_t w2)
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hle,
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flags & 0x1,
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flags & 0x2,
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false, /* unsupported in this ucode */
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false, // Unsupported in this microcode
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hle->alist_audio().out,
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hle->alist_audio().in,
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align(hle->alist_audio().count, 32),
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@ -260,7 +255,8 @@ static void POLEF(CHle * hle, uint32_t w1, uint32_t w2)
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address);
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}
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/* global functions */
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// Global functions
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void alist_process_audio(CHle * hle)
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{
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static const acmd_callback_t ABI[0x10] = {
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