[Poject64] register callback for GameRunning_LoadingInProgress to refresh menu
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93c76fe7dc
commit
89361c5713
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@ -180,13 +180,10 @@ bool CN64System::RunFileImage(const char * FileLoc)
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{
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{
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return false;
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return false;
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}
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}
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g_Settings->SaveBool(GameRunning_LoadingInProgress, true);
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WriteTrace(TraceDebug, __FUNCTION__ ": Mark Rom as loading");
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WriteTrace(TraceDebug, __FUNCTION__ ": Mark Rom as loading");
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//Mark the rom as loading
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//Mark the rom as loading
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g_Settings->SaveBool(GameRunning_LoadingInProgress, true);
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g_Settings->SaveBool(GameRunning_LoadingInProgress, true);
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Notify().RefreshMenu();
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//Try to load the passed N64 rom
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//Try to load the passed N64 rom
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if (g_Rom == NULL)
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if (g_Rom == NULL)
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@ -209,7 +206,6 @@ bool CN64System::RunFileImage(const char * FileLoc)
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Notify().SetWindowCaption(g_Settings->LoadStringVal(Game_GoodName).ToUTF16().c_str());
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Notify().SetWindowCaption(g_Settings->LoadStringVal(Game_GoodName).ToUTF16().c_str());
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g_Settings->SaveBool(GameRunning_LoadingInProgress, false);
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g_Settings->SaveBool(GameRunning_LoadingInProgress, false);
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Notify().RefreshMenu();
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if (g_Settings->LoadDword(Setting_AutoStart) != 0)
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if (g_Settings->LoadDword(Setting_AutoStart) != 0)
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{
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{
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@ -227,7 +223,6 @@ bool CN64System::RunFileImage(const char * FileLoc)
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delete g_Rom;
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delete g_Rom;
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g_Rom = NULL;
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g_Rom = NULL;
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g_Settings->SaveBool(GameRunning_LoadingInProgress, false);
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g_Settings->SaveBool(GameRunning_LoadingInProgress, false);
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Notify().RefreshMenu();
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return false;
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return false;
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}
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}
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return true;
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return true;
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@ -254,7 +249,6 @@ bool CN64System::EmulationStarting(HANDLE hThread, DWORD ThreadId)
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g_BaseSystem->m_CPU_ThreadID = ThreadId;
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g_BaseSystem->m_CPU_ThreadID = ThreadId;
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WriteTrace(TraceDebug, __FUNCTION__ ": Setting up N64 system done");
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WriteTrace(TraceDebug, __FUNCTION__ ": Setting up N64 system done");
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g_Settings->SaveBool(GameRunning_LoadingInProgress, false);
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g_Settings->SaveBool(GameRunning_LoadingInProgress, false);
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Notify().RefreshMenu();
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try
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try
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{
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{
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WriteTrace(TraceDebug, __FUNCTION__ ": Game set to auto start, starting");
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WriteTrace(TraceDebug, __FUNCTION__ ": Game set to auto start, starting");
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@ -271,7 +265,6 @@ bool CN64System::EmulationStarting(HANDLE hThread, DWORD ThreadId)
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WriteTrace(TraceError, __FUNCTION__ ": SetActiveSystem failed");
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WriteTrace(TraceError, __FUNCTION__ ": SetActiveSystem failed");
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g_Notify->DisplayError(__FUNCTIONW__ L": Failed to Initialize N64 System");
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g_Notify->DisplayError(__FUNCTIONW__ L": Failed to Initialize N64 System");
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g_Settings->SaveBool(GameRunning_LoadingInProgress, false);
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g_Settings->SaveBool(GameRunning_LoadingInProgress, false);
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Notify().RefreshMenu();
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bRes = false;
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bRes = false;
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}
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}
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return bRes;
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return bRes;
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@ -336,7 +329,6 @@ void CN64System::StartEmulation2(bool NewThread)
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g_Settings->SaveBool(GameRunning_LoadingInProgress, false);
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g_Settings->SaveBool(GameRunning_LoadingInProgress, false);
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g_Notify->DisplayError(MSG_PLUGIN_NOT_INIT);
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g_Notify->DisplayError(MSG_PLUGIN_NOT_INIT);
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Notify().RefreshMenu();
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Notify().ShowRomBrowser();
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Notify().ShowRomBrowser();
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}
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}
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@ -49,6 +49,7 @@ m_ResetInfo(NULL)
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g_Settings->RegisterChangeCB(RomBrowser_Enabled, this, (CSettings::SettingChangedFunc)RomBowserEnabledChanged);
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g_Settings->RegisterChangeCB(RomBrowser_Enabled, this, (CSettings::SettingChangedFunc)RomBowserEnabledChanged);
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g_Settings->RegisterChangeCB(RomBrowser_ColoumnsChanged, this, (CSettings::SettingChangedFunc)RomBowserColoumnsChanged);
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g_Settings->RegisterChangeCB(RomBrowser_ColoumnsChanged, this, (CSettings::SettingChangedFunc)RomBowserColoumnsChanged);
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g_Settings->RegisterChangeCB(RomBrowser_Recursive, this, (CSettings::SettingChangedFunc)RomBrowserRecursiveChanged);
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g_Settings->RegisterChangeCB(RomBrowser_Recursive, this, (CSettings::SettingChangedFunc)RomBrowserRecursiveChanged);
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g_Settings->RegisterChangeCB(GameRunning_LoadingInProgress, this, (CSettings::SettingChangedFunc)LoadingInProgressChanged);
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}
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}
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//if this fails then it has already been created
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//if this fails then it has already been created
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@ -64,6 +65,7 @@ CMainGui::~CMainGui(void)
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g_Settings->UnregisterChangeCB(RomBrowser_Enabled, this, (CSettings::SettingChangedFunc)RomBowserEnabledChanged);
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g_Settings->UnregisterChangeCB(RomBrowser_Enabled, this, (CSettings::SettingChangedFunc)RomBowserEnabledChanged);
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g_Settings->UnregisterChangeCB(RomBrowser_ColoumnsChanged, this, (CSettings::SettingChangedFunc)RomBowserColoumnsChanged);
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g_Settings->UnregisterChangeCB(RomBrowser_ColoumnsChanged, this, (CSettings::SettingChangedFunc)RomBowserColoumnsChanged);
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g_Settings->UnregisterChangeCB(RomBrowser_Recursive, this, (CSettings::SettingChangedFunc)RomBrowserRecursiveChanged);
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g_Settings->UnregisterChangeCB(RomBrowser_Recursive, this, (CSettings::SettingChangedFunc)RomBrowserRecursiveChanged);
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g_Settings->UnregisterChangeCB(GameRunning_LoadingInProgress, this, (CSettings::SettingChangedFunc)LoadingInProgressChanged);
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}
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}
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if (m_hMainWindow)
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if (m_hMainWindow)
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{
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{
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@ -111,6 +113,11 @@ void RomBowserEnabledChanged(CMainGui * Gui)
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}
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}
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}
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}
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void CMainGui::LoadingInProgressChanged(CMainGui * Gui)
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{
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Gui->RefreshMenu();
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}
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void RomBowserColoumnsChanged(CMainGui * Gui)
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void RomBowserColoumnsChanged(CMainGui * Gui)
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{
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{
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Gui->ResetRomBrowserColomuns();
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Gui->ResetRomBrowserColomuns();
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@ -110,6 +110,7 @@ private:
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friend void RomBowserEnabledChanged(CMainGui * Gui);
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friend void RomBowserEnabledChanged(CMainGui * Gui);
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friend void RomBowserColoumnsChanged(CMainGui * Gui);
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friend void RomBowserColoumnsChanged(CMainGui * Gui);
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friend void RomBrowserRecursiveChanged(CMainGui * Gui);
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friend void RomBrowserRecursiveChanged(CMainGui * Gui);
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static void LoadingInProgressChanged(CMainGui * Gui);
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CBaseMenu * m_Menu;
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CBaseMenu * m_Menu;
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