Update RDB
- Add new games (Freak Boy, Doubutsu Banchou) - Added settings to a few games for stability with Enhancements (RDRAM Size=8 and Randomize SI/PI DMA=0) - Removed incorrect Super Mario 64 hack entry (it is the basic expanded ROM) - Some minor nomenclature corrections (Debug Version -> Debug) etc. - Fixed Mortal Kombat Trilogy slowdown (thanks mkultimate & AIO)
This commit is contained in:
parent
6f6cef0148
commit
896915d9e3
|
@ -5,7 +5,7 @@
|
||||||
|
|
||||||
[Meta]
|
[Meta]
|
||||||
Author=Project64 Team
|
Author=Project64 Team
|
||||||
Date=2021/05/12
|
Date=2021/05/30
|
||||||
Homepage=www.pj64-emu.com
|
Homepage=www.pj64-emu.com
|
||||||
Version=3.0.0
|
Version=3.0.0
|
||||||
|
|
||||||
|
@ -276,7 +276,7 @@ Good Name=A Bug's Life (U)
|
||||||
Internal Name=A Bug's Life
|
Internal Name=A Bug's Life
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
RDRAM Size=4
|
RDRAM Size=8
|
||||||
ViRefresh=2200
|
ViRefresh=2200
|
||||||
|
|
||||||
[62F6BE95-F102D6D6-C:50]
|
[62F6BE95-F102D6D6-C:50]
|
||||||
|
@ -1283,7 +1283,7 @@ Clear Frame=2
|
||||||
RDRAM Size=4
|
RDRAM Size=4
|
||||||
|
|
||||||
[2B6FA7C0-09A71225-C:45]
|
[2B6FA7C0-09A71225-C:45]
|
||||||
Good Name=Clay Fighter 63 1-3 (U) (beta)
|
Good Name=Clay Fighter 63 1-3 (U) (Beta)
|
||||||
Internal Name=CLAYFIGHTER 63
|
Internal Name=CLAYFIGHTER 63
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
32bit=Yes
|
32bit=Yes
|
||||||
|
@ -1327,9 +1327,10 @@ SMM-FUNC=0
|
||||||
SMM-PI DMA=0
|
SMM-PI DMA=0
|
||||||
SMM-TLB=0
|
SMM-TLB=0
|
||||||
ViRefresh=2200
|
ViRefresh=2200
|
||||||
|
Randomize SI/PI Interrupts=0
|
||||||
|
|
||||||
[8BC3A47A-74221294-C:45]
|
[8BC3A47A-74221294-C:45]
|
||||||
Good Name=Conker's Bad Fur Day (U) (Debug Version)
|
Good Name=Conker's Bad Fur Day (U) (Debug)
|
||||||
Internal Name=CONKER BFD DEBUG
|
Internal Name=CONKER BFD DEBUG
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
Clear Frame=2
|
Clear Frame=2
|
||||||
|
@ -1343,9 +1344,10 @@ SMM-FUNC=0
|
||||||
SMM-PI DMA=0
|
SMM-PI DMA=0
|
||||||
SMM-TLB=0
|
SMM-TLB=0
|
||||||
ViRefresh=2200
|
ViRefresh=2200
|
||||||
|
Randomize SI/PI Interrupts=0
|
||||||
|
|
||||||
[A08D0F77-6F82E38C-C:45]
|
[A08D0F77-6F82E38C-C:45]
|
||||||
Good Name=Conker's Bad Fur Day (U) (ECTS Demo)
|
Good Name=Conker's Bad Fur Day (U) (ECTS Demo) (Fixed)
|
||||||
Internal Name=CBFD ECTS
|
Internal Name=CBFD ECTS
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
Clear Frame=2
|
Clear Frame=2
|
||||||
|
@ -1358,6 +1360,7 @@ SMM-FUNC=0
|
||||||
SMM-PI DMA=0
|
SMM-PI DMA=0
|
||||||
SMM-TLB=0
|
SMM-TLB=0
|
||||||
ViRefresh=2200
|
ViRefresh=2200
|
||||||
|
Randomize SI/PI Interrupts=0
|
||||||
|
|
||||||
[30C7AC50-7704072D-C:45]
|
[30C7AC50-7704072D-C:45]
|
||||||
Good Name=Conker's Bad Fur Day (U)
|
Good Name=Conker's Bad Fur Day (U)
|
||||||
|
@ -1374,6 +1377,7 @@ SMM-FUNC=0
|
||||||
SMM-PI DMA=0
|
SMM-PI DMA=0
|
||||||
SMM-TLB=0
|
SMM-TLB=0
|
||||||
ViRefresh=2200
|
ViRefresh=2200
|
||||||
|
Randomize SI/PI Interrupts=0
|
||||||
|
|
||||||
[46A3F7AF-0F7591D0-C:45]
|
[46A3F7AF-0F7591D0-C:45]
|
||||||
Good Name=Cruis'n Exotica (U)
|
Good Name=Cruis'n Exotica (U)
|
||||||
|
@ -1602,8 +1606,8 @@ Status=Compatible
|
||||||
RDRAM Size=4
|
RDRAM Size=4
|
||||||
|
|
||||||
[906C3F77-CE495EA1-C:45]
|
[906C3F77-CE495EA1-C:45]
|
||||||
Good Name=DINO PLANET
|
Good Name=Dinosaur Planet (U) (Beta) (Unreleased)
|
||||||
Internal Name=Dinosaur Planet
|
Internal Name=DINO PLANET
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
|
|
||||||
[C16C421B-A21580F7-C:45]
|
[C16C421B-A21580F7-C:45]
|
||||||
|
@ -1745,6 +1749,12 @@ Status=Compatible
|
||||||
RDRAM Size=4
|
RDRAM Size=4
|
||||||
Save Type=16kbit Eeprom
|
Save Type=16kbit Eeprom
|
||||||
|
|
||||||
|
[EB85EBC9-596682AF-C:0]
|
||||||
|
Good Name=Doubutsu Banchou (J) (Unreleased)
|
||||||
|
Internal Name=DOUBUTSU BANCHOU
|
||||||
|
Status=Compatible
|
||||||
|
RDRAM Size=4
|
||||||
|
|
||||||
[BD8E206D-98C35E1C-C:4A]
|
[BD8E206D-98C35E1C-C:4A]
|
||||||
Good Name=Doubutsu no Mori (J)
|
Good Name=Doubutsu no Mori (J)
|
||||||
Internal Name=DOUBUTSUNOMORI
|
Internal Name=DOUBUTSUNOMORI
|
||||||
|
@ -2019,7 +2029,7 @@ Clear Frame=2
|
||||||
RDRAM Size=4
|
RDRAM Size=4
|
||||||
|
|
||||||
[CC3CC8B3-0EC405A4-C:50]
|
[CC3CC8B3-0EC405A4-C:50]
|
||||||
Good Name=F-1 World Grand Prix (E) (beta)
|
Good Name=F-1 World Grand Prix (E) (Beta)
|
||||||
Internal Name=F1 WORLD GRAND PRIX
|
Internal Name=F1 WORLD GRAND PRIX
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
32bit=Yes
|
32bit=Yes
|
||||||
|
@ -2265,6 +2275,16 @@ Status=Compatible
|
||||||
Culling=1
|
Culling=1
|
||||||
RDRAM Size=4
|
RDRAM Size=4
|
||||||
|
|
||||||
|
[4471C13E-CE7F44A9-C:0]
|
||||||
|
Good Name=Freak Boy (U) (Alpha) (Unreleased)
|
||||||
|
Internal Name=
|
||||||
|
Status=Issues (core)
|
||||||
|
Core Note=Breakpoint error when firing missile with Recompiler
|
||||||
|
CPU Type=Interpreter
|
||||||
|
Linking=0
|
||||||
|
SMM-Protect=1
|
||||||
|
RDRAM Size=4
|
||||||
|
|
||||||
[F774EAEE-F0D8B13E-C:4A]
|
[F774EAEE-F0D8B13E-C:4A]
|
||||||
Good Name=Fushigi no Dungeon - Fuurai no Shiren 2 - Oni Shuurai! Shiren Jou! (J)
|
Good Name=Fushigi no Dungeon - Fuurai no Shiren 2 - Oni Shuurai! Shiren Jou! (J)
|
||||||
Internal Name=F3 フウライノシレン2
|
Internal Name=F3 フウライノシレン2
|
||||||
|
@ -3279,7 +3299,9 @@ RDRAM Size=4
|
||||||
[FCE0D799-65316C54-C:45]
|
[FCE0D799-65316C54-C:45]
|
||||||
Good Name=Knife Edge - Nose Gunner (U)
|
Good Name=Knife Edge - Nose Gunner (U)
|
||||||
Internal Name=KNIFE EDGE
|
Internal Name=KNIFE EDGE
|
||||||
Status=Issues (core)
|
Status=Compatible
|
||||||
|
Counter Factor=1
|
||||||
|
|
||||||
32bit=Yes
|
32bit=Yes
|
||||||
Culling=1
|
Culling=1
|
||||||
RDRAM Size=4
|
RDRAM Size=4
|
||||||
|
@ -3665,6 +3687,7 @@ RDRAM Size=4
|
||||||
Good Name=Mario Kart 64 (U)
|
Good Name=Mario Kart 64 (U)
|
||||||
Internal Name=MARIOKART64
|
Internal Name=MARIOKART64
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
|
Counter Factor=1
|
||||||
32bit=Yes
|
32bit=Yes
|
||||||
Culling=1
|
Culling=1
|
||||||
Primary Frame Buffer=1
|
Primary Frame Buffer=1
|
||||||
|
@ -4036,6 +4059,7 @@ Good Name=Mortal Kombat Trilogy (E)
|
||||||
Internal Name=MortalKombatTrilogy
|
Internal Name=MortalKombatTrilogy
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
32bit=Yes
|
32bit=Yes
|
||||||
|
Counter Factor=1
|
||||||
RDRAM Size=4
|
RDRAM Size=4
|
||||||
|
|
||||||
[D9F75C12-A8859B59-C:45]
|
[D9F75C12-A8859B59-C:45]
|
||||||
|
@ -4043,6 +4067,7 @@ Good Name=Mortal Kombat Trilogy (U) (V1.0)
|
||||||
Internal Name=MortalKombatTrilogy
|
Internal Name=MortalKombatTrilogy
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
32bit=Yes
|
32bit=Yes
|
||||||
|
Counter Factor=1
|
||||||
RDRAM Size=4
|
RDRAM Size=4
|
||||||
|
|
||||||
[19F55D46-73A27B34-C:45]
|
[19F55D46-73A27B34-C:45]
|
||||||
|
@ -4050,6 +4075,7 @@ Good Name=Mortal Kombat Trilogy (U) (V1.1)
|
||||||
Internal Name=MortalKombatTrilogy
|
Internal Name=MortalKombatTrilogy
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
32bit=Yes
|
32bit=Yes
|
||||||
|
Counter Factor=1
|
||||||
RDRAM Size=4
|
RDRAM Size=4
|
||||||
|
|
||||||
[83F33AA9-A901D40D-C:45]
|
[83F33AA9-A901D40D-C:45]
|
||||||
|
@ -4057,6 +4083,7 @@ Good Name=Mortal Kombat Trilogy (U) (V1.2)
|
||||||
Internal Name=MortalKombatTrilogy
|
Internal Name=MortalKombatTrilogy
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
32bit=Yes
|
32bit=Yes
|
||||||
|
Counter Factor=1
|
||||||
RDRAM Size=4
|
RDRAM Size=4
|
||||||
|
|
||||||
[B8F0BD03-4479189E-C:50]
|
[B8F0BD03-4479189E-C:50]
|
||||||
|
@ -6381,7 +6408,7 @@ Clear Frame=2
|
||||||
RDRAM Size=4
|
RDRAM Size=4
|
||||||
|
|
||||||
[9FC385E5-3ECC05C7-C:50]
|
[9FC385E5-3ECC05C7-C:50]
|
||||||
Good Name=The Legend of Zelda - Majora's Mask (E) (M4) (Debug Version)
|
Good Name=The Legend of Zelda - Majora's Mask (E) (M4) (Debug)
|
||||||
Internal Name=ZELDA MAJORA'S MASK
|
Internal Name=ZELDA MAJORA'S MASK
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
32bit=Yes
|
32bit=Yes
|
||||||
|
@ -6581,7 +6608,7 @@ SMM-PI DMA=0
|
||||||
SMM-TLB=0
|
SMM-TLB=0
|
||||||
|
|
||||||
[917D18F6-69BC5453-C:45]
|
[917D18F6-69BC5453-C:45]
|
||||||
Good Name=The Legend of Zelda - Ocarina of Time - Master Quest (U) (Debug Version)
|
Good Name=The Legend of Zelda - Ocarina of Time - Master Quest (U) (Debug)
|
||||||
Internal Name=THE LEGEND OF ZELDA
|
Internal Name=THE LEGEND OF ZELDA
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
32bit=Yes
|
32bit=Yes
|
||||||
|
@ -6874,7 +6901,7 @@ Counter Factor=1
|
||||||
RDRAM Size=4
|
RDRAM Size=4
|
||||||
|
|
||||||
[782A9075-E552631D-C:44]
|
[782A9075-E552631D-C:44]
|
||||||
Good Name=Toy Story 2 (G)
|
Good Name=Toy Story 2 (G) (V1.0)
|
||||||
Internal Name=Toy Story 2
|
Internal Name=Toy Story 2
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
32bit=Yes
|
32bit=Yes
|
||||||
|
@ -6890,7 +6917,7 @@ Counter Factor=1
|
||||||
RDRAM Size=4
|
RDRAM Size=4
|
||||||
|
|
||||||
[A150743E-CF2522CD-C:45]
|
[A150743E-CF2522CD-C:45]
|
||||||
Good Name=Toy Story 2 (U)
|
Good Name=Toy Story 2 (U) (V1.0)
|
||||||
Internal Name=Toy Story 2
|
Internal Name=Toy Story 2
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
32bit=Yes
|
32bit=Yes
|
||||||
|
@ -6972,6 +6999,13 @@ AudioResetOnLoad=Yes
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
RDRAM Size=4
|
RDRAM Size=4
|
||||||
|
|
||||||
|
[24699912-082B3068-C:45]
|
||||||
|
Good Name=Turok - Dinosaur Hunter (U) (E3 Alpha) (Fixed)
|
||||||
|
Internal Name=TUROKDH_E3_1996ALPHA
|
||||||
|
Status=Unsupported
|
||||||
|
Core Notes=Hangs on a black screen. Game is playable on real hardware.
|
||||||
|
RDRAM Size=4
|
||||||
|
|
||||||
[2F70F10D-5C4187FF-C:45]
|
[2F70F10D-5C4187FF-C:45]
|
||||||
Good Name=Turok - Dinosaur Hunter (U) (V1.0)
|
Good Name=Turok - Dinosaur Hunter (U) (V1.0)
|
||||||
Internal Name=TUROK_DINOSAUR_HUNTE
|
Internal Name=TUROK_DINOSAUR_HUNTE
|
||||||
|
@ -7887,7 +7921,6 @@ Fixed Audio=0
|
||||||
[7BD92DC6-8426D239-C:4A]
|
[7BD92DC6-8426D239-C:4A]
|
||||||
Good Name=Sim City 64 (J)
|
Good Name=Sim City 64 (J)
|
||||||
Status=Issues (plugin)
|
Status=Issues (plugin)
|
||||||
Fixed Audio=1
|
|
||||||
Linking=Off
|
Linking=Off
|
||||||
|
|
||||||
[905063EB-6FAF9C14-C:4A]
|
[905063EB-6FAF9C14-C:4A]
|
||||||
|
@ -8888,7 +8921,7 @@ Status=Compatible
|
||||||
RDRAM Size=4
|
RDRAM Size=4
|
||||||
|
|
||||||
[75A0B893-4CA321B5-C:0]
|
[75A0B893-4CA321B5-C:0]
|
||||||
Good Name=Robotech - Crystal Dreams (U) (beta)
|
Good Name=Robotech - Crystal Dreams (U) (Beta)
|
||||||
Internal Name=Robotech - Crystal Dreams (PD)
|
Internal Name=Robotech - Crystal Dreams (PD)
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
32bit=Yes
|
32bit=Yes
|
||||||
|
@ -9375,7 +9408,7 @@ RDRAM Size=4
|
||||||
[D55891EB-2BEFD9C8-C:0]
|
[D55891EB-2BEFD9C8-C:0]
|
||||||
Good Name=MGC 2011 Demo (PD)
|
Good Name=MGC 2011 Demo (PD)
|
||||||
Internal Name=shut up and code
|
Internal Name=shut up and code
|
||||||
Status=Unsupported
|
Status=Issues (core)
|
||||||
32bit=Yes
|
32bit=Yes
|
||||||
CPU Type=Interpreter
|
CPU Type=Interpreter
|
||||||
|
|
||||||
|
@ -9634,7 +9667,6 @@ Unaligned DMA=1
|
||||||
[0AE17AAE-F247736B-C:45]
|
[0AE17AAE-F247736B-C:45]
|
||||||
Good Name=SM64 Last Impact V1.1
|
Good Name=SM64 Last Impact V1.1
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
32bit=No
|
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
Unaligned DMA=1
|
Unaligned DMA=1
|
||||||
|
|
||||||
|
@ -9797,7 +9829,6 @@ Unaligned DMA=1
|
||||||
[DC493C8D-E033E6F2-C:45]
|
[DC493C8D-E033E6F2-C:45]
|
||||||
Good Name=SM64 Last Impact V1.2
|
Good Name=SM64 Last Impact V1.2
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
32bit=No
|
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
Unaligned DMA=1
|
Unaligned DMA=1
|
||||||
|
|
||||||
|
@ -9898,7 +9929,6 @@ Unaligned DMA=1
|
||||||
Good Name=Ztar Attack 2 - A Blast to the Past v1.0b
|
Good Name=Ztar Attack 2 - A Blast to the Past v1.0b
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
32bit=No
|
|
||||||
Unaligned DMA=1
|
Unaligned DMA=1
|
||||||
|
|
||||||
[D50347DB-B743E736-C:45]
|
[D50347DB-B743E736-C:45]
|
||||||
|
@ -9921,7 +9951,6 @@ Unaligned DMA=1
|
||||||
Good Name=The Super Mario Bros. Super Show 64
|
Good Name=The Super Mario Bros. Super Show 64
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
32bit=No
|
|
||||||
Fast SP=No
|
Fast SP=No
|
||||||
SMM-FUNC=0
|
SMM-FUNC=0
|
||||||
SMM-PI DMA=0
|
SMM-PI DMA=0
|
||||||
|
@ -9933,7 +9962,6 @@ Unaligned DMA=1
|
||||||
Good Name=The Super Mario Bros. Super Show 64 (Widescreen)
|
Good Name=The Super Mario Bros. Super Show 64 (Widescreen)
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
32bit=No
|
|
||||||
Fast SP=No
|
Fast SP=No
|
||||||
SMM-FUNC=0
|
SMM-FUNC=0
|
||||||
SMM-PI DMA=0
|
SMM-PI DMA=0
|
||||||
|
@ -9951,7 +9979,6 @@ Unaligned DMA=1
|
||||||
Good Name=Yoshi's Adventure 64 1.2b
|
Good Name=Yoshi's Adventure 64 1.2b
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
32bit=No
|
|
||||||
Unaligned DMA=1
|
Unaligned DMA=1
|
||||||
|
|
||||||
[50534DB6-34165C1E-C:45]
|
[50534DB6-34165C1E-C:45]
|
||||||
|
@ -9976,7 +10003,6 @@ Unaligned DMA=1
|
||||||
Good Name=The Super Mario Bros. Super Show 64 v1.1
|
Good Name=The Super Mario Bros. Super Show 64 v1.1
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
32bit=No
|
|
||||||
Fast SP=No
|
Fast SP=No
|
||||||
SMM-FUNC=0
|
SMM-FUNC=0
|
||||||
SMM-PI DMA=0
|
SMM-PI DMA=0
|
||||||
|
@ -9988,7 +10014,6 @@ Unaligned DMA=1
|
||||||
Good Name=The Super Mario Bros. Super Show 64 v1.1 (Widescreen)
|
Good Name=The Super Mario Bros. Super Show 64 v1.1 (Widescreen)
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
32bit=No
|
|
||||||
Fast SP=No
|
Fast SP=No
|
||||||
SMM-FUNC=0
|
SMM-FUNC=0
|
||||||
SMM-PI DMA=0
|
SMM-PI DMA=0
|
||||||
|
@ -10012,7 +10037,6 @@ Unaligned DMA=1
|
||||||
Good Name=The Super Mario Bros. Super Show 64 v1.2
|
Good Name=The Super Mario Bros. Super Show 64 v1.2
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
32bit=No
|
|
||||||
Fast SP=No
|
Fast SP=No
|
||||||
SMM-FUNC=0
|
SMM-FUNC=0
|
||||||
SMM-PI DMA=0
|
SMM-PI DMA=0
|
||||||
|
@ -10024,7 +10048,6 @@ Unaligned DMA=1
|
||||||
Good Name=The Super Mario Bros. Super Show 64 v1.2 (Widescreen)
|
Good Name=The Super Mario Bros. Super Show 64 v1.2 (Widescreen)
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
32bit=No
|
|
||||||
Fast SP=No
|
Fast SP=No
|
||||||
SMM-FUNC=0
|
SMM-FUNC=0
|
||||||
SMM-PI DMA=0
|
SMM-PI DMA=0
|
||||||
|
@ -10347,7 +10370,6 @@ Unaligned DMA=1
|
||||||
Good Name=Super Mario The Lost Dreams V1.0
|
Good Name=Super Mario The Lost Dreams V1.0
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
32bit=No
|
|
||||||
Fast SP=No
|
Fast SP=No
|
||||||
Linking=Off
|
Linking=Off
|
||||||
SMM-FUNC=0
|
SMM-FUNC=0
|
||||||
|
@ -10371,7 +10393,6 @@ Unaligned DMA=1
|
||||||
Good Name=Super Mario The Lost Dreams V1.1
|
Good Name=Super Mario The Lost Dreams V1.1
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
32bit=No
|
|
||||||
Fast SP=No
|
Fast SP=No
|
||||||
Linking=Off
|
Linking=Off
|
||||||
SMM-FUNC=0
|
SMM-FUNC=0
|
||||||
|
@ -10561,7 +10582,6 @@ Unaligned DMA=1
|
||||||
Good Name=Paper Mario - Master Quest
|
Good Name=Paper Mario - Master Quest
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
32bit=No
|
|
||||||
Reg Cache=No
|
Reg Cache=No
|
||||||
Unaligned DMA=1
|
Unaligned DMA=1
|
||||||
|
|
||||||
|
@ -10658,7 +10678,6 @@ Unaligned DMA=1
|
||||||
[65C17CD6-70C0AF14-C:45]
|
[65C17CD6-70C0AF14-C:45]
|
||||||
Good Name=The Legend of Zelda - Ocarina of Time Redux 2.0 (U)
|
Good Name=The Legend of Zelda - Ocarina of Time Redux 2.0 (U)
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
32bit=No
|
|
||||||
SMM-Cache=0
|
SMM-Cache=0
|
||||||
SMM-FUNC=0
|
SMM-FUNC=0
|
||||||
SMM-PI DMA=0
|
SMM-PI DMA=0
|
||||||
|
@ -10705,7 +10724,6 @@ Unaligned DMA=1
|
||||||
[642AF8F6-1CDB82A7-C:45]
|
[642AF8F6-1CDB82A7-C:45]
|
||||||
Good Name=The Legend of Zelda - Ocarina of Time Redux 2.1 (U)
|
Good Name=The Legend of Zelda - Ocarina of Time Redux 2.1 (U)
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
32bit=No
|
|
||||||
SMM-Cache=0
|
SMM-Cache=0
|
||||||
SMM-FUNC=0
|
SMM-FUNC=0
|
||||||
SMM-PI DMA=0
|
SMM-PI DMA=0
|
||||||
|
@ -10830,7 +10848,6 @@ Unaligned DMA=1
|
||||||
[F099270C-B3639549-C:45]
|
[F099270C-B3639549-C:45]
|
||||||
Good Name=The Legend of Zelda - Master Of Time
|
Good Name=The Legend of Zelda - Master Of Time
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
32bit=No
|
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
SMM-Protect=1
|
SMM-Protect=1
|
||||||
Unaligned DMA=1
|
Unaligned DMA=1
|
||||||
|
@ -10862,7 +10879,6 @@ Unaligned DMA=1
|
||||||
[CF2E9419-6F97E25D-C:45]
|
[CF2E9419-6F97E25D-C:45]
|
||||||
Good Name=Dark Hyrule Fantasy - Villa Muerti Demo Patch
|
Good Name=Dark Hyrule Fantasy - Villa Muerti Demo Patch
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
32bit=No
|
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
SMM-Protect=1
|
SMM-Protect=1
|
||||||
Unaligned DMA=1
|
Unaligned DMA=1
|
||||||
|
@ -10933,12 +10949,6 @@ Status=Compatible
|
||||||
Counter Factor=1
|
Counter Factor=1
|
||||||
Unaligned DMA=1
|
Unaligned DMA=1
|
||||||
|
|
||||||
[635A42C5-BDC58EDC-C:45]
|
|
||||||
Good Name=Super Mario 74 Extreme Edition (English)
|
|
||||||
Status=Compatible
|
|
||||||
Counter Factor=1
|
|
||||||
Unaligned DMA=1
|
|
||||||
|
|
||||||
[AECC567C-F5CD7F4F-C:45]
|
[AECC567C-F5CD7F4F-C:45]
|
||||||
Good Name=The Phantom's Christmas Call (English)
|
Good Name=The Phantom's Christmas Call (English)
|
||||||
Status=Compatible
|
Status=Compatible
|
||||||
|
@ -11114,7 +11124,6 @@ Culling=1
|
||||||
SMM-Cache=0
|
SMM-Cache=0
|
||||||
SMM-FUNC=0
|
SMM-FUNC=0
|
||||||
SMM-TLB=0
|
SMM-TLB=0
|
||||||
RDRAM Size=8
|
|
||||||
ViRefresh=2200
|
ViRefresh=2200
|
||||||
|
|
||||||
[071D186A-C5633E67-C:45]
|
[071D186A-C5633E67-C:45]
|
||||||
|
|
|
@ -1337,7 +1337,7 @@ Players=4
|
||||||
ForceFeedback=Yes
|
ForceFeedback=Yes
|
||||||
|
|
||||||
[906C3F77-CE495EA1-C:45]
|
[906C3F77-CE495EA1-C:45]
|
||||||
Good Name=DINO PLANET
|
Good Name=Dinosaur Planet (U) (Beta) (Unreleased)
|
||||||
Developer=Rare
|
Developer=Rare
|
||||||
Genre=Adventure
|
Genre=Adventure
|
||||||
Players=1
|
Players=1
|
||||||
|
|
Loading…
Reference in New Issue