[Audio] Have sync audio only if plugin enables it
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0e2e8eef10
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88386600ed
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@ -81,6 +81,11 @@ CSettings::~CSettings()
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void CSettings::RegisterSettings(void)
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{
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SetModuleName("default");
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short Set_SyncViaAudioEnabled = FindSystemSettingId("SyncViaAudioEnabled");
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if (Set_SyncViaAudioEnabled != 0)
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{
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SetSystemSetting(Set_SyncViaAudioEnabled, 1);
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}
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m_Set_EnableAudio = FindSystemSettingId("Enable Audio");
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m_Set_FixedAudio = FindSystemSettingId("Fixed Audio");
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m_Set_SyncAudio = FindSystemSettingId("Sync Audio");
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@ -62,6 +62,7 @@ bool CAudioPlugin::LoadFunctions(void)
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bool CAudioPlugin::Initiate(CN64System * System, RenderWindow * Window)
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{
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g_Settings->SaveBool(Setting_SyncViaAudioEnabled, false);
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struct AUDIO_INFO
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{
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void * hwnd;
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@ -127,6 +127,7 @@ void CSettings::AddHowToHandleSetting(const char * BaseDirectory)
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AddHandler(Setting_EnableDisk, new CSettingTypeTempBool(false));
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AddHandler(Setting_LanguageDirDefault, new CSettingTypeRelativePath("Lang", ""));
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AddHandler(Setting_LanguageDir, new CSettingTypeApplicationPath("Lang Directory", "Directory", Setting_LanguageDirDefault));
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AddHandler(Setting_SyncViaAudioEnabled, new CSettingTypeTempBool(false, "SyncViaAudioEnabled"));
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AddHandler(Default_RDRamSize, new CSettingTypeApplication("Defaults", "RDRAM Size", 0x400000u));
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AddHandler(Default_UseHleGfx, new CSettingTypeApplication("Defaults", "HLE GFX", true));
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@ -57,7 +57,7 @@ void CGameSettings::RefreshGameSettings()
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m_DelaySI = g_Settings->LoadBool(Game_DelaySI);
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m_DelayDP = g_Settings->LoadBool(Game_DelayDP);
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m_bFixedAudio = g_Settings->LoadBool(Game_FixedAudio);
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m_bSyncToAudio = g_Settings->LoadBool(Game_SyncViaAudio);
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m_bSyncToAudio = g_Settings->LoadBool(Game_SyncViaAudio) && g_Settings->LoadBool(Setting_SyncViaAudioEnabled);
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m_FullSpeed = g_Settings->LoadBool(Game_FullSpeed);
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m_b32Bit = g_Settings->LoadBool(Game_32Bit);
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#ifdef ANDROID
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@ -62,10 +62,18 @@ void CSettingTypeTempBool::Save(uint32_t /*Index*/, bool Value)
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m_changed = true;
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}
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void CSettingTypeTempBool::Save(uint32_t /*Index*/, uint32_t /*Value*/)
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void CSettingTypeTempBool::Save(uint32_t /*Index*/, uint32_t Value)
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{
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if (Value == 0 || Value != 0)
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{
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m_value = Value != 0;
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m_changed = true;
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}
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else
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{
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g_Notify->BreakPoint(__FILE__, __LINE__);
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}
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}
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void CSettingTypeTempBool::Save(uint32_t /*Index*/, const std::string & /*Value*/)
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{
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@ -60,6 +60,7 @@ enum SettingID
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Setting_LanguageDirDefault,
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Setting_CurrentLanguage,
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Setting_EnableDisk,
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Setting_SyncViaAudioEnabled,
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//Default Settings
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Default_RDRamSize,
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@ -61,6 +61,10 @@ CDefaultsOptionsPage::CDefaultsOptionsPage(HWND hParent, const RECT & rcDispay)
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AddModCheckBox(GetDlgItem(IDC_SYNC_AUDIO), Default_SyncViaAudio);
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AddModCheckBox(GetDlgItem(IDC_ROM_FIXEDAUDIO), Default_FixedAudio);
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if (!g_Settings->LoadBool(Setting_SyncViaAudioEnabled))
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{
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GetDlgItem(IDC_SYNC_AUDIO).EnableWindow(false);
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}
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UpdatePageSettings();
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}
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@ -89,6 +89,11 @@ CGameGeneralPage::CGameGeneralPage(HWND hParent, const RECT & rcDispay)
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TxtBox = AddModTextBox(GetDlgItem(IDC_OVER_CLOCK_MODIFIER), Game_OverClockModifier, false);
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TxtBox->SetTextField(GetDlgItem(IDC_OVER_CLOCK_MODIFIER_TEXT));
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if (!g_Settings->LoadBool(Setting_SyncViaAudioEnabled))
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{
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GetDlgItem(IDC_SYNC_AUDIO).EnableWindow(false);
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}
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UpdatePageSettings();
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}
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