the n64 analog stick cannot ever hit 127
only making it to between 93 and 95 on a brand new pad most games stop scaling beyond 83, but buck bumble appears to develop negative returns when the control is allowed to go too far resulting in barely any movement.
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@ -61,7 +61,7 @@ number, ie. first XInput controller is first N64 player, etc.
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#include <xinput.h>
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#include <xinput.h>
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// Defines
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// Defines
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#define N64_ANALOG_MAX 127
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#define N64_ANALOG_MAX 88
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#define XC_ANALOG_MAX 32767
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#define XC_ANALOG_MAX 32767
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#define BUTTON_ANALOG_VALUE 60
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#define BUTTON_ANALOG_VALUE 60
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