Rdb: Set donkey kong64 and doom64 to 64bit

This commit is contained in:
zilmar 2013-01-03 19:57:04 +11:00
parent 8c48ba4f70
commit 8262300a88
1 changed files with 6 additions and 1 deletions

View File

@ -1482,6 +1482,7 @@ Save Type=16kbit Eeprom
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
32bit=No
[11936D8C-6F2C4B43-C:50]
Good Name=Donkey Kong 64 (E)
@ -1497,6 +1498,7 @@ Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
32bit=No
[053C89A7-A5064302-C:4A]
Good Name=Donkey Kong 64 (J)
@ -1507,6 +1509,7 @@ Save Type=16kbit Eeprom
Status=Compatible
Core Note=(see GameFAQ)
Plugin Note=[video] (see GameFAQ)
32bit=No
[EC58EABF-AD7C7169-C:45]
Good Name=Donkey Kong 64 (U)
@ -1523,7 +1526,6 @@ Primary Frame Buffer=1
Culling=1
Emulate Clear=1
32bit=No
ViRefresh=1410
[2C739EAC-9EF77726-C:50]
Good Name=Doom 64 (E)
@ -1531,12 +1533,14 @@ Internal Name=Doom64
Status=Compatible
Plugin Note=[video] (see GameFAQ)
Clear Frame=0
32bit=No
[7AA65B36-FDCEE5AD-C:4A]
Good Name=Doom 64 (J)
Internal Name=DOOM64
Status=Compatible
Plugin Note=[video] (see GameFAQ)
32bit=No
[A83E101A-E937B69D-C:45]
Good Name=Doom 64 (U) (v1.0)
@ -1548,6 +1552,7 @@ Self Texture=0
Primary Frame Buffer=0
Culling=1
Emulate Clear=0
32bit=No
[BFF7B1C2-AEBF148E-C:4A]
Good Name=Doraemon - Mittsu no Seireiseki (J)